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EVE: Dust 514

EVE: Dust 514

CCP Shanghai, CCP, Sony Computer Entertainment

DUST 514 brings intense infantry combat, large-scale warfare, and deep character advancement to a free-to-play massively multiplayer shooter, exclusively on the PlayStation3. This is the next generation of first-person shooters, where a single victory could prove the crushing blow to a galactic empire of thousands of EVE Online gamers. Fight, dominate, and hone your skills as an elite mercenary with an unparalleled array of armor, weapons, and vehicles in massive online battles of up to 48 players. Customize every aspect of your gameplay, from your characters’ weapons, equipment, and skills to the vehicles they drive. Wage war in the notorious, persistent universe of EVE Online, where every battle and every action can affect the balance of power among thousands of players. Win battles, acquire territories, amass wealth, and build empires to establish yourself as a major influence in the ongoing conflicts of EVE Online.

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Eve Online: Dominion

Eve Online: Dominion

CCP

Dominion enhances the tools of communication and evolves the dynamics of war, altering the very way in which pilots interact with each other through warfare or cooperation. The vast riches of sovereign authority await for those bold enough to seize them amidst a beautiful, deadly universe of possibility. The main focus of Dominion, the 11th expansion, is an overhaul in the alliance warfare sovereignty mechanics. It also includes the introduction of pirate epic arcs, an artistic redesign of planets and a social networking platform called COSMOS (previously called New Eden). Dominion updates the In Game Browser (IGB) with Awesomium (a browser toolkit based on Chromium), allowing the IGB to behave more like a true browser and properly render HTML, javascript and stylesheets. This update includes: - Sovereignty Evolves - Sovereignty Infrastructure System - New Doomsday Devices and Capital Ship Changes - Improved Fleet Tools - Exploration and Advanced PVP Tutorials - Faction Ships Revisited - Pirate Faction Epic Arc Missions - Upgraded Planets and Starfields - Improved In-Game Mail System - Full Featured In-Game Browser

Role-playing (RPG)SimulatorStrategy
Eve Online: Incarna

Eve Online: Incarna

CCP

The overall Incarna feature revolves around allowing players to leave their pods and walk around in their station HQ. Currently 'face to face' interactions with other pilots is not possible. This feature has been in development for the majority of the life of Eve. In the initial Incarna release all Captains Quarters were of Minmatar design. The captain's quarters are a private single player environment to introduce players to Incarna. As with the previous expansion (Incursion) this expansion will follow a segmented roll out. This allows for testing of each major feature under the stress of the live server separately. Incarna also included a major visual revamp of all turrets, mining lasers, tractor beams and salvagers design and animation (including the firing animation).[48] One of Incarna's changes, the introduction of the "Noble Exchange" (NeX) as an in-game market allowing players to buy vanity items, received negative reaction from players and prompted in-game riots.[49][50] Other changes include: - New design for the Maller hull, an Amarr cruiser size ship. - Change of jumpbridge mechanics to a limit of one jumpbridge per system but in return a fuel bay increase to 30,000m3 from the original 10,000m3.

Role-playing (RPG)SimulatorStrategy
Eve Online: Incursion

Eve Online: Incursion

CCP

Incursion was announced on September 21, 2010. The expansion featured the "escalating attacks of the deadly Sansha's Nation". Players are able to join public fleets and co-operate to repel the Sansha incursions, receiving bounties and earning loyalty rewards. Incursion also includes many improvements as suggested by the CSM, as well as hardware upgrades, software improvements and new cluster components aimed at increasing game performance. Additionally, the character creator was updated with CCP's Carbon character technology for new pilot portraits. Finally, CCP added a Sansha Mothership, the Revenant, Fighter-bombers, the Noctis salvaging vessel, improvements to NPCs and their AI, new loot and rewards, storyline events and a more dynamic and simplified system for Planetary Interaction. The web-based social networking platform, EVE Gate, and the official forums received updates in the Incursion expansion as well. CCP released the Incursion expansion in three phases: a first-step patch with a collection of player-requested improvements on November 30, a second-step patch with hidden features before December 25, and a third-step patch that included key features of the expansion (Incarna Character Creator, Sansha Incursions) on January 18, 2011. CCP has stated that this method of implementation prevents a large number of bugs from infiltrating the code, and the key features "will benefit greatly from an additional level of polish." During the second-step patch the learning skills were removed. Players were reimbursed in two ways, they got their invested skill points back which they then could redistribute to their liking or, when they hadn't already inserted the skillbook, they got the NPC price back.

Role-playing (RPG)SimulatorStrategy
Eve Online: Inferno

Eve Online: Inferno

CCP

The 2012 summer expansion was announced with the name "Inferno" on February 22.Inferno brought a complete overhaul of the war declaration and factional warfare systems, addition of 17 new modules and 3D models for missile launchers and missiles along with a mercenary marketplace, unified inventory and graphical updates. A list of the additions and modifications from the Inferno feature page: - 3D models for missile launchers and missiles including animations, effects and sounds - Graphics update including V3 textures for the majority of the Amarr fleet - Overhaul of the war declaration system including the addition of war reports - Update of kill mails to kill reports which add a graphical interface in addition to other features - Mercenary marketplace for corporations and alliances to hire themselves out for mercenary jobs in a more official manner - Factional warfare overhaul allowing players to spend LP points to upgrade empire systems along with a new UI interface - Addition of 17 new modules in the categories of defense, offense and support which now make it possible for every fit to have a counter fit - Additions to the character creator including new skin tones and a full resculpture for every character - Unified inventory allowing players to see all the contents of containers they have access to at a station along with filtering and sorting - Updated incursions which yield greater rewards for players than before - Additions of an effects bar so players can easily tell what effects are being cast upon their ship - More opportunities for players both rookie and veteran to earn income - More UI enhancements to bring them into line with performance and aesthetic goals

Role-playing (RPG)SimulatorStrategy
Eve Online: Quantum Rise

Eve Online: Quantum Rise

CCP

The Quantum Rise expansion includes features such as a new certificate system that allows verification of a player's proficiency in certain defined groups of skills by other players and a medal system for awards by corporations. Industrial ships were rebalanced and optimized, with addition of the Orca-class ship, "a sub-capital logistical ship with a mining command focus." The staged delivery of the expansion began with the recent implementation of new technology such as StacklessIO and EVE64 which upgraded the server hardware and streamlined communication between server and client to reduce lag. These improvements provide performance allowing for player vs. player battles with thousands of participants. Further hardware and software improvements are planned. Other features of the expansion include further graphics updates as started in the Trinity expansion; the ability for players to group their vessels' weapons for easier interaction; changes to autopilot routes and avoidance of player-defined solar systems. This patch also brought a controversial overhaul of the speed system.

Role-playing (RPG)SimulatorStrategy
Eve Online: Retribution

Eve Online: Retribution

CCP

Retribution brought a revamped bounty system, a new "crimewatch" system, added 4 new destroyer ships and a new mining frigate, rebalanced the frigate, cruiser and destroyer ship roles and improved enemy AI. A list of the additions and modifications from the Retribution feature page: - A revamp of the bounty system, which deals out payment on financial loss - A revamp of the criminal warning system, dubbed "crimewatch" - A rebalance of ships in the frigate, cruiser and destroyer classes - Addition of four new destroyers for each of the races with different attributes - Addition of a new ORE mining frigate - Improvements to the combat UI - Improvements to NPC AI - Addition of a new music audio system which works on location rather than a linear playlist. Removal of the jukebox - Other minor features such as new items, the addition of a new safety system, a new salvage drone, and various performance improvements

Role-playing (RPG)SimulatorStrategy
Eve Online: Trinity

Eve Online: Trinity

CCP

Features include an updated graphics engine and 5 new ship classes totaling 20 new ships. The 5 classes are interdictor cruisers (Heavy Interdictors) and electronic warfare frigates (Electronic Attack Ships) as well as battleships (Black Ops, designed for covert operations and Marauders, designed for long-range deployment) and freighters (Jump Freighters). Although "Factional Warfare," a major addition to game mechanics, had been planned for this patch it has since been announced that it will now be included in a future patch, along with Ambulation (walking in stations and Full Human Representation, announced on the Eve Online Fanfest 2007). Starting with the release of Trinity CCP offers two editions of the Eve Online client. One with regular graphics content, called Trinity 1.0 Classic, and one with updated graphics, called Trinity 1.0, also referred to as Premium. Players who run a Shader Model 3-capable graphics card can choose whether they want the Classic or Premium content. Without such a graphics card the client uses the Classic content.

Role-playing (RPG)SimulatorStrategy
Eve Online: Exodus

Eve Online: Exodus

CCP

Exodus is considered by the developers to be the first major game expansion. The expansion added multi-level "deadspace" scenarios, new environments and ships, better handling of conflicts, additional market functionality, user interface improvements, and an updated in-game web browser. A formalized method for alliances between corporations and the ability to claim sovereignty of a solar system via new "player owned starbases" was also added. Prior to its official release, this expansion was codenamed "Shiva." This update includes: - New Ships - Starbases - New Helper Applications - New Multi-level Scenarios - System Scanning - Mining Improvements - Corporation Improvements - Alliance Systems - War Declaration - User Interface Improvement - New Agent Functionality - New Aggression System - New NPC Types - Market Improvements - Fleet Command and Tactical View - Updated In-game Browser

Role-playing (RPG)SimulatorStrategy
Eve Online: Cold War

Eve Online: Cold War

CCP

Cold War Edition contained an extensive new tutorial sequence and a storyline background introduction. Challenging "level 4" agent missions were added for experienced players, as well as "COSMOS" constellations where in-space agents began giving out story-driven missions and unique rewards. The freighter and dreadnaught capital ships, full-fledged player-owned "outposts," and improved NPC pirate factions brought deep space play to a new level. This expansion also added Unicode chat support, allowing communication in Asian, Cyrillic, and Greek languages. This update includes: - Combat Improvements - Outposts - Pirate Factions Upgrades - New World Order - Cosmos Constellations - Dreadnoughts - Encounters In Space - Leadership Overhaul - Freighters - Mini-professions - New Complexes - Convoy Raiding Lucrative - System Sovereignty - Unicode Chat & Client Improvements - Research Breakthroughs & Skills

Role-playing (RPG)SimulatorStrategy
Eve Online: Red Moon Rising

Eve Online: Red Moon Rising

CCP

Red Moon Rising was split off from the "Kali" expansion in order to maintain a more regular patch schedule. It included many performance optimizations and updates to combat, research, and manufacturing gameplay. Unicode support was also expanded from the chat system to game-wide. A major focus of the expansion was revamping existing ships and adding many additional ship classes. Twenty-three new Tech 2 ships were added including Exhumers, Force Recon cruisers, Command Ships, Interdictors, and most notably, the capital ships Carrier, Mothership, and Titan. This update includes: - Carriers & Motherships - Titans - Bloodlines - Starbases And Sovereignty - Tech 2 Ships - Project Rebirth - Cosmos Constellations - Next-gen Manufacturing & Research Facilities - Optimizations - Fighters - Combat Revisited - Drones Revisited - Needful Things For Mining - NPCs Revisited - Eye For An Eye - Tech 2 Ammunition - Unicode Client - New Corp Logos - Jettison Canister Flagging - UI Improvements - Tractor Beam

Role-playing (RPG)SimulatorStrategy
Eve Online: Revelations II

Eve Online: Revelations II

CCP

Revelations II is the second of three expansions, designed to show the increased tensions between the empires within the game universe. Several new features were introduced; including a mechanism for overloading modules and area of effect bombs. A number of existing features have been extended including Level 5 agents, changes to sovereignty, starbases outposts, and balancing changes to the Amarr race. Revelations II also changed the way new players start the game, in addition to new optional tutorials the existing tutorial has been shortened and refined, and players now start in a private dungeon to allow new players to get used to the controls in a protective environment. This update includes: - Heat - Anti-Fleet Warfare - Structure Warfare Enhancements - Starbase Warfare - Outpost Warfare - Outpost Upgrades - Expanding the Frontiers of Exploration - Agent Mission Improvements - Broader Sovereignty Scope - Improved Corporation & Alliance Management - Need for Speed - Immersive New Player Experience - General Improvements

Role-playing (RPG)SimulatorStrategy
Eve Online: Empyrean Age

Eve Online: Empyrean Age

CCP

Empyrean Age, previously named Kali 4, is the name of the 8th expansion of Eve Online and the last one in the Kali tetralogy. CCP has included Factional Warfare in this release. In this expansion the in-game story plays a key role and the situation in the game reflects events depicted in the novel of the same title by Tony Gonzales. The expansion allows both individual players and whole corporations to fight for certain NPC factions and battle for control of certain regions of space. Agents provide missions and objectives which alter player and corporation standings with the factions accordingly. This update includes: - Factional Militias - Ranks - Factional Warfare Agents - Statistics - System Occupancy - Combat Zones - Factional Warfare Complexes - World Shaping

Role-playing (RPG)SimulatorStrategy
Eve Online: Odyssey

Eve Online: Odyssey

CCP

Dominion represents the type of conquest never realized by pretty words and poetry. It is true power born from the broken hulls of a thousand starships, the genes of the ambitious and the hubris of the greedy. EVE's 12th free expansion offers the power of control to anyone bold enough to seize it, bringing you the tools for you to rally legions together and carve out your own space. Will your ambitious new Alliance rise up to the challenge and stake their claim, evolving territory to suit it's needs? Will your established empire hold fast against the fleets that press at your borders, hungry for the wealth you protect? Will you call old friends to your side and convince them to join you once more in battle? Or are you the clever entrepreneur who sits clear of the danger and fuels the war from the periphery? Dominion enhances the tools of communication and evolves the dynamics of war, altering the very way in which pilots interact with each other through warfare or cooperation. The vast riches of sovereign authority await for those bold enough to seize them amidst a beautiful, deadly universe of possibility.

Role-playing (RPG)SimulatorStrategy
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