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Publisher: Fujitsu Interactive
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10 games
Ultima V: Warriors of Destiny

Ultima V: Warriors of Destiny

Origin Systems, Fujitsu Interactive, Pony Canyon

After a century of relative peace, the Avatar of Virtue is summoned back to the medieval kingdom of Britannia to deal with a new threat: the usurper Lord Blackthorn, a formerly honorable nobleman who has been corrupted by strange new creatures called the Shadowlords. After the recent disappearance of the true king, Lord British, the realm has fallen under martial law. Blackthorn now rules the land by brutally enforcing the eight Virtues upon the people of Britannia - corrupting their meaning in the process. The Avatar must gather together his former companions, now made outlaws by Blackthorn's regime, and venture forth to defeat the vile Shadowlords and recover the true king from the shadowy depths of the Underworld.

AdventureRole-playing (RPG)
Ishidó: The Way of Stones

Ishidó: The Way of Stones

Software Resources International, Fujitsu Interactive, Hiro Co., Ltd., Accolade, ASCII Corporation

Ishido: The Way of Stones is a puzzle video game released in 1990 by Accolade and developed by Publishing International. It was designed by Michael Feinberg and programmed by Ian Gilman and Michael Sandige. Producer was Brad Fregger, and Brodie Lockard (the designer of the Shanghai computer game) contributed with graphics. "One misty spring morning in 1989, in the remote mountains of China's Han Shan province, a Mendicant monk of the Northern School of the White Crane branch of Taoism, walked silently out through the front gates of the Heavenly Peak Temple The monk carried a stone board, a set of seventy-two carved stone pieces, and an ancient scroll inscribed with brush and ink in elegant calligraphic script. He also carried with him a secret which had lain cloistered and hidden for thousands of years."

PuzzleStrategy
Fin Fin: On Teo, the Magic Planet

Fin Fin: On Teo, the Magic Planet

Fujitsu Interactive

Fin Fin is a virtual pet similar to Tamagotchi. The special feature of the simulation is speech recognition with a accompanying microphone. Of course it doesn't really understand what the player is saying but it reacts to the mode of speaking - a friendly tone makes it happy and loud or hectic speeches makes it sad. Sometimes it speaks back and a "conversation" occurs. Over time it learns to distinguish the player's voice from others. Like other virtual pets the Fin Fin needs to eat and sleep. The game is set in a virtual world where the Fin Fin can meet other animals (the player can't interact with those). The pet either plays with them or is scared which affects its mood. A happy Fin Fin rewards the player by singing a song or performing stunts.

Point-and-clickSimulator
Teo 64

Teo 64

Marigul Management, Fujitsu Interactive

Teo 64 was a pet simulation video game, very similar to “Hey You Pikachu!”, the Nintendo title where the player could interact with the Pokemon talking to him through a microphone connected to the N64. In this game, however, the protagonist was a strange cross between a dolphin and a bird. Speaking with the animal it was possible to became his friend, feed him and explore the world. For many it will be a shocking news, but “Teo” is not the name of the dolphin / bird, but of the planet where he is living. Known under the title “FinFin on Teo, the Magic Planet”, the virtual puppy FinFin made his first appearance on a PC game released in 1996. According to the producers, the 64DD version was not a porting, but a completely new game. The development of Teo for 64DD was probably stopped because of the failure of the Disk Drive, and it is likely that we will never know how different the 64DD game was supposed to be.

Simulator