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Developer: The Bitmap Brothers
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Speedball 2: Brutal Deluxe

Speedball 2: Brutal Deluxe

The Bitmap Brothers, Arena Entertainment, CSK Research Institute, Wanadoo Edition, Image Works, Renegade Software, Krisalis Software, Kixx, Konami, Amiga, Mirrorsoft, Glu Mobile, Infinite Ventures, Virgin Games

Speedball is a futuristic football-like game which takes place on a steel walled floored pitch, 160 feet long by 90 feet wide. There are two teams, and the team scoring the most goals wins. There is a goal at each end of the pitch and a ball warp tunnels in each side of the wall. The warp tunnels can warp a ball from one tunnel to another. The ball is launched from the center of the pit by the automatic launcher in a random direction. There also bounce domes, off of which the ball will be deflected, but over which players are free to move. This version of the game comes with a much better VGA graphics and Sound Blaster sounds. The game-play is also greatly enhanced.

SportStrategy
Speedball 2100

Speedball 2100

The Bitmap Brothers, Empire Interactive, Syscom Entertainment, Take-Two Interactive

This 32-bit update to the original Speedball is best described as a futuristic combination of hockey and rollerball. Speedball 2100 pits two teams of nine players in a cage-like arena where they attempt to score by sending a steel ball past the goalie and into the small goal box. You can bounce the ball off the walls, and you can send opponents flying to the floor with a friendly shoulder charge. Fans of the predecessor will appreciate this sequel. Speedball 2100, released only for the PlayStation, is a 3D version of Speedball 2 with more options such as choosing and renaming any team, instead of having to play with Brutal Deluxe. This version, released in September 2000, failed to win over gamers and press because it lacked the speed and gameplay of the originals. Speedball 2100 will be released on Evercade as part of the Bitmap Brothers Collection 1.

Sport
Xenon

Xenon

The Bitmap Brothers, Melbourne House, Arcadia Systems

Xenon is a 1988 vertical scrolling shooter computer game, developed by The Bitmap Brothers and published by Melbourne House which was then owned by Mastertronic. Xenon was followed in 1989 by Xenon 2: Megablast. The player assumes the role of Darrian, a future space pilot called into action by a mayday report from his superior on a nebula space station. As of late, the colonies of mankind have been under attack by mysterious and violent aliens called the Xenites and it is finally time for Darrian to engage them. Unlike most scrolling shooters, the player can move in any direction instead of straight up. The player craft has two modes, a flying plane and a ground tank. The transition between crafts can be initiated at almost any time during play (except during the mid- and end-of-level boss sections, as well as certain levels where a certain mode is forced), and the mode chosen depends on the nature of the threat the player faces. Destroying some enemies released power-ups the player could catch to enhance their ship.

ArcadeShooter