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Dan Kitchen's Tomcat: The F-14 Fighter Simulator

Dan Kitchen's Tomcat: The F-14 Fighter Simulator

Imagineering Inc., Absolute Entertainment, Activision

Become a F-14 Naval Aviator undergoing seek and destroy missions while dodging and gunning enemy bogeys in deadly dogfights with your 20mm cannon and air-to-air missiles. Your cockpit comes with state of the art technology, courtesy of the U.S. Air Force: Display and main computer, Bogey Alert Indicator, G-Force Indicator, Electronic Counter Measures, and a Cannon Overheat Indicator (yes, it can overheat!)...and if your feeling up to it, give the ol'bird a boost to Mach 1.0! The gameplay like other simulation games consists of taking off, flying, combat and landing. Though most of the gameplay focuses around dogfighting with enemy bogeys (dodging missiles). In addition to that, there are also night-flying missions that add difficulty due to limited vision. Taking off and landing however, also requires additional skill as your doing it on the USS Enterprise (No relation to Star Trek), not on your standard airstrip. Pay attention to the F.D. officer as your preparing to take off (since he's the boss when it comes to this stuff...and try not to run over him...yet). Your weaponry consists of a M 61 Machine Gun and 3 different AIM Missiles (AIM 7, 9, 54) each packed with 15 missiles (that's a lot of missiles!). After each mission you will receive a Mission Rating which is based on your flying skill, number of bogey kill and number of weapons fired.

Simulator
Desert Bus

Desert Bus

Imagineering Inc., Absolute Entertainment

In Desert Bus, the player drives a bus along a straight road between Tucson, Arizona, and Las Vegas. There are no other vehicles, and the scenery consists only of dead trees and bushes. The player can open the doors at occasional bus stops, although no passengers will get on. At a top speed of 45 miles per hour (72 km/h) and a route length of 360 miles (580 km), one ride takes eight hours in real-time. The bus automatically veers to the right, requiring the player to regularly counteract, and the game cannot be paused. Completing a drive between the two cities grants the player one point and the option to turn around and travel the route in the other direction. When the player drives the bus off the road, it gets stuck in the sand, overheats, and must be towed back to the previous stop in real-time.

RacingSimulator
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