player.gg

Search games

Developer: Vic Tokai
Sort games
20 games
Trouble Shooter

Trouble Shooter

Vic Tokai

After a prince is taken hostage by Blackball, a mutant weapons genius, Madison (the blonde on the right) and Crystal (the brunette on the left) fight through Blackball's domain on hoverpacks to rescue him. Madison will always shoot to the right. Crystal has more firepower, and she can shoot either left or right, left in order to take care of enemies approaching from behind, or right in order to deal more damage. At the beginning of each stage, you can also choose between four different special weapons. Lightning Storm shoots electricity at random, Tidal Wave is a line of vertical energy that you can control, Blizzard sends circles of energy spiraling outward from you, and Avalanche is a wall of missiles. When King Frederick's only son and heir to the throne is kidnapped by Blackball, the mutant military weapons genius, an international disaster seems imminent. Colonel Patch quickly contacts the "Trouble Shooter" team to find Prince Eldon and destroy Blackball and his treacherous robotic underworld. Madison and her faithful sidekick, Crystal, go through five stages of fearful creatures in their adventure throughout Blackball's domain. Will Prince Eldon survive? Can Madison destroy Blackball? Will the girls emerge from Blackball's evil empire safely? Only time will tell...

PlatformShooter
Whip Rush

Whip Rush

Vic Tokai, Renovation Products, Sega Enterprises, Ltd.

Whip Rush is a side-scrolling space shooter released in 1990 for the Sega Mega Drive System and subsequently for its American counterpart, the Sega Genesis. Whip Rush's gameplay style is very similar to R-Type: The title ship flies through 7 dangerous stages and is forced to fight large bosses using timed attacks. The ship's Options are similar to the ones in Curse or Psychosis: The ship can be equipped with two Options at a time and the player can rotate them around the ship changing their directional fire at the same time. The player has a total of three weapons to choose from and can change the ship's speed through eight different speed levels. Extends are awarded and there are no checkpoints, but if a player loses all their lives and continues, they have to restart the level over again.

Shooter
Daedalian Opus

Daedalian Opus

Vic Tokai, SUNSOFT

The game is essentially a series of 36 jigsaw puzzles with Tetris-like pieces known as pentominos that must be assembled into a specific shape. The puzzles start off with rectangular shapes and simple solutions, but the puzzles quickly grow more complex, with odder shapes like a rocket ship, a gun, and even enlarged versions of some of the pentominoes themselves. Each level is timed, and once the timer is started it cannot be stopped until the level is finished. One starts off the game with only three pentomino pieces, and at the completion of each early level, a new piece is awarded to the player. At the final level, the player is given the 2x2 square O tetromino and must complete an 8x8 square puzzle. After completing each level, the player was given a password to access that level at a later time. Interestingly, each password was a common English four-letter word, so that by guessing common four-letter words, players could potentially access levels they had not actually reached by playing the game.

PuzzleStrategy