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Developer: Vlambeer
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14 games
LuftrauserZ

LuftrauserZ

Vlambeer, RGCD.DEV Ltd

LuftrauserZ is an official Commodore demake of the 2014 game Luftrausers with gameplay and features similar to the original game. It is a 2D air combat game played from a side view where the plane can fly in any direction using rotation as the screen scrolls along. Control of the plane is often based on short bursts of thrusts and it can only shoot in the direction it is facing with an unlimited number of bullets. The game consists of several levels that are won by achieving one of three win conditions, for instance killing a certain number of fighters, boats, general enemies or reaching a certain score. Combat encourages risks to build up combos. Health is represented through the border surrounding the game's screen. When it is black the plane is in good health, but when the plane is hit the border flashes, turns red and the colour then changes back to black gradually. When hit with a red border already present the plane blows up. Between missions it is possible to unlock upgrades for the body, engine and weapons in the hangar. There are five upgrades for each type. Each combination of any upgrade leads to a new ship configuration but also to a remix of the game's soundtrack, so every tweak provides variety in the music as well. The mission objectives are also tailored to the chosen upgrades. There are 125 weapon combinations and 60 missions in total. The game was made available both as a digital download and as a cartridge. The game is PAL only with compatibility for C64, C128 and C64GS. The music was composed for the more recent 8580 SID chip. The download version is optionally bundled with a pre-configured Linux, Mac and Windows version of the VICE emulator. The file can also be brought over to the real hardware using 1541 Ultimate II or Turbo Chameleon.

ArcadeShooter
Dinosaur Zookeeper

Dinosaur Zookeeper

Vlambeer, Adult Swim Games

Dinosaur Zookeeper is a casual management game about a zoo filled with dinosaurs. The game screen is divided in small tiles and the player gets to pick and place dinosaurs, and put a fence around them. Every day a certain number of visitors arrives and the player needs to make sure they do not get hurt when the dinosaurs break out of their fenced enclosure. For each day that the zoo survives without being run down by trampling dinos, the player receives income and gets access to new types of dinosaurs. After the first week new goals are offered when you do not put up new fences, make sure that less visitors die than the day before, or survive a PETA inspection. While placing the dinosaurs and putting down fences, the game is paused. When done, everything comes to life for about ten seconds and then a tally is made. Generally the player cannot interfere during those seconds, except with some emergency measures. Each dino has specific characteristics. Some can sit together, while others need to stay away from each other. Certain dinosaurs need lots of space and others get angry when too many fences surround them. Once they get angry, they knock down fences, attack other dinosaurs and eat visitors. When this happens too often, the game is over. Money can be spent on upgrades:* One-Shot gun: emergency tool to stop rampant dinosaurs

StrategyTacticalTurn-based strategy (TBS)