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Shinobido 2: Revenge of Zen

Shinobido 2: Revenge of Zen

ACQUIRE Corp., Spike Chunsoft, Bandai Namco Games, Spike, Namco Bandai Games

Shinobido 2: Revenge of Zen raises the bar over the original with even more stylish ninja action, new gameplay features, intuitive touch controls and a thrilling dynamic storyline. Players will scale sheer walls, leap across roof tops, sneak up silently on their prey, and expertly dispatch enemy after enemy with their razor-sharp blade. New gameplay features include Assassination, which lets players make silent and satisfying kills more easily. Throughout the game, players will hone their skills to execute numerous different attacks and finish their enemies in elegant style, while the game controls will make full and intuitive use of the touch screen capabilities of PlayStation Vita.

Adventure
The Idolmaster: Shiny Festa

The Idolmaster: Shiny Festa

A-1 Pictures Inc., Bandai Namco Studios, Bandai Namco Games, Namco Bandai Games

The Idolmaster: Shiny Festa is a series of three Japanese rhythm video games. The games are part of The Idolmaster series of games, and were originally released as Honey Sound, Funky Note, and Groovy Tune. They were the first games in the series to be localized into English. The gameplay in Shiny Festa eschews the simulation format of previous Idolmaster games, and instead features a rhythmic gameplay in which the player times the presses of buttons to the rhythm of the songs and a predetermined pattern displayed on the screen. Each game features a different array of characters and songs, and also includes an original video animation episode. The games' story centers on the 765 Production's participation in a music festival, and is told via the anime episodes and occasional dialogue included in the games.

Music
Girl Friend Beta

Girl Friend Beta

CyberAgent, Ameba, Namco Bandai Games

Girl Friend Beta is a Japanese smartphone dating simulator. It features over 100 different virtual girls, each with a unique voice actress. The player progresses their relationship with the virtual girlfriend by taking her on dates. The game is free-to-play, however the player pays real-world money to gain premium services. The game features various events that occur, including battle events when bad guys appear. The player can engage in club activities and school class events to solicit romance and increase intimacy with female students. There is a card-based system within the game, where the player collects different cards of varying rarity; each card has different attributes, such as attack and defense costs. Cards can be enhanced by engaging in a part-time job.

Simulator
Gods Eater Burst

Gods Eater Burst

Shift, Namco Bandai Games, D3 Publisher

Gods Eater Burst is an action role-playing game and an enhanced version of God Eater. The enhanced version features an expanded story and new game mechanics. The game's mission-based single-player mode consists of more than 100 missions, with co-operative play of up to three teammates over local adhoc wireless multiplayer or AI-controlled teammates. The game features character creation, allowing customization of hairstyle, hair color, face, skin, clothing, voice and weapons using special materials. Equipment is divided into five groups: Blade, Gun, Shield, Control Unit and Upgrades. Weapons can be switched between melee, ranged and shield in-mission. Along with the second story arc, God Eater Burst adds two new gameplay features: Bullet Customization and Burst Mode.

AdventureRole-playing (RPG)
Toaru Majutsu to Kagaku no Ensemble

Toaru Majutsu to Kagaku no Ensemble

guyzware, Namco Bandai Games

Toaru Majutsu to Kagaku no Ensemble is a Japanese visual novel based on the Toaru Majutsu no Index universe. The game features four storylines from the Toaru Majutsu no Index main series, and the Toaru Kagaku no Railgun sidestories converging. Missions or quests can be accessed from the map, at the start of a new game, where the player can chose a place with some "event". The map encompasses of all Academy City. In the map, the player can view the character whom the event is about, its name, the place where it will occur, and the other characters the player will be accompanied by. Some events need to be unlocked first. The events that are depicted on the map changes depending on the time on the player's PSP.

AdventureSimulatorVisual Novel
.Hack//G.U. Vol. 1: Rebirth

.Hack//G.U. Vol. 1: Rebirth

CyberConnect2, Namco Bandai Games

.Hack//G.U. simulates a massively multiplayer online role-playing game; players assume the role of a participant in a fictional game called The World. While in The World, the player controls the on-screen player character, Haseo, from a third-person person perspective (with optional first-person mode). The player may control the camera using the game controller's right analog stick. Within the fictional game, players explore monster-infested fields and dungeons as well as "Root Towns" that are free of combat. They also can "log-off" from the game and return to a computer desktop interface which includes in-game e-mail, news, and message boards, as well as desktop and background music customization options. In Reminisce, an optional card game called "Crimson VS" becomes available. The player may save the game to a memory card both from the desktop and within The World at a Save Shop. After the player completes the game, a Data Flag appears on the save file, which allows the transfer of all aspects of the player character and party members to the next game in the series. This can also be applied to previous games if the player first finished the Reminsce or Redemption. Players can attack monsters in real time. However, the action pauses whenever the menu is opened in order to select magic to cast, items to use, or skills to perform. The player only directly controls Haseo, while the other characters are controlled by artificial intelligence. The player may either provide guidelines ("Free Will", "Rage", "Life", etc.) or issue direct commands (for example, to cast a particular magic at a particular enemy) to the computer-controlled characters. Monsters roam the environments freely or guard treasure chests. Once combat is initiated, via a "surprise attack" or the player being spotted, a wall erects around the combat area to prevent escape. Weapons give the player access to the Skill Trigger feature which allows them to perform a powerful attack at the cost of losing SPs. As an adept rogue character, Haseo can wield multiple weapons for close combat. Although Haseo can only use one weapon per battle, during Reminisce the player can change weapons in the middle of Skill Triggers. Under certain conditions, the player may execute an enhanced type of Skill Trigger called "Rengeki". These attacks deal greater damage and fill a Morale gauge, which allows the player and his team members to use a combination attack. Certain plot-related fights, called "Avatar battles", use a different interface which incorporates shoot 'em up gameplay elements. After depleting the opponent's health, players must charge up a "Data Drain" to end the battle. Root Towns are non-combat areas in The World. The player may restock on items, buy equipment, or chat and trade with other "players" of The World. The player may also undertake optional quests and visit guilds. A key feature of all towns is the Chaos Gate. This blue portal is used to travel between towns (called "servers") as well as access the fields and dungeons where battles take place. A password system controls the characteristics of each area. Depending on the characteristics of each word in the three word phrase, the resulting area may have different attributes such as prevalence of monsters or items, among other features.

Role-playing (RPG)
.Hack//G.U. Vol. 2: Reminisce

.Hack//G.U. Vol. 2: Reminisce

CyberConnect2, Namco Bandai Games

.Hack//G.U. Vol. 2: Reminisce is the second entry in the .hack//G.U. series containing: Vol. 1: Rebirth, .hack//G.U. Vol. 2: Reminisce and .hack//G.U. Vol. 3: Redemption. As in the previous .hack games, .hack//G.U. simulates a massively multiplayer online role-playing game as the player controls a character who starts playing it. Players assume the role of a participant in a fictional game called The World. While in The World, the player controls the on-screen player character, Haseo, from a third-person person perspective (with optional first-person mode). The player may control the camera using the game controller's right analog stick. Within the fictional game, players explore monster-infested fields and dungeons as well as "Root Towns" that are free of combat. They also can "log-off" from the game and return to a computer desktop interface which includes in-game e-mail, news, and message boards, as well as desktop and background music customization options. In Reminisce, an optional card game called "Crimson VS" becomes available. The player may save the game to a memory card both from the desktop and within The World at a Save Shop. After the player completes the game, a Data Flag appears on the save file, which allows the transfer of all aspects of the player character and party members to the next game in the series. This can also be applied to previous games if the player first finished the Reminsce or Redemption. Players can attack monsters in real time. However, the action pauses whenever the menu is opened in order to select magic to cast, items to use, or skills to perform. The player only directly controls Haseo, while the other characters are controlled by artificial intelligence. The player may either provide guidelines ("Free Will", "Rage", "Life", etc.) or issue direct commands (for example, to cast a particular magic at a particular enemy) to the computer-controlled characters. Monsters roam the environments freely or guard treasure chests. Once combat is initiated, via a "surprise attack" or the player being spotted, a wall erects around the combat area to prevent escape. Weapons give the player access to the Skill Trigger feature which allows them to perform a powerful attack at the cost of losing SPs. As an adept rogue character, Haseo can wield multiple weapons for close combat. Although Haseo can only use one weapon per battle, during Reminisce the player can change weapons in the middle of Skill Triggers. Under certain conditions, the player may execute an enhanced type of Skill Trigger called "Rengeki". These attacks deal greater damage and fill a Morale gauge, which allows the player and his team members to use a combination attack. Certain plot-related fights, called "Avatar battles", use a different interface which incorporates shoot 'em up gameplay elements. After depleting the opponent's health, players must charge up a "Data Drain" to end the battle. Root Towns are non-combat areas in The World. The player may restock on items, buy equipment, or chat and trade with other "players" of The World. The player may also undertake optional quests and visit guilds. A key feature of all towns is the Chaos Gate. This blue portal is used to travel between towns (called "servers") as well as access the fields and dungeons where battles take place. A password system controls the characteristics of each area. Depending on the characteristics of each word in the three word phrase, the resulting area may have different attributes such as prevalence of monsters or items, among other features.

Role-playing (RPG)
.Hack//G.U. Vol. 3: Redemption

.Hack//G.U. Vol. 3: Redemption

CyberConnect2, Namco Bandai Games

.Hack//G.U. Vol. 3: Redemption is the third entry in the .hack//G.U. series containing: Vol. 1: Rebirth, .hack//G.U. Vol. 2: Reminisce and .hack//G.U. Vol. 3: Redemption. As in the previous .hack games, .hack//G.U. simulates a massively multiplayer online role-playing game as the player controls a character who starts playing it. Players assume the role of a participant in a fictional game called The World. While in The World, the player controls the on-screen player character, Haseo, from a third-person person perspective (with optional first-person mode). The player may control the camera using the game controller's right analog stick. Within the fictional game, players explore monster-infested fields and dungeons as well as "Root Towns" that are free of combat. They also can "log-off" from the game and return to a computer desktop interface which includes in-game e-mail, news, and message boards, as well as desktop and background music customization options. In Reminisce, an optional card game called "Crimson VS" becomes available. The player may save the game to a memory card both from the desktop and within The World at a Save Shop. After the player completes the game, a Data Flag appears on the save file, which allows the transfer of all aspects of the player character and party members to the next game in the series. This can also be applied to previous games if the player first finished the Reminsce or Redemption. Players can attack monsters in real time. However, the action pauses whenever the menu is opened in order to select magic to cast, items to use, or skills to perform. The player only directly controls Haseo, while the other characters are controlled by artificial intelligence. The player may either provide guidelines ("Free Will", "Rage", "Life", etc.) or issue direct commands (for example, to cast a particular magic at a particular enemy) to the computer-controlled characters. Monsters roam the environments freely or guard treasure chests. Once combat is initiated, via a "surprise attack" or the player being spotted, a wall erects around the combat area to prevent escape. Weapons give the player access to the Skill Trigger feature which allows them to perform a powerful attack at the cost of losing SPs. As an adept rogue character, Haseo can wield multiple weapons for close combat. Although Haseo can only use one weapon per battle, during Reminisce the player can change weapons in the middle of Skill Triggers. Under certain conditions, the player may execute an enhanced type of Skill Trigger called "Rengeki". These attacks deal greater damage and fill a Morale gauge, which allows the player and his team members to use a combination attack. Certain plot-related fights, called "Avatar battles", use a different interface which incorporates shoot 'em up gameplay elements. After depleting the opponent's health, players must charge up a "Data Drain" to end the battle. Root Towns are non-combat areas in The World. The player may restock on items, buy equipment, or chat and trade with other "players" of The World. The player may also undertake optional quests and visit guilds. A key feature of all towns is the Chaos Gate. This blue portal is used to travel between towns (called "servers") as well as access the fields and dungeons where battles take place. A password system controls the characteristics of each area. Depending on the characteristics of each word in the three word phrase, the resulting area may have different attributes such as prevalence of monsters or items, among other features.

Role-playing (RPG)
Tales of Rebirth

Tales of Rebirth

Namco Tales Studio, Namco, Namco Bandai Games

Tales of Rebirth is set in a world where humans (called Huma) and beast people (Gajuma) coexist in relative peace. The world's magical power is called Force, which manifests in various people as control over an element or aspect of the physical laws. In ancient times, after a war sparked when Huma attempted to enslave Gajuma, both races joined forces to found the kingdom of Karegia. An unspecified time before the events of the game, Geyorkias, the ruler of a spirit race called the Sacred Beasts, sought to destroy the Huma as their dark emotions were fueling a primordial destructive force known as Yuris: the other Sacred Beasts put a stop to Geyorkias' plan by sealing him away, then acting to nullify Yuris' threat. The story opens with the death of Karegia's king, Ladras Lindblum, poisoned by the royal adviser Zilva Madigan: during his final moments, he releases his power into the world, causing many humans to become possessed by Force, including Veigue, Annie and Tytree. As the king has failed to name a successor, Karegia enters an interregnum at his death.

Role-playing (RPG)
Tales of Hearts: Anime Movie Edition

Tales of Hearts: Anime Movie Edition

Namco Tales Studio, Namco Bandai Games

Tales of Hearts released as two different versions, each having a different style of cutscenes. The Anime Movie Edition uses anime-style cutscenes produced by Production I.G. Shing Meteoryte is a young man living in a small village by the sea and training in the ways of the sword under his grandfather's tutelage, who bequeaths to him an unusual weapon known as a Soma, which can harness the power of a person's Spiria--the embodiment of their heart and soul. Shing encounters a travelling pair of siblings, Kohaku and her brother Hisui. However, in an unexpected turn of events, Shing accidentally shatters Kohaku's Spiria Core, the source of her emotions. Now, the trio must embark on a journey to make Kohaku's heart whole once more.

Role-playing (RPG)
Xenosaga Episode III: Also sprach Zarathustra

Xenosaga Episode III: Also sprach Zarathustra

Monolith Soft, Namco Bandai Games

The story of Xenosaga III starts a year after "Xenosaga II" ended. Shion has resigned from Vector Industries after learning that the company is deeply connected to the appearance of the Gnosis. She instead joins Scientia, an underground organization working to unveil Vector's secrets in order to bring them down. Uncover the truth and save mankind in the finale of the Xenosaga series which boasts over 3 hours of movies, an updated battle system, and an improved customization feature with more in-depth character specialization and diversification and higher rewards for strategic party management. This RPG also includes an easily accessible database feature, the "Xeno Bible" and a mini-game with over 50 levels that challenges both you and your friends.

AdventureRole-playing (RPG)Turn-based strategy (TBS)
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