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Two Point Campus: Space Academy

Two Point Campus: Space Academy

Two Point Studios, Sega

Welcome aboard space cadets, as we boldly go to Two Point County’s Space Academy! The Two Point space program is far, far away from its golden years, when rockets lit up the news and astronauts were semi-famous, like B-list actors you don't even recognise. And now the County has opened the doors to its fledgling Space Academy, Two Point needs your help on the front-lines of galactic defence, inter-dimensional diplomacy, promoting the space industry and preparing the County for foreign life. The aliens are coming; look busy. We’ve also discovered a cluster of those cheesy space rocks caught in the County's orbit. So we need you to set up Two Point's first out-of-County campus, source alien students from all around the galaxy, and teach them everything we know about us. Conditions may be harsh out here, but we're sitting on a gold mine. So dust off your moon boots, set phasers to fun, and get your students to reach for the stars… and their wallets.

IndieSimulatorStrategy
Astro Fighter

Astro Fighter

Data East Corporation, Sega

The game of Astro Fighter consists of 4 waves and a refueling stage, which are then repeated with increasingly higher difficulty. The player's task is to eliminate the four successive waves of different types of attacking craft, while avoiding being hit by missiles and bombs, and then refuel by shooting the 'GS' ship before repeating the process. The player starts with 3 lives and receives a bonus life on reaching a score of 5000. 300 bonus points are received for shooting each 6 falling bombs and for 950 for hitting the GS ship accurately on the first shot. A very large bonus of 10,000 is given for getting through 4 waves and refueling by using exactly 2 shots more than the minimum needed. As the higher levels of Astro Fighter are difficult to survive consistently, even for the best players, the highest scores have been achieved by the achieving the 10,000 bonus deliberately.

ArcadeShooter
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