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Soccer America International Cup

Soccer America International Cup

Taito, HOT-B

For realistic footie action, strap on your cleats for Soccer America: International Cup. The latest to challenge FIFA and MLS for the crown of soccer champ, this rookie drives down the field and puts a few through their nets. The first in its series, Soccer America is coached by ten-year soccer gaming vets, and it shows in the sophisticated AI and blistering graphics. The full power of the PlayStation 2 is on show in 60-frames-per-second motion with motion-captured players animated down to their hair and shadows, all shown in action with nearly 50 different camera positions for soccer action right out of broadcast TV. 18 International teams and 32 American squads line up and shoot hard with bicycle kicks, fakes, and headers. Soccer America features a balanced Easy Play mode to let beginners get into the game, while pro fielders will find the sharp AI more responsive to your fancy moves on the turf than the average soccer sim. With a Multi-Tap (for PlayStation 2), up to four players can call their formations and drive to the net, so limber up and spit out your orange rind--soccer action is calling.

Sport
Volfied

Volfied

Taito, Tec Toy, Empire Software, Ving Co., Ltd.

Once in the game, using the arrow keys you can move the 'Scanner' ship around the 'Shield Line' at the parameter of the playing area. While moving around this edge the ship is protected from the aliens by a shield indicated by a glowing circle around the ship. This shield is not infinite and care should be taken to complete each level as quickly as possible. A counter indicates the level of shield that you have: when it reaches zero then any contact with an alien is deadly whether you are on the 'Shield Line' or not. The idea of the game is to cut areas out of the screen without touching any of the aliens. This is done by pressing the SPACE key which initiates the 'Laser Cutter' and moving off the 'Shield Line' and rejoining it somewhere else. While you are in the process of drawing a line, your shield is inactive and touching an alien is fatal. Similarly, if one of the aliens touches the line then it will send a charge down the line towards you and you must quickly return to the safety of the edge before it reaches you. When you rejoin the 'Shield Line' the area that does not contain the 'Boss' alien will be filled (points are gained by trapping the other aliens) and the 'Shield Line' will be adjusted to surround the area that is left. The level is completed when a certain percentage of the total area has been filled in. This percentage starts at 80% but may increase in the later levels.

ArcadePuzzle
Power Shovel

Power Shovel

Taito

Based on Taito's Japanese arcade game, Power Shovel puts players behind the controls of three earthmovers in a variety of construction-oriented events. Three modes of gameplay are available: Arcade King, License Mode, and Level Editor. Arcade King includes missions from the coin-op, such as demolishing a car, knocking over houses, and pouring large amounts of curry sauce over rice. Money earned in this mode is used to unlock more mini-games, artwork, music, and other items. Two players can also compete against each other in these events in a best of three competition. Players take turns completing each task until a winner is declared. License Mode provides a series of timed tests (like knocking over poles, parking and digging sand) that must be completed in order to gain your operator's license. The Level Editor lets players design their own courses on a 6 x 6 grid, with obstacles such as holes, electric fences, cones, and sheds. The three available shovels vary in their size, speed, capacity, and digging ability. In each event, players have the option of a first- or third-person perspective.

Simulator
Bust-a-Move '99

Bust-a-Move '99

Taito, Square Enix, Acclaim

In the tradition of the Bust-A-Move series, Taito's Bust-A-Move '99 is a traditional puzzle game. The main objective is to destroy or get rid of (by dropping) all the bubbles located within the stage. Once you do this, you'll graduate to the next level. While the premise may sound simple, the logic and execution is not. Using a "bubble shooter", you must aim and shoot your bubbles to the top of the screen so that you can bring three bubbles of the same color together. When you do this, the bubbles will pop. One way to earn points is to have the popping bubbles as well as the bubble that was shot fall off the screen (in multi-player, it puts these bubbles on your opponent's side). This also gives you a lot less bubbles to take care of. Bubbles are constantly falling down. Popping them all in a short amount of time is necessary because the longer it takes you to pop them all, the faster they will drop. If you fail to clear out all the bubbles and they reach the bottom of the screen, the game is over. Bust-A-Move '99 contains some new options never seen in the Bust-A-Move series. There are now special bubbles (star, metal and rainbow to name a few), obstructive bubbles and blocks and new backgrounds. You are also given the opportunity to create your very own stages with the create-a-level editor.

ArcadePuzzleStrategy
Builder's Block

Builder's Block

Taito, EON Digital Entertainment, Square Enix, Jaleco

Builder's Block (known as "Land Maker" in Japan and "Landmaker" in Europe) is a puzzle game in which you must construct buildings and then eliminate them for points. Although a certain color can only eliminate itself, the object of this game is to match colored blocks together to form buildings. Once you have made a building, you can eliminate it by shooting a block on the corner of it. The larger the building, the more benefits you'll reap when you destroy it! The game can be played three different ways: Puzzle mode, Battle mode, and Arcade mode. In the Puzzle mode, you must travel to one of seven different courses and construct specific size buildings. You must not destroy the buildings in this mode. The object is to build cities for the specific course or region you're in and make the cities grow.

ArcadePuzzle
Ray Tracers

Ray Tracers

Taito, THQ, Sony Computer Entertainment, Square Enix

The Tracer Team is looking for a few good drivers. Don't get the wrong idea, though. In Ray Tracers a "good driver" always exceeds 150 mph, crashes into everything possible and uses up nitro boosters like they're going out of style. so, have you got what it takes? A futuristic city is terrorised by Black Kaiser, an armed racer gang. Cindy Gibson believes the gang were responsible for her father's death and she wants revenge. Inheriting her father's awesome racing cars, Cindy creates Ray Tracers and recruits the best racers she can find. Now the real battle begins in a search for the truth! Created in the best anime traditions, Ray Tracers is instantly addictive and immensly playable. Varied scenery, tunnels, dips, sudden drops and obstuctions just begging for you to decimate! The monster-fast, explosive arcade smash from Taito - Ray Tracers.

Racing
Chuka Taisen

Chuka Taisen

Taito, Sharp

Enter the wild, fun-filled world of Mike Chen. He's out to learn the secrets of the five lands so he can become a powerful wizard of the skies! Already he has tamed a cloud to carry him around. He has learned the art of the shooting Ki force from his fingertips! but standing against him are more wacky, zany creatures than you can shake your chopsticks at! Bird men. Flying cat heads. Pigs with guns. And flying bowls of soup! Sounds funny...but remember that each can zap you with a touch! You do have a couple of tricks up your sleeve. Collect power-up pots to fly faster and make your Ki force even more powerful! Defeat the mid-round bosses and you will earn the use of true magic...fireballs, guardian flames and bouncing bombs. Defeat the five world guardians and you'll become a Cloud Master! Fail, and you'll be locked in combat forever. Are you really going to let a flying dumpling get the best of you?

ArcadeShooter
Rainbow Islands: Story of the Bubble Bobble 2

Rainbow Islands: Story of the Bubble Bobble 2

Taito, Sega, Tec Toy Indústria de Brinquedos

The European/Australian Master System port of "Rainbow Islands" contains a bug that crashes the game after Level 7, sending the player back to the title screen. If the level select code is used to access Level 8, the same glitch occurs at the end of that level completely preventing the player from seeing the ending. The Brazilian version has fixed this bug. The basic premise of the game is that each level is an island which is slowly sinking into the sea. The player must therefore get to the top of each level, by jumping on platforms and making use of the game's most distinctive feature: the ability to produce solid rainbows, which are used both as platforms to stand on, and as a weapon.

AdventureArcadePlatform
The Legend of Kage

The Legend of Kage

Taito, Nidecom Soft, Imagine Software

The Legend of Kage is a 1985 arcade game by Taito and was released for several contemporary video game home systems in 1986. The player is armed with a kodachi shortsword and an unlimited amount of shuriken. Grabbing a crystal ball causes the player character's Kage's clothes to change to the next level in colour and thereby attain certain powers (bigger shuriken and/or faster speed); if Kage is hit while in green or orange clothes, he does not die but revert to his normal red clothes. Grabbing a scroll causes Kage to stand still and meditate for several seconds while approaching enemies drop to the ground dead (although the scrolls appear in the arcade version, the crystal balls do not). This MSX version was brought without a license to the SG-1000 in Taiwan.

ArcadeHack and slash/Beat 'em upPuzzleStrategy
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