player.gg

Search games

Publisher: Swing! Entertainment Media
Sort games
13 games
Silpheed: The Lost Planet

Silpheed: The Lost Planet

Game Arts, Working Designs, Capcom, Swing! Entertainment Media

In the distant future, a plague of parasitic monsters is sweeping across the known universe; devouring all the resources in its path -- including the distant outposts humanity calls home. The only chance for mankind's survival is a top-secret starship class known as Silpheed and the hyper-skilled pilots at the controls. And so begins the premise of Silpheed: The Lost Planet, a co-development shooting project between Game Arts and Treasure that remakes the early '90s PC shooter of the same name. Features include a large variety of enemy types, multiple weapon upgrades, and polygonal graphics. As an added bonus, Working Designs has removed the slowdown and added analog control for the American version of the game.

ArcadeShooter
Pinky and the Brain: The Master Plan

Pinky and the Brain: The Master Plan

Warthog PLC, Swing! Entertainment Media

Pinky and The Brain have a new plan to seize world supremacy. After a TV report on a new meteorological station in space, Brain comes up with a plan to modify the station in order to control the weather and thus bring the powerful of this world to their knees. As usual, the plan is put down on paper and Brain soon notices that it is impossible to execute this plan in one evening. After all, this is... the Masterplan. Unfortunately, the plan is stolen overnight by two lab rats. Help Pinky and The Brain recover the plan, leading them through 20 levels in 5 different worlds collecting the pieces of the plan that Roofus and Doofus, the two lab rats, lose on their way. Follow them through the laboratory in a submarine, a jeep and even into space.

Platform
Tiny Toon Adventures: Scary Dreams

Tiny Toon Adventures: Scary Dreams

Treasure, Swing! Entertainment Media

Join up with your favorite characters from the TINY TOON ADVENTURES universe for some action and excitement. Any fan of the classic cartoon series will go nuts for the near-perfect animation and familiar humor of the television show, but this game goes far beyond the call of duty. Between the long list of well-loved characters and the intense combat design, TINY TOON ADVENTURES: Buster's Bad Dream ranks among the Game Boy Advance elite. Make your way through four unique environments including Acme Forest, Haunted Mansion, Space Station, and a surprise locale partnering up with other Toons to destroy the likes of Elmyra, Montana Max, and many others. Babs Bunny, Dizzy Devil, Buster, and all the rest of the gang appear throughout, and there are plenty of hidden areas and personalities to unlock. The game's team system is such that one player can stun or distract an enemy, opening the door for the other player to inflict serious damage. The relationship between cartoon characters and violence dates back a ways, and TINY TOON ADVENTURES isn't about to break up the love affair.

FightingHack and slash/Beat 'em up
Microsoft Puzzle Collection Entertainment Pack

Microsoft Puzzle Collection Entertainment Pack

Microsoft, Alexey Pajitnov, Classified Games, Swing! Entertainment Media

A Game Boy version of the Windows puzzle suite of the same name, featuring 6 of the 10 games released on PC, designed by Alexey Pajitnov, the original Tetris designer, on one Gameboy Color cartridge. Jewel Chase. A level based game. Every level consists of a labyrinth of colored pathways, scattered valuables, locked doors, keys, a thief (the player), on some levels an opposing thief and a door marked exit. The goal is to reach the exit to proceed to the next level, valuables can be 'stolen' for score. If the opposing (computer controlled) thief reaches the exit before the player, the game is lost. Movement is not possible between differently colored tiles, unless a special, multicolor 'bridge' stone is used. 99 levels total. Spring weekend. A rotation puzzle, where a given pattern needs to be recreated by rotating elements on the playfield. Lineup. Using 'Tetris' style blocks, a continuous line from a screen border to an opposite screen border needs to be build. Elements appear on an element stack, and can be selected freely from that and subsequently placed anywhere on screen, without overlapping each other. If the element stack is full, the game is over. As soon as a line is complete, the elements of that line are removed from the screen. Elements appear faster over time. Finty Flush. A grid on top of the screen fills slowly with multicolor balls. The player can pick one out of 4 squares on the bottom of the screen to shift balls in one line into and out of these squares. The squares can be rotated in 90 degree steps. As soon as any square is completely full with balls of the same color, its content empties to make room for more balls. 3 filled square grids grant a bonus point, and the next level begins (tiles appear faster). The game is over when the upper grid is full. Color Collision. A 'Qix' style ray ( no better way to describe this - for the younger audience - imagine a flapping fan ) moves with increasing speed through a screen full of obstacles. The player can only indirectly control it - any time the direction pad is pressed, it gets 'reflected' into the direction that has been indicated. Objective is to hit obstacles with a given color and pattern, avoiding all other elements. To top things of, the patterns change over time. The game ends if the wrong obstacles have been hit too many times. Rat Poker. Little differently colored rats are automatically fed into labyrinths, with labyrinth design changing and getting more complex during level progression. Switches allow rerouting of the rats to arrange certain color combinations ('hands') of rats. If a given combination is achieved, the contributing rats exit the playfield through a door. You progress to the next level if a given number of rats has been removed from the game. The game ends if there is no space left on the playfield for additional rats. .

Card & Board GamePuzzleStrategy