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Publisher: Metro3D
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Living World Racing

Living World Racing

Data Design Interactive, Metro3D

Living World Racing is a boat racing game with a cast of eight animals racing in the Living World universe, serving as an advergame. It features three game modes (single race, time trial and challenge) and three difficulty levels (beginner, experienced and advanced) to choose from. As with many of the developer's games most of the content is locked from the start : for example only the four first characters can be chosen when you first start a game : Mr Mouse, Mr Hamster, Mr Rat and Mr Guinea Pig. Other characters, boats, tracks and race classes become available after collecting a number of stars. The other power-ups are extra lives, power boosts and nutritious items, such as red donuts, green puffs or yellow triangles. Do not forget to "drive" over speed stripes to boost your boat, but also collect weapons. These are carrot missiles and pumpkin bombs. But if you use an invincibility shield, no one can use these weapons against you. From the option menu, you can set up sound and music, but also controls and use 8 save slots. As a side feature of the game, the last menu choice gives pet information to kids : chinchillas, mice, Guinea pigs, ferrets, dwarf rabbits, rats, hamsters and rabbits.

Racing
R-Type Final

R-Type Final

Irem, Eidos Interactive, Metro3D

Like other games in the R-Type Series, the game is a scrolling shooter where you need to guide a spaceship through various stages and destroy the many enemies (including very large end of level bosses). The game features a large variety of spaceships (over 100!) to choose from, each with varying capabilities. Regardless of which ship you choose, you begin the game with limited firepower; you can fire a basic weapon, or hold down a button to charge up and fire a more powerful burst. Occasionally power ups will appear on the screen; collect these to equip your ship with additional weapons, including a variety of lasers, missiles, and other useful items. In addition to the normal game, an AI VS mode is also included. In this mode, you can set up one of your available fighters to be controlled by the computer and then fight it to see who wins in various battles.

ArcadeShooter
Dark Angel: Vampire Apocalypse

Dark Angel: Vampire Apocalypse

Metro3D

Promising over 100 hours of gameplay, Dark Angel: Vampire Apocalypse is one of the longest adventures on the PlayStation 2. Set in the year 1640, players assume the role of Anna, the Dark Angel of Retribution. Though he was defeated a century ago, the monsters and demons faithful to the Shadow Lord have begun preparations for his resurrection. Anna has exactly one year to prepare for the battle with this demonic entity, and in this time she must explore three distinct villages and six unique battlegrounds, slaying all the creatures she comes across. An action-RPG that borrows elements from the likes of Diablo, Dark Angel: Vampire Apocalypse presents players with a wide array of equipment and an arsenal of weapons -- both, projectile-based and melee-oriented -- to collect. Weapons are bound to the controller's four face buttons, allowing players to combine items as desired. The requisite meters allow you to monitor health, spirit, and experience levels as well as your current stash of gold. Spanning three separate races, the hordes of monsters all succumb to different weapons you have at your disposal. Broadswords for example, are particularly effective against the Undead. The storyline is purposely non-existent, with nothing in the way of cut-scenes, and minimal character interaction to reveal more of the plot. Players are free to do as the please with little in terms of specific objectives to complete. You simply have to build Anna's abilities for the duration of a year, and ensure that she will be strong enough when the time comes for her to face the Shadow Lord.

Role-playing (RPG)