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Kisou Shinden: Gen-Kaiser

Kisou Shinden: Gen-Kaiser

TGL

A scientist named Zen Shiratori was investigating the ruins of an ancient Mayan temple, convinced that the proof of the existence of a parallel world lies there. He found a strange glowing orb, which was later accidentally discover by his fourteen-year-old son Gen, who was rummaging through Dad's collection. As a result, Gen was indeed teleported into a parallel world. There, he meets a young girl named Rinna, who tells him that he is, in fact, "Gen-Kaiser", the much-expected savior of their world. Piloting giant combat robots, the two must protect the innocents of that world and defeat evil. Kisō Shinden: Gen-Kaiser is a turn-based strategy/RPG hybrid (what is commonly called in Japan a "tactical RPG"). There is overworld navigation, and the player can also visit and explore cities; however, these features are rather rudimentary, and hostile areas cannot be explored in real time and are presented as large-scale strategic battles. The characters move in turns over the top-down battlefield and attack when enemies are in range. Animations are displayed for each attack, and experience points are awarded for successful elimination of an enemy.

Role-playing (RPG)
Sword Dancer: Kyoujin no Megami

Sword Dancer: Kyoujin no Megami

TGL

Goddess of the Evil Blade is a direct sequel to the first Sword Dancer. The story continues to chronicle the adventures of the "sword dancer" Hien and his mentor, the warrior Tetsuta. They have succeeded in rescuing the "white dragon sorceress" Setsuna from the clutches of the demons. However, greater challenges await the three. Setsuna's life might be in danger, and the watchful eye of the evil Black Dragon continues to follow the heroes. The adherents of the benevolent White Dragon have to prepare for the decisive battle against the forces of evil... The game plays very similarly to its predecessor. The overall structure corresponds to that of a traditional Japanese RPG: the player navigates the heroes through top-down environments, buying supplies in town, advancing the narrative in a linear way, and fighting enemies to gain experience and level up automatically. Like in the first game, the battles are action sequences that take place in small side-scrolling areas, similarly to fighting games. However, unlike in the predecessor, the enemies are visibly walking on the screen. The fighting game element is more developed in the second game; two additional modes (beside the main story mode) are accessible from the main menu: "monster attack" and "vs. mode". Monster attack mode allows the player to select one of the game's heroes and fight increasingly stronger monsters; "vs. mode" features two-player competition.

AdventureFightingRole-playing (RPG)
Edge

Edge

TGL

In the 22nd century, a powerful magnetic wave obliterated half of Eurasia. Anarchy ensued, the traditional system of government was abolished, and the continent soon turned into a no-man's-land. The power shifted towards huge corporations, which controlled the construction of space stations and ensured living conditions on the Earth. Two oligarchs were the most powerful ones: Phatty in Hong-Kong, and Tenkai in Tokyo. One fine day, the expert martial artist Kikumaru Sakakibara is visited by Rim, a cute-looking, yet deadly fighter. She tells him that Tenkai has stolen something very valuable from Phatty, and introduces Kikumaru to a group of fighters who intend to bring the oligarchs down. The heroes must now discover the secrets of the powerful corporations and ultimately succeed in their mission... Edge is a side-scrolling brawler. In the beginning, the player can control either Edge or Rim; later, other characters can become protagonists. The characters have various strength and weaknesses and use different weapon (mostly melee) to attack. Most of the game consists of walking in one direction, punching and kicking the enemies who try to stop the hero. It is possible to execute different attacks by combining directional keys, jump, and block enemy attacks. The level typically culminates in a boss fight. The game frequently interrupts the action with dialogue and cutscenes, which drive the story forward.

Hack and slash/Beat 'em up
Farland Story 2

Farland Story 2

TGL, Banpresto

Farland Story 2 is an independent side-story to the Farland Story series (this game shouldn't be confused with Farland Story Denki: Arc Ou no Ensei, which is also known as "Farland Story 2"). The game is set in the same time line as the second and the third "mainstream" Farland Story games, 20 years after Arc has become a king. Peace has returned to the world, but on the continent of Ionia, an emperor is plotting an evil scheme. His son Riad refuses to accept the methods of his father, especially when he wants to use Serena, a girl he loves, for his plans of war and conquest. During a quarrel, Riad attacks the emperor's minister, and is forced to flee the castle together with Serena. The adventure of the runaway prince begins... Graphically and gameplay-wise, the game is similar to other Farland Story games, although its setting is generally more dark. The game consists of large strategic battles, during which you move your party over the battle location, attacking enemies physically when they are in range of your weapons, and casting healing and offensive magic. Like in other Farland Story games, the death of the main character (Riad in this case) means instant Game Over.

Role-playing (RPG)Strategy
Farland Story FX

Farland Story FX

TGL, NEC Home Electronics

Farland Story is the first in the row of successful Japanese strategy RPG games. The main hero of the game is a knight named Arc, who is in love with the beautiful priestess Ferio. One day, when Arc and his best friend Randia are out of town, a hostile army under the command of a mysterious Black Knight invades the town and kidnaps Ferio. Thus begins Arc's quest to defeat the enemies and to rescue his beloved one from their clutches. Farland Story consists entirely of battles (save cut scenes and the ability to shop if you are near a town after a battle). During battles, you move Arc and his party over the terrain, and attack when there are enemies in range. The party consists of different classes - knights attack with swords, archers specialize in long-ranged combat, priestesses heal, etc. Every attack leads to a counter-attack, from the enemy's side as well as from yours. You gain experience points for every attack, and can level up in the middle of a battle.

Role-playing (RPG)SimulatorTurn-based strategy (TBS)
Farland Story: Daichi no Kizuna

Farland Story: Daichi no Kizuna

TGL

This Farland Story game (chronologically the fifth in the main series) tells a story which is not directly connected to the adventures of Arc and his friends (told in the first three games). In this game, you control Kushna, the 17-year-old princess of Sardis. Two important people wish to marry her: the young Shacliff, prince of the neighbor kingdom Rulphan, and the count Geruda. However, the princess feels she is too young to marry anybody, and escapes the castle, dreaming to find a quiet place where she could practice martial arts. The situation changes somewhat when she accidentally meets prince Shacliff himself and discovers he is in fact quite a nice fellow. And meanwhile, horde of monsters invaded the castle, and there are rumors about a rebellion... Although it has a completely different story line, this Farland Story game plays and feels exactly like its predecessors. Once again, you control a party which you can freely move on the battle terrain in turn-based mode. You first assign commands to all your party members, and then wait while the enemies execute their turns. Both you and the enemy automatically counter-attack whenever the attacker is also within the weapon's range. You gain experience points needed for leveling up directly after each attack.

Strategy
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