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Scholastic Brain Play: Preschool - 1st Grade

Scholastic Brain Play: Preschool - 1st Grade

Scholastic

4 CD-ROMs and Workbook Essential Learning Skills Brain-Building Activities for Growing Minds - Early Math: Dragon Tales Learn & Fly with Dragons - Dragon Tales builds math skills by helping young dragons earn their badges with early math concepts. Covers counting, number recognition, addition, spatial relationships, shapes & sizes. - Early Reading: Clifford Phonics - Clifford Phonics develops important learning skills as you join Clifford and friends at the Birdwell Island Carnival! Teaches letter & sound recognition, word families, sight words, spelling and sentence structure. - Logic: I Spy Junior - I Spy Junior helps children practice thinking skills while playing unique riddles, puzzles and games. Covers problem solving, visual discrimination, memory, cause and effect, classification & sorting. - Typing: Disney's Adventures In Typing with Timon and Pumbaa - Disney's Adventures In Typing with Timon and Pumbaa features 15 fun-filled lessons that improve keyboard accuracy and typing speed. Teaches finger placement, home row technique, letter recognition, accuracy and speed.

Goosebumps: HorrorLand

Goosebumps: HorrorLand

Elastic, Scholastic

Goosebumps Horrorland is a Goosebumps game released on October 28, 2008 for the Wii, Nintendo DS, and PlayStation 2. This game was a tie-in to the Goosebumps Horrorland book series released a few months prior to the game. A child receives a ticket to HorrorLand in the mail, not knowing why it was sent to him. His friend Nate then appears and states that he too received a ticket through the mail. But he is not too worried about it and is very happy to get to go to Horrorland. The child asks his mother if they could go and they get dropped off at HorrorLand. As they arrive, they find a monster at the Front Entrance. Nate questions it to be someone as a swamp monster. The guy in the costume says that he is a "Horror" as in "Horrorland". The child says he has a great costume and the Horror lets them in, and then he laughs suspiciously. At the Theme Park, they both go to Vampire Village where they have made the Fright Restriction, where the rides are more "fun". The child feels nervous and suggests that they should go back to the ride Calamity Canyon. Then Nate runs to a fake coffin and starts to act strangely. He acts as a vampire, lays onto the coffin, & it closes on him. The child struggled to open the coffin, until it opened and Nate disappeared. Meanwhile, after the child goes on the Roller Ghoster to save a girl named Gigi, he tells her what is going on with Horrorland, until a police Horror (Monster Police) tells him to hand over the girl, they both run to get away until the Horror trips over and they both hide near Roller Ghoster, fooling the Horror. Gigi tells him a hiding place in Vampire Village where he can find her. At Mad Labs, the child gets a Horror mask from a Horror mask shop. It was the shop owner's last one. The child says it feels like skin, until he puts it on. It then gets stuck on his head and he starts to feel funny, until he turns into a Horror. Meanwhile in the Secret Tunnels, the child gets caught by Horrifico. He knows that the child is imposter & changes him back into his human form The child says that he is getting out of Horrorland with all the pieces of the ticket. Then, Horrifico then mocks him until the child squirts him with Evil Dust and runs off.

PuzzleStrategy
My Amusement Park

My Amusement Park

Other Ocean Interactive, Scholastic

In My Amusement Park, kids step into the driver’s seat to run their own amusement park. In Digging for Dinosaurs, kids will separate fact from myth to learn the true tales about 21 different dinosaurs. With these smart games, parents can rest assured that kids build skills while they play. Build the Park: Choose from four different theme park plans then build rides, food venues and special attractions to open your theme park! Fix the Rides: Customers don’t like broken rides! Use your logic skills to repair the rides and keep the customers happy. Keep It Going: Running an amusement park isn’t all about rides and games. Use matching clues to fulfill food orders, keep the park clean and more! Earn Money: Play eight different memory and puzzle games to earn money to build a bigger, better park with larger and more expensive rides and attractions! Make It Your Own: Control the look of the park—from its theme to the design of the rides to the landscaping and decorations.

Simulator
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