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Publisher: Datam Polystar
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22 games
Pocke-Kano: Yumi Aida

Pocke-Kano: Yumi Aida

Success, GungHo Online Entertainment, Datam Polystar

Pocke-Kano - Yumi Aida is a sort of an adventure game with mini games in which the player start the game meeting Yumi Aida, a little girl that he finds in the park and soon he will discover that she is his neighbour. After that he will continue visiting her and during the game he will more or less appreciated by her depending of the results of the different mini games that the player can play in his PocketStation that will make him earn money to buy Yumi better presents. One different thing about the game is that you will see her raise from a little girl to a woman (the game last 7 years of the girl's lifetime). Bring up young Yumi Aida in this girl raising sim. Practice skills away from the PlayStation with the PocketStation memory unit.

Visual Novel
Pocke-Kano: Shizuka Houjouin

Pocke-Kano: Shizuka Houjouin

Success, Datam Polystar, GungHo Online Entertainment

Pocke-Kano - Shizuka Houjouin is a sort of an adventure game with mini games in which the player start the game meeting Shizuka Houjouin, a little girl that he finds in the park and after that she takes him to meet her mother. After that he will continue visiting her and during the game he will more or less appreciated by her depending of the results of the different mini games that the player can play in his PocketStation that will make him earn money to buy Shizuka better presents. One different thing about the game is that you will see her raise from a little girl to a woman (the game last 7 years of the girl's lifetime). Bring up young Shizuka Houjouin in this girl raising sim. Practice skills away from the PlayStation with the PocketStation memory unit.

Visual Novel
Pocke-Kano: Fumio Ueno

Pocke-Kano: Fumio Ueno

Success, GungHo Online Entertainment, Datam Polystar

Pocke-Kano - Fumio Ueno is a sort of an adventure game with mini games in which the player start the game meeting Fumio Ueno, a little girl that he finds injured in the floor and he takes to an hospital. After that he will continue visiting her and during the game he will more or less appreciated by her depending of the results of the different mini games that the player can play in his PocketStation that will make him earn money to buy Fumio better presents. One different thing about the game is that you will see her raise from a little girl to a woman (the game last 7 years of the girl's lifetime). Bring up young Fumio Ueno in this girl raising sim. Practice skills away from the PlayStation with the PocketStation memory unit.

Visual Novel
Roommate: Inoue Ryoko

Roommate: Inoue Ryoko

Fupac, Datam Polystar, GungHo Online Entertainment

Roommate: Inoue Ryōko is a love-simulation adventure game and the first title in the Roommate series. The player can freely move about the apartment, and the game mostly consists of voiced dialogue sequences where the player interacts with Ryōko and can respond to her via multiple-choice answers. Unlike many such games, the two weeks of the in-game story progress in real time using the Saturn's internal clock (or the PocketStation in the PlayStation version), and the time and frequency of the player's visits will affect the events that occur and the protagonist's relationship with Ryōko, leading to several different endings. In Roommate Ryoko you have three years to develop a relationship with her. Using a truly innovative real-time feature, the Saturn's internal clock affects how the game plays out. If you play during the day, she isn't around at times. Most of your "interfacing" with her occurs at night (welcome to the next level, indeed). Bad Three's Company allusions aside, there is a good bit of social interaction that goes on - you actually get to know her and have to reveal a lot about yourself. What is most impressive, though, is that the conversation is never recycled - there are thousands of things that Ryoko can say. Seasonal changes affect the game, and although it isn't played in real time, you must adjust your schedule in the game to hers to catch her (this is done by leaving her notes on your shared white board). Don't get antsy and set the Playstation clock ahead though; the Playstation reads that "skipped" time as time you didn't spend talking to Ryoko, and by the time you get to the "future," she'll have moved out. The graphics in Roommate look pretty good - forget polygons or texture mapping though; everything here is drawn two-dimensionally with special attention to detail. The sound is also pretty sharp because Ryoko actually speaks a lot of her dialogue (while it is correspondingly displayed onscreen). Unfortunately though, the gameplay almost entirely consists of listening to your new roommate and picking an appropriate thing to say (a lot like your freshman year of college really).

SimulatorStrategyVisual Novel