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Elevator Action

Elevator Action

Taito, Nidecom Soft, Quicksilva

Elevator Action is a 1983 arcade game by Taito. It debuted during the "Golden Age of Arcade Games". Innovative in gameplay, the game was very popular for many years. In the game, the player assumes the role of a spy who infiltrates a building filled with elevators. He must collect secret documents from the building and traverse the 30 floors of the building using an increasingly complex series of elevators. The player is pursued by enemy agents who appear from behind closed doors. These agents must be dealt with via force or evasion. Successful completion of a level involves collecting all the secret documents and traversing the building from top to bottom. In the lower floors of the building, the elevator systems are so complex that some puzzle-solving skills are needed. The game was available as a standard upright cabinet The controls consist of a 4-way joystick and two buttons, one for "shoot" and the other for jumping and kicking. The maximum number of players is two, alternating turns. The graphics are extremely simple, 2D color graphics and in-game music was composed by musician Yoshio Imamura. The game was followed by a sequel, Elevator Action II (also known as Elevator Action Returns).

ArcadePlatformShooter
Kyuukyoku Harikiri Stadium

Kyuukyoku Harikiri Stadium

Taito

Kyuukyoku Harikiri Stadium is a baseball game developed by Taito Corporation. It was published in Japan for the Famicom in 1988. It is the first of the series of baseball games that was informally known as "Harisuta", which saw four games published for the Famicom, and two more for the Super Famicom. The starting entry contains 13 teams, 12 of which are modeled after real Japanese teams, while a 13th team (the I team) consists of a team of women players who represent various idols or models who were popular at the time. The game features a single player mode against the computer, a head-to-head mode for two players, or a home run mode where you compete to see who can hit the most home runs. Before the end of 1988, a version of the same game was released with an updated player roster, under the title Kyuukyoku Harikiri Stadium '88 Senshuu Shin Data.

Sport
Bakushou!! Jinsei Gekijoh

Bakushou!! Jinsei Gekijoh

Taito

The first game in the Bakushou!! Jinsei Gekijoh series and is a four-player NES board game simulation that plays like Milton Bradley's The Game of Life. It was only released in Japan on March 17th 1989. Bakushou!! Jinsei Gekijoh ("Burst of Laughter!! Theater of Life") is the first game in a long-running series developed and published by Taito for the Nintendo Entertainment System in Japan that allows players to live an entire lifetime, moving through various stages of life and accruing as much wealth as possible. It is based on the Jinsei Game, or The Game of Life as it is known in the west. Up to four human players take turns moving around a board by a number of squares as indicated by dice rolls and make various life decisions, or are passively shown events happening to them, which determine their success. The game was followed by two sequels for the NES and four for the SNES.

Card & Board GameQuiz/TriviaSimulatorStrategy
Musashi no Ken: Tadaima Shugyou-chuu

Musashi no Ken: Tadaima Shugyou-chuu

Taito

Musashi no Ken: Tadaima Shugyou-chuu is a 1986 video game software developed and published by Taito exclusively in Japan. It is based on a Japanese sports manga series written and illustrated by Motoka Murakami that focuses on kendo, simply titled Musashi no Ken. The gameplay and design in the one-on-one fighting parts resemble Taito's other fighting game, Great Swordsman, especially its kendo mode. The game's plot is about the son of two Kendo champions named Musashi. He strives to become as great at Kendo as his parents. The entire story centers around the world of Kendo and its up and coming competitors. The anime is broken up in to two parts. The first part follows Musashi's early years in grade school while the second part follows his high school years. In the first episode, Musashi befriends an Akita puppy who is by his side throughout the series.

FightingPlatform
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