player.gg

Search games

Publisher: Datasoft, Inc.
Sort games
46 games
2 / 2
Mancopter

Mancopter

Datasoft, Inc.

Mancopter is a side view horizontal game where the screen scrolls from right to left when you move, as you control your hero flying a primitive helicopter powered by pedal-power for a race over the ocean. You must fly and pass as many other competitors as you can as you try to get from the start-line to a finish-line a long distance away. To fly your helicopter you keep pressing the fire button to stay airborne and press left to move along the screen. If you stop pressing the fire button then you fall downwards towards the water, if you stop pressing left then your momentum keeps you going until you slowly come to a halt. The race is timed and you start with seventy seconds and this decreases as you race but passing buoys gives you forty extra seconds. The other competitors fill the skies and you can avoid them or hit the top of their helicopter which sends them into the water but if you are hit from above then you fall into the sea. You are carrying four fish and every time you hit the water then a whale appears and lifts you onto it's head but at the loss of a fish and if you have no more fish when you hit the water then a shark appears and eats you. Pelicans fly in the air from left to right and if they have a fish in their mouth then when hit gives you the fish and you can carry up to eight. Hit a pelican without a fish and it takes one of yours and if you hit one without carrying any then you hit the water and get eaten once again. Other creatures to avoid are squids, dodos, and storm clouds which release lightning and if you are hit by any then a fish is lost. If you run out of time then a fish is lost but you are given five seconds to try to reach a buoy. Trees make an appearance and you are unable to pass the leaves and branches so you must fly underneath while avoiding hitting the water. During the race, rafts make an appearance and when landed on give you bonus points for time remaining and competitors passed. Hitting a competitor into the water doesn't count as a pass.

ArcadeRacing
Theatre Europe

Theatre Europe

Personal Software Services, Datasoft, Inc.

Theatre Europe is a turn-based strategy video game developed and published by Personal Software Services. It was first released in the United Kingdom for the Commodore 64, ZX Spectrum, Amstrad CPC and Atari 8-bit home computers in 1985. It was later released in France by ERE Informatique in 1986, and was released in the United States by Datasoft later that year. It was also ported to the Tatung Einstein home computer in 1989, exclusively in the United Kingdom. It is the fifth instalment of the Strategic Wargames series. The game is set during a fictional war in Europe between NATO and the Warsaw Pact, in which both sides use nuclear and chemical weapons against each other. The main objective of the game is to fight conventional battles in continental Europe, whilst trying to avoid a worldwide nuclear holocaust. Throughout the game, various capital cities and their civilian populations will be destroyed by nuclear weapons; the game will only end once either side is forced to surrender or if the entire population of Europe perishes. In order to request a nuclear strike, the player was required to call a dedicated telephone number, which led to an automated message announcing the authorisation code. During development, the developers obtained extensive information and statistics of military strength from the Ministry of Defence and the Soviet embassy in London. Theatre Europe gained national controversy upon release, receiving criticism from both the Campaign for Nuclear Disarmament (CND) and The Sun newspaper. Some high street retail chains refused to sell the game upon release. Despite the controversy, the game received critical acclaim from reviewers. Praise was directed at its accuracy, playability and value for money. It won the "Best Strategy Game" award at the 1985 Golden Joystick Awards and was nominated for the "Game of the Year" title.

StrategyTurn-based strategy (TBS)
Saracen

Saracen

IntelliCreations, Inc, U.S. Gold, Datasoft, Inc.

A combination puzzle/action game from Datasoft. In each of the 100 levels, the player moves a crusader through an obstacle filled maze trying to reach the Saracen Chief and detonate a bomb next to him. The chief does not move, instead remaining in a set position. Along the way, he must avoid roaming guards, bouncing cannonballs, and other traps. The crusader is armed with a bow and can pick up directionally specific arrows that are used to stop guards or destroy walls. The arrows being limited to shooting in one of the four compass directions is exacerbated by only being able to carry one object (key, arrow or bomb) at a time. For these reasons, the game's puzzle leanings and the need for a methodical approach are strong. There is generally only one way to solve each level and proper use of the given tools is key to finding it.

PlatformPuzzleStrategy
Dishaster

Dishaster

ZiMAG, Polyvox, Home Vision, Copper Black, Datasoft, Inc., Unimex, Dynacom, Gem International Corp., Quelle, Digivision, Bit Corporation

Dishaster is an action game released for the Atari 2600 in 1983 by Zimag. Another version of the game was released by Bit Corporation under the name Dancing Plates which features oriental-themed graphics and adds eight game variations. Dishaster was inspired by the circus tradition of keeping spinning plates suspended on poles. The player controls a girl attempting to keep a group of several spinning plates balanced on poles from falling. The game received negative reviews; criticism focused on the game's repetition and monotony. The girl can stabilize wobbling dishes by pressing the button on the controller. If a plate falls, the player is able to capture it if the girl touches it before it hits the ground, and a new one appears at the top of the pole. The number of poles to spin varies between the selected skill level; there are six on the easiest setting, and ten on the hardest. The player loses if they let four dishes hit the ground

Arcade
The Dallas Quest

The Dallas Quest

Datasoft, Inc.

When a game is faithful to the poor writing and wildly implausible plot conventions of a soap opera, does that make it a bad game or an effective adaptation of its source material? In any case, this game situates you as a private investigator hired by Sue Ellen to find a map to hidden oil fields, in hopes to accumulate enough wealth to escape the sinister influence of J.R. You snoop around the grounds of the South Fork Ranch, superficially interacting with much-loved characters from the TV show and an assortment of extras from the animal kingdom. So far, so good. Your travels ultimately lead you to the jungles around Playa Peligro, in South America, where you overcome a series of obstacles by using various techniques, but mostly by doping a friendly monkey with tobacco -- a firm reminder that we're descending beneath even soap opera plot conflicts and sitting squarely in an early-'80s text adventure game, with all of the internal logic-twisting that entails.

AdventureRole-playing (RPG)
Force Seven

Force Seven

Datasoft, Inc.

In Force Seven, the player is in charge of a specially trained squadron which consists of seven crew members, all with different expertise. Their task is to infiltrate the energy production plant on the planet KARIS by rescuing any survivors and destroying any aliens that are holding them captive. The player is equipped with a flame thrower which they can use to destroy the aliens, but caution must be taken so that they do not destroy survivors by accident. If the player spends too much time in a room, a green alien appears in their exact location. It is invincible to shots, so the player needs to get away as soon as possible. If the player comes into contact with any aliens, their energy is depleted. When the player has no energy left, the crew member they are controlling dies, requiring them to select another member. Also in each room are supplies, and the player can stock up on more ammo, grenades, or health if required. Teleports around the facility warp the player to a room with a blueprint reader. Using this lets players either travel between the plant's six floors or to another area within the same floor.

Shooter
2 / 2