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Sonic Racing CrossWorlds: Season Pass

Sonic Racing CrossWorlds: Season Pass

Sonic Team, Sega

The Sonic Racing: CrossWorlds Season Pass includes: • Minecraft Pack – Steve, Alex, & the Creeper playable characters, the minecart vehicle, Minecraft World track, remixed Minecraft music, 6 Emotes per character, and additional sounds (Releasing Q4 2025) • SpongeBob SquarePants Pack - SpongeBob SquarePants and Patrick Star playable characters, the Patty Wagon vehicle, Bikini Bottom track, new original music, 6 Emotes per character, and additional sounds (Releasing Q4 2025) • PAC-MAN Pack - PAC-MAN and Team Ghost playable characters, the PAC-MAN Mobile vehicle, PAC-Village & Maze track, 6 Emotes per character, and additional sounds (Releasing Q1 2026) • Mega Man Pack - Mega Man and Proto Man playable characters, the Rush Roadstar vehicle, Wily Castle track, 6 Emotes per character, and additional sounds (Releasing Q1 2026) • Content Pack 5 - 4 Playable Characters, 1 Vehicle, 1 Track, 6 Emotes per character, and 8 Sounds (Releasing Q3 2026) • Content Pack 6 - 2 Playable Characters, 1 Vehicle, 1 Track, 6 Emotes per character, and 8 Sounds (Releasing Q3 2026) • Sonic Prime Character Pack - Playable Characters Rusty Rose, Tails Nine, Knuckles the Dread (Available on Launch) *Content contained in this Bundle will also be sold separately and released throughout the following 12 months after Launch.

AdventureRacingSport
Billy Hatcher and the Giant Egg

Billy Hatcher and the Giant Egg

Sonic Team, Sega

Darkness has fallen upon a once-magical land. An evil King who seeks to rule with an everlasting night has captured the creatures that inhabit this realm. Now, a young boy must use the powers of a legendary suit to control special eggs in order to restore light to the land. Gamers will collect magical eggs, use them to solve puzzles and nurture them with items found while exploring the world. Gamers will be able to hatch the eggs and discover magical creatures with a variety of skills, introducing a strategic planning element to the combat and puzzles. Players will explore massive, colourful environments, each with their own missions and secrets, and then defeat the evil boss of each stage. It's up to Billy Hatcher to return light to the land.

AdventurePlatform
Sonic Heroes

Sonic Heroes

Sonic Team, Sega

Sonic Heroes is an adventure and multiplatform video game in the Sonic The Hedgehog series, developed by Sonic Team and published by SEGA for the Nintendo GameCube, Sony PlayStation 2, Microsoft Xbox and Microsoft Windows PCs. The player races a team of series characters through levels to amass rings, defeat robots, and collect the seven Chaos Emeralds needed to defeat Doctor Eggman. This game differs from other Sonic games by allowing the player to take control of one of four teams, each with three characters, who each have unique abilities to use. The game received mixed reviews from critics but it performed commercially well, becoming a million-seller and making the best-selling lists for all three of its original platforms. Join Team Sonic, Team Dark, Team Rose and Team Chaotix in a multiplatform adventure! Run, Fly, use your Power, grind, swing through 7 different levels with unique paths, fighting evil and solving puzzles for each team.

AdventurePlatform
Sonic Mega Collection

Sonic Mega Collection

Sonic Team, Infogrames, Sega Corporation

Sonic Mega Collection is a video game compilation developed by Sonic Team and published by Sega in 2002 for the GameCube. The compilation contains twelve to fourteen games (depending on region) originally released on the Sega Genesis. Ten of the included games are installments of the Sonic the Hedgehog series, while the remaining two to four games are only related to the series through its publisher, Sega. According to the director, Yojiro Ogawa, the purpose of the compilation was to introduce younger players to the original games in the Sonic series. The games are played through a Genesis emulator developed by Sonic Team themselves. Outside of the games, the compilation includes Sonic-themed videos and illustrations, as well as high-resolution scans of the instruction manuals and Sonic the Hedgehog comic covers.

PlatformPuzzle
Sega Superstars

Sega Superstars

Sonic Team

There are a total of 12 different full games to play in the main mode of Sega Superstars: Sonic the Hedgehog – As Sonic runs down a round tunnel, he follows the position of the player's hand. Using this method, the aim of the game is to gather rings and Chaos Emeralds in order to obtain the highest score at the end of the game. It is much like the Special Stage on Sonic the Hedgehog 2, Sonic Heroes, and especially Sonic Rush. Samba de Amigo – Players choose a song, and then must hit 6 different targets around the screen as the 'beat balls' reach them in time with the music. Posing with hands over 2 of the targets, or holding one position until a trail of beat balls is complete, may also be required from the player. ChuChu Rocket! – Movement over a certain target on the screen will cause a bridge to raise, which the chu-chus then follow to the goal. The bridge also must be dropped at certain moments to prevent KapuKapus from destroying the score. Puyo Pop Fever – Differently colored puyos will fall from the top of the screen, and the player's body must be positioned to guide them into the corresponding pots and allow bombs to topple off the bottom of the screen. Crazy Taxi – Large movements and loud sounds must be undertaken to stop the Crazy Taxi and complete the level. Super Monkey Ball – The player must move their arms into different positions in order to guide the monkey ball around obstacles and towards the goal, picking up as many bananas as possible along the way. NiGHTS Into Dreams – NiGHTS must be controlled and navigated through rings, collecting chips along the way, by raising your arms into a 'flying' position and adjusting them along the way. House of the Dead – A multitude of different zombies must be attacked and defeated by hitting them. Innocent people who occasionally appear must also be avoided. Virtua Striker – As footballs drop from the top of the screen, the aim is to head them into differently colored and scored balloons on the opposite side of the screen in order to obtain the highest score. Virtua Fighter – Standing to one side, players kick and punch the corresponding attack prompts on the screen in order to defeat the opponent. Block and counter prompts also appear, and must be reacted to accordingly. Space Channel 5 – Different dance move combination must be remembered when shown by the Morolians, and then repeated in time to the music by hitting six different buttons on the screen. Billy Hatcher and the Giant Egg – By waving their hands over two different targets, players must move Billy and the egg around, and crush enemies and collect fruits along the way to the goal.

ArcadeSport
Christmas Nights into Dreams

Christmas Nights into Dreams

Sonic Team, Sega

The story of Christmas Nights follows Elliot and Claris during the holiday season following their adventures with Nights. Though they both enjoy the Christmas season, they feel as if something is missing. Finding that the Christmas Star that usually sits at the top of the Twin Seeds Christmas tree is missing, the pair head off to Nightopia to find it. There, they meet up with Nights again and re-explore Spring Valley, which has now been Christmas-ified due to the kids' dreams of the holiday season. The trio of heroes must now take down a revived Gillwing and retrieve the Christmas Star from his lair. The game uses the Saturn's internal clock to change elements of the game according to the date and time. In November and January, the title screen label "Nights: Limited Edition" is changed to "Winter Nights", with the lush greenery of the environment being replaced by white snow. During December, "Christmas Nights" mode is activated, resulting in further Christmas-themed alterations, such as item boxes becoming Christmas presents, Nightopians dressing in elf costumes, and Christmas trees replacing Ideya captures. The background music is replaced by an instrumental version of "Jingle Bells", as well as there being a "Christmas-like" rendition of the boss theme. During the "Winter Nights" period, the weather in Spring Valley will change according to what hour it is. Other cosmetic changes are visible on New Year's Day, and loading the game on April Fool's Day results in Reala replacing Nights as the playable character.

Platform
Sonic Adventure: Limited Edition

Sonic Adventure: Limited Edition

Sonic Team, Sega

The Limited Edition of Sonic Adventure was a pre-release version of the game distributed to stores and rental locations, it did not include any bonus content. History: The Limited Edition of Sonic Adventure was originally distributed to approximately 400 Funcoland locations as a disc-only release to be used in Dreamcast kiosks promoting the upcoming release of the console. These discs included a trimmed down version of the game based on the Japanese release and had saving and network connectivity disabled along with other minor differences; they were known to be buggy. Later, a variant of the release was distributed to Hollywood Video as part of a pre-release promotion in which the game could be rented along with a console before it’s official launch. This variant of the game allowed saving and included a case and manual. The disc, game manual cover, and spine of the case all state “Limited Edition” and the artwork differs slightly from the standard edition release. Due to it’s exclusive distribution through a rental chain many of the original game cases were lost or destroyed and replaced in whole or in part with cases or manuals from the standard edition release, also many discs were tagged with a “Hollywood Video” security sticker.

AdventurePlatform
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