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Vigilante

Vigilante

Irem Corporation, Data East, Hudson Soft, Irem, U.S. Gold, Konami, Clover, Sega

On the baddest streets of the city they know your name. You are lean and mean... the karate master they call the Vigilante! Your turf was left alone. Your friends and neighbors lived in peace. Until the Rogue gang got too big for their britches. You chilled, hoping things wouldn't get too rough. No such luck. They've taken your girlfriend Maria, and there's only one thing you can do... get her back... anyway you can! You have fists of steel! Legs like pistons! And courage that just won't quit! You will need all three because the Rogues are waiting with knives, guns and a whole bunch of nasty punks. And you'll have to fight fast. If the Rogues make it back to their headquarters before you rescue Maria, all hope will be lost. But catch them first and you'll fight the leader of the Rogues. Win Maria... and your turf... will remain safe. Feel any pressure? No way. You're the Vigilante!

ArcadeFightingHack and slash/Beat 'em up
Air Duel

Air Duel

Irem

The player selects from a jet fighter or helicopter, shoot enemies in the air and ground, collect power-ups, and defeat bosses to advance levels. The game differs from most others in the genre in that you can change the aircraft you use at the start of each level. The jet fighter always shoots straight forward; power-ups increase the width and strength of its shots. The helicopter fires thinner and weaker shots, but turns in the direction it moves (similar to the later Zero Gunner), giving it great range; powerups increase the strength of shots, as well as the number of bullets per shot (adding a small "spread" effect to the shot while moving around). Both the fighter and the helicopter also start with three bombs which wipe out everything in their path, including enemy shots. These bombs are also unique compared to similar games, in that they produce a line of small horizontal blasts that can be "directed" at the line travels across the ground, by pressing left and right (similar to the helicopter's shots). Additional bombs can be picked up during the course of the game. Losing a life resets your power and bomb count to the amount you start with. "Air Duel" is a challenging game, and later levels can become nearly unplayable if a single life is lost.

ArcadeShooter
Gunforce

Gunforce

Irem

GunForce: Battle Fire Engulfed Terror Island or simply titled as GunForce, is a side-scrolling action shooting game produced by Irem for the arcades in 1991. The game was later ported by Bits Studios and published by Irem to the Super Famicom exclusively in Japan in 1992. Outside of Japan, it later received a sequel titled GunForce II, originally known in Japan as Geo Storm. The player is armed with a gun that fires rapid-fire bullets. Each direction it shoots can be fixed toward it so the player doesn't have to hold the joystick toward it. Players may find motorcycles to speed across enemy territory faster in addition to helicopters and cable cars. After scoring over any high score, whether they win or lose, players can enter their name into the high score list after the game over screen is "achieved". A strict time limit keeps the game going at a steady pace throughout; the consequence involves losing a life.

PlatformShooter
Image Fight

Image Fight

Irem, Ving Co., Ltd.

On a fateful day in 20XX, the Earth's moon exploded into four large fragments and a multitude of meteors. Aliens from afar had succeeded in destroying the West's moon base. One after another, mankind's other military industrial space complexes were being lost. What mankind dreaded had come to pass. Scores of unidentified fighters were in the area. In addition, the moon's main computer, still intact after the explosion, had a strange vegetation coiled around it. Their trademark evil exploits being a dead giveaway, invaders from the Boondoggle Galaxy had arrived to take over the Earth. To counter these evil forces, leading scientists from all over the globe created the "OF-1" Fightership. Combat pilots depart the Earth to fend off the invaders and earn everlasting glory.

ArcadeShooter
Raw Danger!

Raw Danger!

Irem, Agetec, 505 Games

Zettai Zetsumei Toshi 2: Itetsuita Kiokutachi is an action adventure survival game and is the sequel to Zettai Zetsumei Toshi. The game follows six characters as they try to escape a city that is being flooded by torrential rains. Players must think on their feet and utilize creative survival skills to have any hope of seeing their family again. Body temperature and health decrease when players are wet or in cold weather too long. They must find places to warm themselves and gather food, and find dry clothes or make them. In the end, players must run, climb, jump, and crawl their way out of this devastated city, while constantly trying to piece together information from emergency broadcasts and other victims of the disaster. The choices that the players make within the game affects the main storyline and dialog, and ultimately the ending of the game.

Adventure
Zettai Zetsumei Toshi 3: Kowareyuku Machi to Kanojo no Uta

Zettai Zetsumei Toshi 3: Kowareyuku Machi to Kanojo no Uta

Irem

Zettai Zetsumei Toshi 3: Kowareyuku Machi to Kanojo no Uta is the third game in the Zettai Zetsumei Toshi series. Players can choose to play as a boy (Naoki Kosaka) or a girl (Rina Makimura), both of whom start the game trapped in a bus an underground tunnel after a large earthquake. The two player characters have slightly different attributes, which affect gameplay: Naoki is physically strong and self-confident, but becomes stressed more easily, while Rina is physically weak but has a calmer personality, which causes her stress levels to rise more slowly. The thirst and body temperature meter has been replaced by a stress meter. The meter rises after engaging in angry conversations and witnessing/experiencing various traumatic incidents. The player can choose from several responses during conversations, allowing them to choose how to behave towards fellow survivors. These responses allow the player to control the character's personality, and also have occasional effects on the character, such as lowering or raising their stress levels. High stress will affect the character's movements, causing them to have trouble walking. 2-4 players can play cooperatively via ad hoc connection, unlike the first two games, which were only single player.

Adventure
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