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Stunts

Stunts

Distinctive Software, Brøderbund Software, Mindscape, Electronic Arts Victor

Stunts (also known as 4D Sports Driving) is an early 3D racing video game developed by Distinctive Software, Inc.. The game places emphasis on racing on stunt tracks and features a track editor, it is clearly influenced by the earlier arcade game Hard Drivin' and has many similar elements to the game Stunt Driver which was released around the same time. In Stunts, players race a lap around the circuit, with the aim of completing the lap as quickly as possible without crashing. However, these laps often feature special track areas such as loops, jumps (including over tall buildings), slalom roads and corkscrews. The game area is restricted by a large fixed size square area defined and surrounded by a fence which the game is designed to prevent the player from leaving. Players can either race against the clock or choose between six different opponents; there is no support for real-time multiplayer. Stunts features 11 different drivable cars, with either automatic or manual transmission. Replays of races can be saved and reviewed. There are four camera views available during replay and actual driving, and the dashboard is an optional overlay on all views. It is also possible to continue the race from any point in the replay, however the time for that race will not be recorded. Another major feature of the game is the built-in track and terrain editor which allows the user to design arbitrary new tracks or modifications of existing tracks.[2] The cars can drive on paved roads, gravel roads, icy/snow roads, and grass if driving off the track — which all offer different levels of grip. The game has a relatively advanced pseudo-physics engine for its time which can simulate oversteer and understeer, grip is also proportional to the banking of a curve. The game features a 3D engine with flat shading and no textures, it uses polygonal graphics for most objects, including trees and road signs, there are few sprites. The resolution is 320×200 with 256 colors. There is an option to select high and low detail. The game is written for DOS and executes in real mode.[3] Stunts includes a form of copy protection. Each time after running the program, players must complete a specific phrase found in the game manual before being allowed to race. If the player fails to complete the phrase three times, the next race will still load. However, approximately four seconds into the race, the player is informed that he or she did not deactivate the car's security system, the car crashes, and the player is returned to the main menu.

RacingSport
Paperboy

Paperboy

Atari Games, Vivid Games, Elite Systems, Digital Eclipse, Mindscape, Sega Mobile

Paperboy is a 1985 arcade game by Atari Games originally developed in 1984 . The players take the role of a paperboy who delivers newspapers along a suburban street on his bicycle. The game was ported to numerous video game consoles and personal computers. Paperboy was innovative for its theme and novel controls. The player controls a paperboy on a bicycle delivering newspapers along a suburban street which is displayed in a cabinet perspective (or oblique projection) view. The player attempts to deliver a week of daily newspapers to subscribing customers, attempts to vandalize non-subscribers' homes and must avoid hazards along the street. Subscribers are lost by missing a delivery or damaging a subscriber's house.

ArcadeRacingSimulator
Balance of Power: Geopolitics in the Nuclear Age

Balance of Power: Geopolitics in the Nuclear Age

Mindscape, ASCII Corporation

It has been more than forty years since the first nuclear bomb exploded. In that time, the shape of the world has changed dramatically. The power to destroy civilization rests in the hands of the superpowers and now, as either the president of the U.S. or as the General Secretary of the U.S.S.R., you have total responsibility for your nation's course. To succeed, you must enhance your country's prestige without infringing too much on your adversary's interests. If you play the isolationist, you will find yourself alone in a world dominated by your opponent. If you are too aggressive, you could unleash the war that annihilates humankind- and both sides lose. Balance Of Power uses a huge statistical database, a meticulously detailed display of the world, and advanced artificial intelligence techniques to put you in command of one of the world's superpowers. You have vast amounts of information available as you press your country's interest and resist the pressure of the other side. Noted game designer Chris Crawford has created a model of the world which will entertain, educate, challenge, and perhaps frighten you in ways no computer game has ever done before. Covers the eight years from 1986 to 1994.

StrategyTactical
D/Generation

D/Generation

Mindscape

Alone with your jetpack, you have flown from Finland across the Urals and the entire length of Asia to deliver a package to Genoq Biolabs in Singapore. You land on the building`s 80th floor setback, finding nobody there to greet you. When you enter the building, the main door snaps shut behind you, and you narrowly escape being killed by the building`s security system. You find the receptionist hiding behind her desk. She tells you that Genoq`s head scientist, Derrida, has been demanding the package you`re carrying. His last panicked message came over an hour ago. This package is more important than you could have thought. You realize that there is only one course of action, that you `must` bring the package to Derrida, and, if at all possible, rescue any survivors you find along the way.

AdventureArcadePuzzleShooterStrategy
Xevious

Xevious

Namco, Mindscape, U.S. Gold, Atari Corporation, Dempa Shimbunsha, Namco Bandai Games, Atari, Enix

It's a nightmare, but it's true! Research shows that we are the actual aliens on Earth, and the ruthless Xevions are the original inhabitants. Now the Xevions want Earth back -- minus humans! Their invasion forces are fierce -- the land is crawling with deadly Domogram Rovers; the sky is black with Toroid Patrol Fleets and Zoshi Death Squads. Our puny weapons offer no defense. Earth's only hope is our powerful new Solvalou Fighter Plane. Its pilot will have a single mission: Penetrate the enemy ranks and destroy the Xevious Mother Ship. The mission is dangerous. We can't guarantee success. But at this point, it's do or die! One small problem. We still need a pilot. Any volunteers?

ArcadeShooter
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