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Developer: Tokuma Shoten
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14 games
Guerrière Lyewärd

Guerrière Lyewärd

Tokuma Shoten

After World War III, humans have finally achieved world peace - or so they thought. Malevolent aliens have infected the human organism in a most treacherous way possible, turning young and pretty women into rampaging, violent nymphomaniacs. Only one person can stop the insanity - the attractive secret agent with the codename Lyewärd. Guerrière Lyewärd is a side-scrolling beat-em-up. The gameplay is very simple: the player moves the protagonist through strictly linear stages from left to right, each containing a few types of female enemies that attack the heroine from both sides. The secret agent can punch, kick, and jump. Power-ups such as health-restoring hearts and invincibility appear at set points during the stages, floating in the air. Each stage culminates with a boss battle against a powerful female enemy; defeating the boss leads to a lesbian sex scene.

Hack and slash/Beat 'em up
Janken Disk Shiro

Janken Disk Shiro

Tokuma Shoten

The sixth and final game featured as the coverdisk of the Japanese Famimaga magazine. Janken Disk Shiro is a block-pushing puzzle game based on the playground game Janken (Rock, Paper, Scissors). Janken Disk Shiro, or Famimaga Disk Vol. 6 Janken Disk Shiro, is a puzzle game in which the protagonist (who looks uncannily like Disk-kun, the mascot of the Famicom Disk System) must brave a labyrinth of puzzles. In each room there are three variants of hand-shaped blocks between the hero and the exit: each one either making the "scissors" gesture, the "rock" gesture or the "paper" gesture. Pushing a block adjacent to another of a different type causes whichever was the inferior (e.g. with paper and rock, rock is the inferior) to vanish. In addition, each block has a "strength" which is signified by its color: green is level 1, yellow is level 2 and red is level 3. If a green block is pushed next to an inferior red block, the red block will instead become yellow instead of vanishing (and then green with a subsequent superior block, and then will vanish after a third). Gameplay revolves around finding the right blocks to push together to clear a way to the exit. Not every block needs to be eliminated: just those that are direct obstacles between the player and the end of the stage. The game adopts a familiar veneer of the typical 8-bit fantasy RPG: The player starts in a small town in which they can talk to NPCs and purchase power-ups, they can visit the King in his castle to begin their quest and they can visit the dungeons in which the puzzles are found (after receiving permission from the King). Janken Disk Shiro has the distinction of being the very last game ever produced for the Famicom Disk System. The peripheral had been effectively retired by the 90s due to advancements in NES cart technology.

PuzzleStrategy
Panic Space

Panic Space

Tokuma Shoten

The second game to be released as a coverdisk special for the Japanese Famimaga magazine. Panic Space is a game based around the laser deflection puzzles that are common in games in the Zelda series as well as others. Panic Space, or Famimaga Disk Vol. 2 Panic Space, is a puzzle game in which the goal is to reflect a laser to an exit panel in order to open the way to the next stage. The laser cannot hit any of the stage's surrounding wall: were it do so, it would cause the level to explode and the player to lose a life (from an initial allotment of five, though this can be increased while playing the game). Much of the time the various reflectors (which send the beam off at a 90 degree angle) and blocks (which simply stop the laser in its tracks) must be maneuvered into place before the laser should be tested on them. The robotic protagonist also has access to three different power-ups. These appear on every level and quickly cycles through the three types - the player must grab it when it stops on the desired power-up. These include a stopwatch that extends the time the player has to complete the stage, a bomb can that can eliminate one block and is occasionally necessary to beat stages and a galaxy spiral that can be placed anywhere to temporarily stop the laser.

PuzzleStrategy