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Publisher: Sega Entertainment
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Blockout

Blockout

Logical Design Works, Tec Toy, Technos Japan, Rainbow Arts, California Dreams, American Technos, Electronic Arts, Sega Entertainment, Atari, Acclaim Japan

Blockout is a puzzle videogame, created in 1989 by Polish developer - California Dreams, designed by Aleksander Ustaszewski and Mirosław Zabłocki. The game is the logical extension of Tetris into the third dimension. In Tetris, the player manipulates a set of tetrominoes which fall into a two-dimensional pit (seen from the side). The aim is to solve a real-time packing problem by forming complete rows, which then disappear and score points. Poor play leads to incomplete rows, caused by inefficient arrangements of tiles; these rows do not disappear, giving the player progressively less space and less time to play subsequent pieces. Similarly, in Blockout, the player manipulates a set of polycubes which fall into a three-dimensional pit (seen from above; the pieces appear in the foreground and fall away). The pieces can be rotated around all three axes, and moved horizontally and vertically. The aim is to form complete layers.

ArcadePuzzle
Godzilla Generations Maximum Impact

Godzilla Generations Maximum Impact

General Entertainment, Sega Entertainment

Godzilla Generations: Maximum Impact is a sequel to the Dreamcast launch title Godzilla Generations. Both are based on the famous Japanese movies series around the eponymous Godzilla, a giant dinosaur-like monster. The game is a rail shooter like the famed Panzer Dragoon, where you move on a fixed path but can shoot in all directions to take down waves of approaching enemies. The game also features a dodge and a lock-on mechanic. The gameplay is divided in two kinds of levels. The first style features Godzilla rampaging through a Japanese city and taking down all kinds of military devices which try to stop him. The second kind of level is a fight between Godzilla and other giant monsters from the various films.

Shooter
Godzilla: Kaijuu no Daishingeki

Godzilla: Kaijuu no Daishingeki

SIMS Co., Ltd, Sega Entertainment

Godzilla: Kaijuu no Daishingeki is a turn based strategy game, with some arcade elements. A player can play as Godzilla or similar monsters (kaiju), like Anguirus, and Fire Rodan. Should players want to support humanity they can play as the G-Force, a human defense force. Humans have monster killing tools such as, tanks, artillery and planes. Some monsters are unplayable enemies and both sides will have the chance to fight against them. On the map, the game is a typical war strategy. The player can move units on the map, and attack enemies. Battles have their own screen and animations. The fighting is quite arcade-like and simple, functioning similarly to fighting games. When all units have used their actions points a turn ends. Godzilla: Kaijuu no Daishingeki has four maps, and an extra secret level. The title was never officially released outside of Japan, but fan translator TheMajinZenki released an unofficial English version of the game on January 2, 2019, under the name Godzilla: Monsters Attack.

StrategyTacticalTurn-based strategy (TBS)
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