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Resident Evil Code: Veronica

Resident Evil Code: Veronica

Nextech, Eidos Interactive, Capcom, Sega

Resident Evil Code: Veronica is the fourth video game in Capcom's Resident Evil survival horror series. The game continues the survival horror gameplay of its predecessors: the protagonist explores the surroundings, fighting monsters and solving puzzles. However, it is the first game in the series to do away with pre-rendered backgrounds using a fully polygonal 3D engine instead, which allows for features such as real-time lighting and camera movement. Still, such movements are only used sparingly, and the use of perspective is mostly unchanged from earlier installments: the camera automatically switches to different static angles showing protagonists, monsters and rooms from different spooky viewpoints.

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Resident Evil Outbreak File #2

Resident Evil Outbreak File #2

Capcom Production Studio 1, Capcom

Resident Evil Outbreak File #2 is a survival-horror game released exclusively for the PlayStation 2 and a sequel to Resident Evil Outbreak, which was originally envisioned as a much larger game before being cut into multiple releases. The same eight characters from the first title return with similar abilities, and the game takes place once again in a zombie-run Raccoon City. The new game has several new scenarios and boasts new gameplay developments for the Resident Evil series. Loading times have been reduced and while the previous Outbreak was on-line enabled in the US, this game is the first on-line Resident Evil game in Europe. The locals featured in this game include both the familiar (The Raccoon Police Department) and the exotic (A mutated jungle at mid-day) ones. The game boasts a hefty amount of unlockable material such as artworks, notes, trivia, and character costumes. The game is backwards compatible with your save file from Resident Evil Outbreak, meaning that you can take your unlocked content to this new setting.

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