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Developer: Victor Musical Industries
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7 games
Kagami no Kuni no Legend

Kagami no Kuni no Legend

Victor Musical Industries

Kagami no Kuni no Legend is a Japanese-style first-person adventure game. The player interacts with the game world by selecting verb commands from a menu and combining them with objects or characters. Commands such as "Examine" or "Talk" appear at most screens; if an object can be taken, an appropriate command is displayed after the player has thoroughly examined a location. There is also an inventory with items that must be used at specific moments; however, there are no real puzzles in the game. Navigation is done by selecting the "Move" command; in a few locations the player navigates the hero with directional buttons in a pseudo-3D environment. Wrong choices may sometimes lead to a Game Over. Most of the background and character graphics is done in anime style, with the exception of Noriko herself, who appears in digital photos, sometimes accompanied by song performances.

Adventure
Tsuri Kichi Sanpei: Blue Marlin-hen

Tsuri Kichi Sanpei: Blue Marlin-hen

Victor Musical Industries

A fishing sim based on a manga license for the NES. It was developed by Victor Interactive and never released outside of Japan. Tsurikichi Sanpei: Blue Marlin-hen is a fishing sim based on a manga and eventual anime named Tsurikichi Sanpei, following the adventures of a preternaturally gifted young fisherman and his travails in various fishing competitions. The game is centered around one of these fishing competitions, where Sanpei has a limited amount of time to catch the largest blue marlin out of all the competitors. The player must make careful judgements and use their limited time wisely to find and hook the largest marlin they can before the competition ends. The first game based on the Tsurikichi Sanpei license, Blue Marlin-hen was released on the NES and the MSX around the same time in 1988. Later, there would be a sequel of sorts for the MSX only in 1989 and a PS1 game much later in 2002. In order to catch anything, the player must choose one of several regions of sea in which to fish. Areas which look promising have large fish icons. Time passes more quickly on this screen, so it's in the player's best interest to find a spot quickly. Once a sea region has been selected, the player must choose the right kind of bait for hooking billfish and simply sit until they have a bite. At this point, the player must use the gauge above the screen to maneuver themselves and reel the fish on the line. Each fish is judged on its size and play resumes.

Sport