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Saint Seiya: Ougon Densetsu

Saint Seiya: Ougon Densetsu

Hect Co. Ltd., Bandai

Saint Seiya: Ougon Densetsu is an RPG based around the anime and manga series known as Saint Seiya. It was developed and published by Bandai in 1987 for the Famicom. The story of the game draws heavily from the first story arc of the series, from the beginning of the story to the fight with the Gold Saints. The game remains faithful to the original story while introducing some original elements. When the game came out, the story line was in the middle of the Gold Saints story arc. As a result, the last boss of the game is an original character. The actual final fight of the Gold Saints arc was carried over into this game's sequel, Saint Seiya: Ougon Densetsu Kanketsu Hen. The gameplay mixes side scrolling action scenes to transport the character from place to place where he may have to jump over obstacles and fight basic enemies, with a turn based combat system against bosses and other significant battles. In order to be successful at these turn based battles, the player must distribute his power, or Cosmos, to various attributes before each attack. Failure to do so typically results in no damage dealt to the opponent, and a lot of damage received. When Life is lost, the main character can be revived, but if all Cosmos is lost, then the game is over.

Role-playing (RPG)
Dragon Ball

Dragon Ball

Tose, Bandai

Dragon Ball (also known as Dragon Ball: Le Secrets du Dragon and Dragon Ball: Shenron no Nazo) is the second video game based on the Dragon Ball series (its predecessor being Dragon Ball: Dragon Daihikyou) and the first Dragon Ball game produced and distributed by Bandai. It is an action game developed by TOSE Software Company. It was released for the Family Computer on November 27, 1986 in Japan. Outside Japan, a graphically altered version released for the North American market in March 1988 under the title of Dragon Power, which divorced the game from the Dragon Ball licensing. A European version which retained the license, simply titled Dragon Ball, was also released in 1990 primarily for the French market. Shenron no Nazo is included as a bonus feature in the Japanese release of Dragon Ball: Origins 2 for Nintendo DS, and it is one of the games included in the game compilation J Legend Retsuden for Nintendo 3DS.

AdventureHack and slash/Beat 'em up
Dragon Power

Dragon Power

Tose, Bandai

Dragon Power is an action-adventure game developed and published by Bandai for the Nintendo Entertainment System on March 3, 1988. It is a heavily localized version of the Japanese game Dragon Ball: Shenron no Nazo. Although some of the European releases retain the Dragon Ball assets (under the title Dragon Ball), the North American release removes most references to the franchise. The game follows the first two volumes of the Dragon Ball manga, as the young monkey-tailed boy Goku (along with his teenage friend, Bulma, known in the North American version as Nora), embark on a quest to find all seven Dragon Balls (Crystal Balls in the NA version), in which it is believed that collecting them grants the user any wish they desire. Along the way, they encounter various characters, including turtle hermit Master Roshi (Hermit in the NA version), shapeshifting anthropomorphic pig Oolong (Pudgy in the NA version) and desert bandit Yamcha (Lancer in the NA version). This port also has less stages than the original game.

AdventureHack and slash/Beat 'em up
Family Trainer: Rai-rai Kyonshis - Baby Kyonshi no Amida Daibouken

Family Trainer: Rai-rai Kyonshis - Baby Kyonshi no Amida Daibouken

Bandai

The tenth and final Bandai game to use the Family Trainer/Power Pad accesssory for the NES. The player helps a baby kyonshi (jiang shi) find its parents. Family Trainer: Rairai Kyonshizu is the final game in Bandai's series of Family Trainer games, intended for use with the peripheral of the same name (called the Power Pad overseas). It is based on a TV show about a young Kyonshi - better known as the Jiang Shi Chinese hopping vampire outside of Japan. The player, as the Kyonshi, must complete various mini-game challenges in order to help it reach its parents. The subtitle for this game is "Baby Kyonshii no Amida Daibouken" or "Baby Kyonshi's Ladder Adventure" - the ladder randomly determines the next mini-game.

AdventureSport
Family Trainer: Meiro Daisakusen

Family Trainer: Meiro Daisakusen

Human Entertainment, Bandai

A Famicom game developed by Bandai as part of their Family Trainer series, which all use the Family Trainer (Power Pad) accessory. The goal is to explore mazes. The fifth in Bandai's series of Family Trainer games, created for the accessory with the same name (or Power Pad in the US). Unlike the others, which tended to be athletics/exercise games, Meiro Daisakusen ("Epic Maze Battle") is a maze-exploring light RPG where the goal is to walk and jump around mazes to find items and, eventually, the exit. The game's controls are dictated entirely by the Family Trainer/Power Pad. Different buttons will either cause the protagonist to jump, walk forward, walk backwards, turn left or right or switch their position to the left, right or center of the screen. While searching for the exit, players must be mindful of the various enemies that also inhabit the mazes, most of which must be avoided by jumping over them or running past them.

Sport
Family Trainer: Jogging Race

Family Trainer: Jogging Race

Bandai

An exercise game created for the Family Trainer (the Japanese name for the NES Power Pad) developed by Human and published by Bandai. Jogging Race is the fourth game created by Bandai for the Family Trainer (US: Power Pad) accessory for Famicom systems. It was one of the many games that used the peripheral that did not see a release outside of Japan. As with other Family Trainer games, the emphasis was on receiving a work out using the Famicom, a conceit that would later find greater success with the Nintendo Wii and the Wii Fit games. Specifically, Jogging Race is about jogging through areas of a simulated Tokyo using the pad to simulate the exercise. The background scrolls by slowly, accurately matching the scale of the distances found in the real location, and will occasionally include additional details like other joggers. There is also a second mode named Marathon, in which the player competes in a long distance race with other CPU runners.

Sport
Meimon! Daisan Yakyuu-bu

Meimon! Daisan Yakyuu-bu

Human Entertainment, Bandai

A Famicom baseball game developed by Human and published by Bandai. It superficially resembles Namco's Famista series. Meimon! Daisan Yakyuubu ("Meimon! The Third Baseball Club") is a baseball sim for the Famicom that is based on a manga and anime of the same name about an underdog highschool baseball team and the drama that surrounds them. The player can access the game's story mode, which depicts scenes from the manga, by selecting "Dramatic Mode" from the title screen menu. This also adds character portraits to the main game mode. The game itself is a fairly standard NES baseball game. The pitching/batting perspective is from directly behind the batter, and the player moves the entire group of fielders simultaneously whenever the ball is hit. Graphically, the many super-deformed athletes resemble those of Namco's Famista (the series upon which RBI Baseball was based), which was very much the leading baseball franchise at the time.

Sport
Rokudenashi Blues

Rokudenashi Blues

Tose, Bandai

An RPG brawler released for the Family Computer and Super Famicom based on the anime and manga of the same name. Both were developed by TOSE and published by Bandai. Rokudenashi Blues ("Good-for-Nothing Blues") is a RPG brawler based on the manga of the same name, which also saw two anime movie adaptations close to its release. The player character, Taison Maeda, is a delinquent student who is training to be a professional boxer. He has a reputation as a powerful fighter among delinquent gangs as a result, though despite being violent he has a code of honor. The Famicom and Super Famicom versions of the game are subtly different due to console differences, but both share their genre, developer and publisher. The Famicom game was released in October 1993, with the Super Famicom version following in April 1994. Characters from this game have appeared in Jump crossover games, specifically Famicom Jump II and Jump Ultimate Stars.

Role-playing (RPG)Sport
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