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Gensou Tairiku Aurelia

Gensou Tairiku Aurelia

Taito

You start the game as a nameless warrior (you can name the hero as you like). He returns to his home village, only to find it burnt down, and his beloved woman dead. Kneeling at her grave, the warrior swears revenge, but this quest soon turns out to go far beyond it, as demonic forces are threatening the land! Gensō Tairiku Aurelia is a side-scrolling action RPG. You control the warrior (and other characters whom you can control later in the game) by moving him through platform locations - towns, forests, dungeons, etc. In towns you can talk to people to advance the plot. In wilderness areas, you fight enemies by attacking physically or using magic spells in real time. You can also jump in this game. You get experience points for defeating enemies, gain levels and stronger magic.

Densha de GO! Ryojou-hen

Densha de GO! Ryojou-hen

Taito GM R&D Sect. #2, Taito, Unbalance Corporation

Taito's 13th entry in its train simulation series, this one focused on electric trams and light rails. Ganbare Unten-shi!! (loosely translated to "Good Luck, Driver!!") is an electric train driving simulation game developed and released by Taito for arcades in Japan on October 2000. A spin-off of the Densha de Go! series (and using the same engine as Densha de Go! 3 Tsuukin-hen), Ganbare Unten-shi!! focuses on light rail transit with two routes: the Enoshima Electric Railway and the Iyo Railway. While much of the game is the same as the main series, it modifies the braking and throttling controls for added precision and adds controls for operating the vehicle's doors. Due to street traffic, maintaining a timetable is not as strict as previous entries and the time-based penalty system is replaced with a "lives"-based one. The game was later ported to both the PlayStation 2 (on July 25, 2002) and PC (by Unbalance on June 5, 2003) as Densha de Go! Ryojou-hen (loosely translated to "Go by Train! Emotional Travel Edition"). This version features features an updated graphics engine (based on Densha de Go! Shinkansen) and adds four additional routes: two from the Keifuku Electric Railroad and two from the Hakodate Transportation Bureau.

Simulator
The King of Fighters: Maximum Impact Regulation A

The King of Fighters: Maximum Impact Regulation A

SNK Playmore, Noise Factory, Taito

KOF Maximum Impact Regulation "A" is a fighting game developed by SNK Playmore and is an upgrade to KOF: Maximum Impact 2. It was released for the Taito Type-X2 arcade system in July 2008. It is the only arcade release made for the KOF: MI series. It adds the classic 3 on 3 game play from the 2D KOF series with the hopes of winning over the series' fanbase as well as new players. The game was also released for the PlayStation 2 only in Japan on July 26, 2008. The new original character added to the roster is Xiao Lon, Duo Lon's adopted sister and an assassin ninja of the Hizoku clan. She is usually a normal and curious girl. Prone to crying and mercy, she is disliked by most of her clan and her powers alienate her from being truly accepted into society. She reverts to being an assassin once she leaves her home but seems to find displeasure in her profession. Other new additions to the game include Ash Crimson, Blue Mary and Makoto Mizoguchi from Fighter's History series.

Fighting
Battle Gear 3

Battle Gear 3

Taito

Battle Gear 3 is a 2002 arcade online racing game released by Taito and based on real Japanese locations such as Hakone and touge races on board tuned sports cars licensed by famous Japanese makers including Nissan, Toyota and Mazda. On December 15, 2003, Taito released an updated System 246 version named Battle Gear 3 Tuned and featuring seven extra cars including the Mazda RX-8 Type-S (SE3P) and the Nissan 350Z (Z33). Also, four new tracks (the B courses) including a secret one, were added, as well as an exclusive "Takumi Mode". The Takumi Mode gives the player a finishing time/reduced speed penalty each time the car hits a wall. The purpose of this feature is to offer a more realistic and artistic driving experience dixit the developer himself. This principle was used one year later by Polyphony Digital in Gran Turismo 4. By Christmas of the same year, Nextech Entertainment ported Battle Gear 3 to the PlayStation 2 with an opening CG movie, an exclusive "Event Race" online contest mode and some extras from the updated version, consisting of four cars (D-Class) and two courses (B). The Battle Gear (BG) franchise has a popular following in Asia due to the continuation of the Side by Side arcade and PlayStation 1990s series. In late 2002, a PAL version of Battle Gear 2 was licensed by Midas Interactive and published as Tokyo Road Race in Europe and Oceania. Both "Net Ranking" and "Network" modes were removed though. By July 2005, Battle Gear 4 was launched in Japan on Taito's latest 2.5 GHz CPU based Type X+ system board. This new episode introduced official tuned cars such as the Nismo Fairlady S-Tune Z33, Nismo Skyline S-Tune R34 or the Apexi RX-7 FD3S (D1GP'05 version), and even licensed European makers for the very first time.

ArcadeRacing
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