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Publisher: Namco Limited
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Star Sweep

Star Sweep

Axela, Namco Limited

Starsweep is a puzzle game for Japanese Arcades by Japanese developer Axela, published in 1997. The gameplay is similar to that of the Puzzle League series, but with a more traditional Tetris-like gameplay where pieces fall from the top of the screen. Pieces come in three colors: red, yellow, and blue. Pieces commonly have a star on one end, or occasionally, a star on two ends. The aim of the game is to clear blocks from the playing field, by matching stars from same-coloured blocks. Players are rewarded for creating combos (which are called 'links') of piece clearances. The game ends when someone's piece level reaches the top of the playfield and is not cleared after three seconds. The one player 'story' mode revolves around moving around an island and playing against opponents who gradually become harder, and consists of playing against 9 opponents (although this can be adjusted). There are also activities that involve the player concentrating on a specific task within a time limit. These include getting a high score, a high number of links, surviving for as long as possible, and clearing a field in a short time.

Puzzle
Wangan Midnight: R

Wangan Midnight: R

Genki, Namco Limited

Wangan Midnight: R is a racing game based on the Wangan Midnight manga. For Arcade it is a revised and updated version of Wangan Midnight while for the PS2 it is the first version and the first home console release in the series as well. The PS2 release has an AC Scenario mode (original Arcade Scenario mode), Mission mode, Time Attack mode and an i.Link Battle mode (local multiplayer) similar to the Versus mode used for the two units of the arcade cabinet. There is also a Replay Theater where replays of races can be viewed. The mission mode has a number of challenges against one or more opponents divided over eleven series (series one to ten and then Tune as the final one). The game contains licensed cars from the manufacturers Mazda, Mitsubishi, Nissan, RUF, Subaru and Toyota.

Racing
Dig Dug

Dig Dug

Now Production, Namco Limited

Dig Dug is a 1-2 player arcade game in which you have to use your shovel to dig your way through the earth. Stopping you from doing this are two monsters, called Pooka and Fygar, who will continually chase you around. The only weapon that you carry is an air pump, which you can use to inflate the monsters to the point where they explode. (if you start to inflate them but stop doing so, the monsters will get turned back to their normal selves). Furthermore, rocks are scattered throughout the earth, and you can use these rocks to squash them. If the monsters do not find you for several seconds, they will eventually get turned into ghosts, which can walk through the earth. They are invincible and cannot be killed. From time to time, vegetables will appear in the center, and you can get these for points.

Arcade
Family Tennis

Family Tennis

Namco Limited

Family Tennis is Namco's first tennis game, it features a roster of sixteen players (twelve male and four female) all based on real-life professional tennis players at the time, such as Ivan Lendl, Boris Becker, Mats Wilander, Martina Navratilova and Steffi Graf. The game includes six tournaments, including the Australian Open, Wimbledon and the U.S. Open, and offers play on grass, clay, and hardcourts, as well as a unique "cosmo" surface that takes place in outer space with astronaut ballboys. There are three modes of play to choose from: exhibition, tournament and world tour. Exhibition mode consists of a single exhibition match for one or two players, while Tournament mode allows up to eight players to face off in a singles tourney. Both of these modes also include a "Watch" option, in which all players are controlled by the computer. World Tour mode takes the player through an entire year on tour playing against computer-controlled opponents, using a password save system. Doubles matches aren't available in any mode though.

SimulatorSport
Galaga

Galaga

Namco Limited, Midway, Dempa Shimbunsha, Bug-Byte Software, NAMCO BANDAI Games Inc., MediaKite Distribution

The objective of Galaga is to score as many points as possible by destroying insect-like enemies. The player controls a starfighter that can move left and right along the bottom of the playfield. Enemies swarm in groups in a formation near the top of the screen, and then begin flying down toward the player, firing bombs at the fighter. The game ends when the player's last fighter is lost, either by colliding with an enemy or one of its bullets, or by being captured. Galaga introduces a number of new features over its predecessor, Galaxian. Among these is the ability to fire more than one bullet at a time, a count of the player's "hit/miss ratio" at the end of the game, and a bonus "Challenging Stage" that occurs every few levels, in which a series of enemies fly onto and out of the screen in set patterns without firing at the player's ship or trying to crash into it. These stages award a large point bonus if the player manages to destroy every enemy. Another gameplay feature new to Galaga is the ability for enemies to capture the player's fighter. While the player is in control of just one fighter, a "boss Galaga" (which takes two shots to kill) periodically attempts to capture the fighter using a tractor beam. If successful, the fighter joins the enemy formation. If the player has more lives remaining, play resumes with a new fighter. The captured fighter flies down with the enemy that captured it, firing upon the player just like normal enemies, and can be shot and destroyed. The player can free the fighter by destroying the boss Galaga while in flight, causing the captured fighter to link up with the player's current fighter, doubling his or her firepower but also making a target twice as large. Galaga has an exploitable bug that can cause the attackers to stop firing bullets at the player, due to a coding error. In addition, similar to the famous "Split-Screen bug" in Pac-Man, a bug exists in Galaga in which the game "rolls over" from Level 255 to Level 0. Depending on the difficulty setting of the machine, this can cause the game to stall, requiring that the machine be reset or power-cycled in order to start a new game.

ArcadeShooter
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