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Developer: Square Enix Product Development Division 3
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Final Fantasy XIV Online

Final Fantasy XIV Online

Square Enix Product Development Division 3, Square Enix, Shanda Games

Starting development in 2005 under the codename "Rapture", FINAL FANTASY XIV ONLINE was announced in 2009 for Windows and the PlayStation 3. It ran on Square Enix's Crystal Tools middleware engine, which was adjusted to suit the game's specifications. During development, the team carried over multiple aesthetic elements from FFXI while creating something that stood on its own. Due to several factors, the development was beset by problems that would later have drastic effects on the game. Attempts to bring the game to Xbox 360 consoles fell through due to disagreements with Microsoft about the use of Xbox Live. After its alpha test and a delayed beta test, the game went live on September 30, 2010, remaining active until its servers were closed on November 11, 2012. At launch, the game received a mixed to negative reaction: while the graphics and music met with general praise, other aspects were unanimously panned, including the gameplay, interface, and the general impression of the game being unfinished at launch. Critic and fan backlash caused Square Enix to pull subscription fees, indefinitely postpone the PlayStation 3 version, and eventually develop an entirely new version of the game called FINAL FANTASY XIV ONLINE: A REALM REBORN. The poor reception has had a serious impact on the FINAL FANTASY series, with both staff and company officials saying that the brand had been damaged.

Role-playing (RPG)
Final Fantasy XIV Online

Final Fantasy XIV Online

Square Enix Product Development Division 3, Square Enix Business Division 5, Square Enix Creative Business Unit III, Square Enix Creative Studio 3, Square Enix

Take part in an epic and ever-changing Final Fantasy as you adventure and explore with friends from around the world. Final Fantasy XIV Online is the 2013 relaunch of the massively multiplayer online role-playing game that takes the wonder of the FF legacy and expands it, allowing you to explore the realm of Eorzea like never before in a Final Fantasy game. Forge friendships, mount chocobos, and board airships as you and your companions create your own unique stories in Eorzea. Adventure alone or join up with friends to undertake epic quests, battle familiar Final Fantasy monsters, and acquire unique abilities and equipment. All the classic elements from the series that you have come to know and love are waiting! Embark of the adventure of a lifetime to help reforge the fate of Eorzea!

Role-playing (RPG)
Final Fantasy XI: Wings of the Goddess

Final Fantasy XI: Wings of the Goddess

Square Enix Product Development Division 3, Square Enix

Wings of the Goddess (アルタナの神兵 Arutana no Shinpei, lit. "Divine Soldiers of Altana") is the fourth expansion of Final Fantasy XI was announced on May 12, 2007 at the Square Enix Party event in Japan. The expansion shipped for PlayStation 2 and Xbox 360 on November 20; the PC version was delayed until November 21 due to manufacturing issues. The expansion went live and became playable on November 22, 2007. On November 20, 2007, Square Enix updated Final Fantasy XI in preparation for the expansion. This update included a new large-scale battle known as "Campaign" and various new spells and job abilities. The Dancer and Scholar jobs were introduced in the expansion, and their equipment known as "artifact armor" was released in the March 10, 2008, update.

AdventureRole-playing (RPG)