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Lord Monarch: Tokoton Sentou Densetsu

Lord Monarch: Tokoton Sentou Densetsu

Nihon Falcom, Sega

Lord Monarch is a 1991 strategy game for the NEC PC-98 by Falcom and the seventh main title in their Dragon Slayer series. Sega Falcom remade it for the Sega Mega Drive in 1994, this time called Lord Monarch: Tokoton Sentou Densetsu. This version was not released outside Japan. The object is to destroy all the camps and peasants of all the player's rival kingdoms under a strict time limit. Alliances can be formed near the beginning of the game to help the player. However, the alliance is only effective until the enemy alliance is defeated. Then the former allies declare war on each other. Victory through a cunning alliance is impossible because game rules dictate that there can only be one winner at the end of the game; that is why the two former allies need to go to war in order to claim the victory. Peasants have to do engineering tasks as well as military tasks. For example, bridges, monster-filled caves, and fences can be created or destroyed for the purposes of strategy. Peasants may also merge their units to become soldiers and eventually knights when there are enough units in that army.

Strategy
The Ren & Stimpy Show Presents: Stimpy's Invention

The Ren & Stimpy Show Presents: Stimpy's Invention

BlueSky Software, Sega, Tec Toy

In one player the player controls either Ren or Stimpy and the computer controls the other character who will simply follow; however, the player can swap the character they control at almost any time during game play. In two player, players controls one character each, both within the same screen (no split screen). In one or two player several special moves can be performed by both characters standing close and a player pressing certain buttons simultaneously, the move differs depending on which buttons are pressed and whether the player is controlling Ren or Stimpy. The ability of swapping characters during game play in one player means the player can perform all the special moves not just those available for one character. The moves include: Stimpy throwing Ren to cover long distance such as over a hole.

Adventure
Shining Force Gaiden: Ensei - Jashin no Kuni he

Shining Force Gaiden: Ensei - Jashin no Kuni he

Sonic Co. Ltd, Sega

Shining Force Gaiden is a turn-based tactical RPG. Battles take place in square grids, and each unit occupies 1 square. Units can belong to one of two sides: allies (controlled by the player) or enemies (controlled by the computer AI). Each unit can move up to a fixed amount of squares along the battlefield, determined by its Move statistic. Depending on its location relative to enemies and to allies, a unit also has the option to attack, cast a spell, use an item, search (if adjacent to a treasure chest), or stay and do nothing, all of which end the unit's turn. Some commands, such as equipping or dropping items, don't count as actions, and the character's turn is able to continue. The order of the turns is determined by the unit's agility score and a random seed. Units can use offensive actions, such as physical attacks or offensive magic, only on units belonging to the other side and can use supportive actions, such as healing magic, stat-enhancing magic, and items, only on units belonging to the same side. This game (together with Shining Force: The Sword of Hajya) was later given a remake named Shining Force CD, released on the Sega CD. This remake also saw a western release to both North America and Europe and the full english title was "Shining Force Gaiden: Towards the Root of Evil". In 2013 the Game Gear original game got ported to the Nintendo 3DS Virtual Console (Japan only).

AdventureRole-playing (RPG)StrategyTacticalTurn-based strategy (TBS)
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