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Bomb Jack

Bomb Jack

Tehkan, Elite Systems

In Bomb Jack, the player controls Jack, who must collect all the bombs in order to complete the current round and go onto the next one. This sounds easy, right? Wrong! Making Jack's task difficult are numerous enemies such as birds, mummies, turtles, and orbs. In each round, collecting a number of bombs results in a bonus coin appearing, and collecting this coin will make the player's score increase 2 to 4 times. More often than not, the "power ball" appears, and when you collect this, you can defeat enemies and have more time to collect all the bombs. There is also the "E" coin, which gives Jack one additional life, but rarely does this coin appear. The more you progress through the game, the more difficult it becomes, as enemies travel more quickly to get you.

Arcade
Bomb Jack

Bomb Jack

Tehkan, Elite Systems

In Bomb Jack, the player controls Jack, who must collect all the bombs in order to complete the current round and go onto the next one. This sounds easy, right? Wrong! Making Jack's task difficult are numerous enemies such as birds, mummies, turtles, and orbs. In each round, collecting a number of bombs results in a bonus coin appearing, and collecting this coin will make the player's score increase 2 to 4 times. More often than not, the "power ball" appears, and when you collect this, you can defeat enemies and have more time to collect all the bombs. There is also the "E" coin, which gives Jack one additional life, but rarely does this coin appear. The more you progress through the game, the more difficult it becomes, as enemies travel more quickly to get you.

Arcade
Bomb Jack

Bomb Jack

Tehkan, Elite Systems

Bomb Jack is an arcade platform game that was released in 1984 by Tehkan (known today as Tecmo). It was followed by two official sequels, the console and computer title Mighty Bomb Jack, and the arcade game Bomb Jack Twin and Bomb Jack II, which was licensed for home computers only. The highest known score was by Mr G Jones from London: 6 746 800. Bomb Jack is a hero who can perform high jumps and float in the air. His goal is to collect all red bombs on the screen. The game's antagonists are enemies such as birds and mummies which, once they drop in the bottom of the screen, can morph into things like flying saucers and orbs that float around the screen, making Jack lose a life if he touches them. Collecting bombs will increase the bonus meter at the top of the screen (collecting lit bombs increases it more). When the meter is completely filled up, a circular bouncing "P" appears, and when collected, it will turn all the enemies into bonus coins for a short period during which Jack may collect them. Other similar bonuses are the B (Bonus) which increases the score multiplier (up to 5x), the E (Extra) which gives an extra life, and the rare S (Special), which awards a free game. There are five different screens in the game, each featuring a distinct scheme of platforms (the fifth has no platforms at all). There is a special bonus for collecting 21 or more lit bombs in a row, out of the 24 bombs of each round.

Arcade
Last Battle

Last Battle

Sega Enterprises, Ltd., Elite Systems, Tec Toy

Last Battle: Legend of the Final Hero is a side-scrolling action game similarly to its predecessor Black Belt. The player takes control of Aarzak (Kenshiro in the Japanese original), who fights against his enemies using his punches and kicks. Aarzak can attack while standing, jumping, and crouching, for a total of six basic attacks. In addition to his life gauge, Aarzak has a power-up meter that will gradually fill as he defeats enemies. When the meter reaches a certain point (depending on the stage), Aarzak will transform into a super-powered state, allowing him to perform rapid punches and kicks for the rest of the stage. The game's levels (with the exception of boss battles and maze stages) feature a time limit at the lower-right corner of the screen; but unlike other time limits, instead of killing the character immediately when it reaches, it will instead gradually drain the player's life gauge until the player completes the level. The game is divided into four stages or chapters, each featuring several levels. After completing a level the player will be shown a map which displays the player's current location and the paths they can take. Most of the levels are linear side-scrolling segments where the player must simply walk from one to side to the other while fighting every enemy who gets in the way. Other levels are dungeon mazes in which the player must figure out the correct path to the goal while avoiding traps. The player will encounter various allies throughout the game that will increase Aarzak's offensive or defensive strength, or replenish their health. The game features several one-on-one encounters with bosses as well. The player must sometime complete levels in a certain order in order to finish a chapter. 'Last Battle' is also notorious amongst gamers for its harsh difficulty throughout. The original Japanese version is based on the Fist of the North Star mangas/animes. During the translation process all references to Fist of the North Star were removed - similar to its predecessor Black Belt.

FightingHack and slash/Beat 'em up
Mighty Bomb Jack

Mighty Bomb Jack

Tecmo, Elite Systems, Tecmo Koei Games

A platform game where the main character travels throughout various levels collecting bombs. The hero of the game, Jack, must make his way through 16 levels of a pyramid in order to defeat the demon Belzebut and rescue the royal Pamera family.Each level is split into two parts an action zone and a Royal Palace room. The mechanics and level designs of the Royal Palace rooms are directly lifted from the games prequel, Bomb Jack. Action zones can be split up into several portions, and contain power-ups usually hidden in treasure chests such as money bags, Mighty Coins and Mighty Drinks. Mighty Coins allow Jack to change colors blue allows Jack to open orange treasure chests, orange allows him to open any treasure chest by simply touching it from the side, and green transforms all enemies on the screen into coins for 5 seconds. Mighty Drinks add 10 seconds to the games timer. Secret passages can also be found in the action zones, activated by finding a Sphinx in a visible or hidden treasure chest.To prevent the player from becoming too greedy, the game automatically sends the player to a Torture Room if they obtain more than 9 Mighty Coins or 99 seconds on the games timer. The only way to escape a Torture Room without losing a life is to complete a number of jumps, which are counted down on the screen. Once the player exits the torture room, Jack automatically loses all Mighty Coins, the timer is reset to 60 seconds, and the game recommences from the beginning of the current level.A Royal Palace room NES version.A Vs. Series version of the game was released in 1986 for the Japanese market not to be confused with the original dedicated arcade version. Differences between the original and vs. series versions include adding a two-player mode, changing the locations of some secret passages and removing a warp trick in the Royal Palace rooms. In the NES version, Jack could warp forward to the next Royal Palace room if he touched the first lit bomb in the current room after the other 23 bombs were collected however, if Jack died in the warping process, he would be sent back to the beginning of the level from which the trick commenced.Mighty Bomb Jack also had a guest appearance on Tecmo Super Bowl, during the halftime show in the Super Bowl

AdventureArcadePlatform
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