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Magic & Mayhem: The Art of Magic

Magic & Mayhem: The Art of Magic

Charybdis, Bethesda Softworks, Virgin Interactive Entertainment, Sold Out Software

Magic & Mayhem: The Art of Magic is a 3D role-playing / strategy hybrid. You'll battle enemy creatures and wizards by conjuring forces and developing spells from the magic laws of Chaos, Law and Order. This unique magic system allows you to develop an individual strategy for each mission, altering the spells and creatures you use in battle each time. Summon fantastic creatures from mythology-giants, archers, undead minions, dragons, knights, and much more. Your character's skills and abilities develop as the game progresses through items found in scenarios and experience gained from successfully completing tasks. Robust multiplayer support allows gamers to battle head-to-head with up to eight friends or computer opponents over LAN or the Internet, including head-to-head and team play.

Real Time Strategy (RTS)Role-playing (RPG)Strategy
BattleCry

BattleCry

BattleCry Studios, Bethesda Softworks

Battlecry amplifies team-based combat by combining visceral brutality and competitive multiplayer action to create a new gameplay experience. Choose your warrior - each with a meaningfully distinct suite of attacks and abilities - from one of several factions from diverse parts of the world. With strategy, brutal attacks, and unique weapons, fight for power and glory in 32-player battles across the WarZones. This is the life of a warrior, and victory is yours for the taking. Following a cataclysmic world war at the dawn of the 20th century, the most powerful Empires left standing came together to ban gun powder under The Black Powder Treaty. The short peace that followed gave birth to the Pansophic Revolution – a golden age of industrial manufacturing and design. As technology advanced, old tensions reignited and soon the world faced the scourge of war once more. Fueled by technological Pansophic advancements, the face of warfare has changed. All disagreements are settled head-on by elite teams of chosen warriors from all over the world, with each member specializing in either high-tech ranged gadgetry or sophisticated melee weapons. Trained and bred for battle, they meet each other in sanctioned WarZones to face off for their share of glory.

Fighting
Wolfenstein II: The Freedom Chronicles - Season Pass

Wolfenstein II: The Freedom Chronicles - Season Pass

MachineGames, Bethesda Softworks

Play as new larger-than-life American heroes Joseph Stallion, Jessica Valiant, and Gerald Wilkins! Visit never-before-seen American locations corrupted by the Nazis! Use your guns and abilities to kill every Nazi in your path! Only you can overcome the Nazi threat in... The Freedom Chronicles! The Freedom Chronicles Season Pass includes three DLC packs, plus The Freedom Chronicles: Episode Zero: - Episode Zero introduces you to larger-than-life American heroes Joseph Stallion, Jessica Valiant, and Gerald Wilkins as they fight for liberty, and against Nazi tyranny, in the American Territories! Harness their unique abilities and equip their arsenal of guns as you blast your way through Nazis in this opening DLC mission. - The Adventures of Gunslinger Joe – As former professional quarterback Joseph Stallion, smash through the Nazi hordes from the ruins of Chicago to the vastness of space! - The Diaries of Agent Silent Death – As ex-OSS agent and assassin Jessica Valiant, infiltrate hidden Nazi bunkers in California and discover the secrets of Operation San Andreas! - The Amazing Deeds of Captain Wilkins – As the US Army’s renowned hero Captain Gerald Wilkins, embark on a mission to Nazi-controlled Alaska to dismantle Operation Black Sun!

Shooter
The Terminator

The Terminator

Bethesda Softworks

DOS version based on the film of the same name. In the Year of Darkness, 2029, the rulers of this planet devised something that felt no pity. No pain. No fear. Something unstoppable. They created The Terminator. The cult movie phenomenon batters its way into your home in the most relentless arcade/adventure game of all time! From the nightmare world of the future to the mean streets of Los Angeles, The Terminator takes you right to the very edge...then pushes you over! Play urban commando Kyle Reese and pit your speed, skill and cunning against the most perfect killing machine ever devised. Or take a trip through the dark side and become The Terminator, a ruthless cyborg juggernaut bent on destroying mankind's last hope. It's your choice. One thing is certain...the fate of all humanity rides upon your next move.

Shooter
The Terminator: Future Shock

The Terminator: Future Shock

Bethesda Softworks, Virgin Interactive Entertainment

The Terminator: Future Shock is a first-person shooter computer game released by Bethesda Softworks in 1995. The game depicts Judgment Day as happening in 1995, then the setting jumps forward to Los Angeles in the year 2015. The gamer plays a human escaping entrapment by Terminators. After escaping hostile enemy territory in the first mission, the player meets with John Connor, the leader of the Resistance. From that point on, one plays as a Resistance fighter. Skynet's uprising in 1990 has left most of humanity dead, with control in Skynet's hands. All around is death and decay, scattered with remnants of a past society shattered. Future Shock is played in the first person perspective at all times. Each level in the game requires the player to solve a number of objectives before continuing to the next level, while fighting enemy robots with a wide variety of guns and grenades. Another obstacle in each level is the harsh terrain, as many areas contain too much radiation for the player character to remain alive. The terrain is navigated in three ways, 'on foot', in a jeep with a mounted cannon, or in an Aerial Hunter-Killer.

Shooter
The Terminator: SkyNet

The Terminator: SkyNet

Bethesda Softworks

SkyNET is Bethesda's last game based on the Terminator franchise. Originally developed as an expansion pack to Terminator: Future Shock, SkyNET eventually became its own standalone product. Its major features are an updated version of the Xngine allowing for play in the sharper 640x480 resolution (and the ability to update Future Shock to the same), a new single-player campaign, and a new multiplayer deathmatch component. In the single-player game, you must stop the machines from launching a recovered nuclear weapon. The story takes place over seven missions broken into various sections and "levels," with night progressing into daylight as the game goes on. The locations are also more varied and interactive than those featured in the first game, with levels like the basement of the Cyberdyne building, and a sinking nuclear submarine. Driving and flying levels return from Future Shock, as do the mission briefings, which are now handled entirely in FMV. The game seems to act as a prequel to Future Shock, with the most advanced technology and player weapons from that game not appearing in the course of the single-player missions in SkyNET. The multiplayer game allows for eight players over a LAN and two over IPX. The levels are contained recreations of sections or ideas in the single-player game, like a block of cityscape, a shattered freeway, or an open valley, and many can be played at either dawn or dusk. Vehicles are available in most levels, and unlike in single-player, can be entered and exited freely. You also have the option to play as a Terminator, with reduced movement speed, a little more toughness, and the classic red-tinted vision with information overlays.

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