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Hot Chase

Hot Chase

Konami

Hot Chase is an arcade game released in 1988 by Konami.[1] In the game, players drive a white Porsche out of an enemy country to the Border crossing of a friendly one. The car has a bomb attached to it that explodes in a set time. If the bomb explodes, players must restart. There are many obstacles along the way, including railroad crossings, military checkpoints, helicopters that shoot at the car and other cars. The gameplay is said to be similar to Chase HQ. Completing the game resulted in a scene where the hero exits the car, takes his machine gun, and fires at the car to add to the damage before the bomb explodes. Then the game played the following message: "Mission Complete. You have succeeded in stealing the enemy armored super car and have crossed the border to freedom. After a few days the enemy surrendered to our country. You will be remembered for your brave deeds. Thanks a million!"

ArcadeRacing
Sexy Parodius

Sexy Parodius

Konami

The gameplay in Sexy Parodius is similar to the rest of the series, but with a new catch. Instead of just playing through each level and destroying enemies while avoiding getting hit, the player must also complete a special mission for each stage as well. Some of these missions range from collecting a certain amount of coins in a stage to destroying a certain object or enemies. Depending whether or not the player completes the mission will determine whether the player can continue to the next stage or what the next stage will be. Unlike the past versions, home ports of the game (exception of the PSP version) has cooperative multiplayer intact (where both players play simultaneously). It's also improved in that the game continues to play even when one player is choosing a character upon continuing. In a 2-player game, when certain characters are near enough, a third-shot appears between them which can be purple shots that swirl all-over the screen, hearts that home in on enemies, or rockets that shoot straight ahead. This feature was first seen on Konami's arcade game Trigon. The playable characters in this game are: Vic Viper/Lord British Michael/Gabriel Hikaru/Akane Ivan/Toby Mambo/Samba Koitsu/Aitsu Option/Multiple Shooting Star/Black Viper

Shooter
Mystic Warriors: Wrath of the Ninjas

Mystic Warriors: Wrath of the Ninjas

Konami

The game's controls consists of an eight-way joystick and two buttons for attacking and jumping. Like in Sunset Riders, the player can jump between higher or lower levels, as well as slide. The player character attacks primarily by shooting an unlimited supply of shurikens/daggers, or using his/her weapon at close range. The game includes some improvements that were not included in Sunset Riders, such as the ability for players to change characters after they lose a credit as well as a life gauge that allows the player to sustain up to four hits from enemy attacks before losing a life. The player must defeat box-carrying enemies in order to obtain power-up items. These includes a shuriken power-up that can increase the player's shooting power by up to two levels (which differ between characters), food (sushi, tempura, udon, sukiyaki) that will replenish the player's life gauge, a blue orb with the kanji shinobi (忍?) that will surround the player with a barrier for a limited period, a yellow orb with the kanji chikara (力?) that will destroy all on-screen enemies, and various kinds of jewelry for extra points. There are a total of nine stages in the game, in which its own boss awaiting to challenge the player. Like in Sunset Riders, each player will be graded at the end of stage by how much they shot the boss; the player with the highest hit percentage will receive bonus points

FightingShooter
Bomberman: Panic Bomber

Bomberman: Panic Bomber

Hudson Soft, Konami, ASCII Entertainment

It is a "falling blocks" puzzle game based on the Bomberman franchise. The goal of the game is essentially to cause your opponent to lose by causing their gameplay field to fill to the top with objects. You do this by causing chains of bombs to explode, sending useless rubble over to your opponent's field, which they must then remove themselves. Bombs are earned by causing chains of three identical blocks to disappear. Bombs can only be blown up with an explosion from a lit bomb, which falls from the top of the screen every so often. If the player causes enough damage, they can eventually earn a giant bomb, which will remove a large amount of debris from the playing field, and cause their opponent a good deal of trouble. The game's regular story mode revolves around Bomberman's hunt for the Golden Bomber statue. During his trek, he fights against several different odd characters, like Drifty the balloon, or Cecil the tiger. However, all that can really be earned from playing through this mode is a harder difficulty level, earned by finishing the entire story at the "hard" difficulty level.

Puzzle
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