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Cotton Boomerang

Cotton Boomerang

Success, Tecmo

A followup game to Cotton 2, Cotton Boomerang uses the same graphics, sound and enemies, but slightly different gameplay. Gone are the lifebars, now you have one-hit kills (similar to the very first episode). Gone are the extra lives, instead you have 3 chosen characters, tag-team style. Gone is the experience-based level system, leveling up now depends on bonus items during the game. Gone are the special, full-screen Magic attacks, instead you have an instant smart-bomb when you change into a different character in-game. Gone are the powerup-dependant magic attacks, now each character has his/her own magic attack by default. The characters are also equipped with secondary attacks to make their shooting style more distinctive from each other. And to top that, you have plenty of new moves, counterattacks, powerups, and key combinations to use. Whereas Cotton 2 was more of a tactical shooter (whenever that is applicable to the game) with its chain combo and life/experience system, Cotton Boomerang is an all-out shooter due to the added moves, different level layout, and generally faster and crazier gameplay.

ArcadeShooter
Shooter: Starfighter Sanvein

Shooter: Starfighter Sanvein

Success, Midas Interactive Entertainment, A1 Games, Sony Computer Entertainment

Sanvein is a fast-paced top down shooter where time is of the essence and every moment counts. The main computer of the self-sufficient space colony Utopia, called St. Schutz, has gone haywire. The goal of the game is to escape from Utopia. The game plays very differently from a normal space shooter. Each "floor" is made up of a series of interconnected rooms, and the player can choose any room adjacent to one they've cleared. For each adjacent room the player has cleared, their firepower in that room will be greater. Each floor has a number of boss rooms with a much larger and more dangerous enemy, each of which must be cleared to complete the floor. There is also a stronger power weapon which will recharge after use. All the while, a strict timer is counting down. When the player gets hit, instead of dying or taking damage, they lose time on the timer. The only way to get more time is to defeat a boss, so the player must balance between clearing rooms for greater firepower, and clearing bosses for more time.

Shooter
Shepherd's Crossing 2

Shepherd's Crossing 2

Success, Graffiti Entertainment

Shepherd's Crossing 2 DS is a full featured and in-depth farming simulation and strategy game. At its heart, the game is about the player living in a small town and communicating with the other villagers while raising livestock, harvesting crops, and building a farm. Aside from laying out fields and deciding where to herd the animals, players must also pay attention to the placement of their resources, arranging their life as they see fit. As a special feature unique to the DS, interaction with others is a major part of the game. One can even court, date and marry. It's just one goal in a game filled with things to do and people to meet. The game is beautifully animated in a Japanese anime style. The open-ended gameplay styles mean the player can choose what they want to do whether it be breed animals, farm their fields, build relationships with the people around town or any combination of these activities as well as many others. The DS allows for unique touch screen controls that are implemented into most of the in-game activities. With so many different activities and open-ended style simulation gameplay, there are hours and hours of entertainment available to players.

Role-playing (RPG)SimulatorStrategy
5 / 7