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Developer: Sierra On-Line
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Mixed-Up Mother Goose

Mixed-Up Mother Goose

Coktel Vision, Sierra On-Line, Sierra Entertainment

This is an updated version of Roberta Williams' Mixed-Up Mother Goose. This version utilizes Sierra's SCI game interpreter and features enhanced graphics and sound. The gameplay remains the same as the previous version; all of the nursery rhymes in Mother Goose Land have become mixed up! Your goal is to set things straight by locating missing items for each of the fairy tale characters in the land. When wandering around the land you can talk to the different characters (each from a different nursery rhyme) to find out what item it is they need; for example, Little Bo Peep is looking for her sheep and Jack Be Nimble lost his candle stick. The items are scattered about the land, and when you locate one pick it up and return it to the appropriate character. When successful, the complete nursery rhyme will play with the lyrics appearing on screen. You can only carry one item at a time, so you may need to remember where you spotted or dropped items not being carried! Also, each time the game is played objects will be in a new location. Included with the game is a map of Mother Goose Land which may help you locate the different fairy tale characters.

AdventurePoint-and-click
King's Quest IV: The Perils of Rosella

King's Quest IV: The Perils of Rosella

Sierra On-Line, U.S. Gold

King's Quest IV: The Perils of Rosella is an adventure game in the King's Quest series. Players control Princess Rosella, daughter of King Graham, as she embarks on a quest to save her father's life and rescue a fairy kingdom. The game takes place in the land of Tamir, where Rosella must find a magical fruit to heal her ailing father while also helping the fairy queen Genesta reclaim her stolen talisman from the evil fairy Lolotte. Players navigate Rosella through various environments, solving puzzles and interacting with characters from folklore and fairy tales. King's Quest IV introduces real-time elements and day-night cycles to the series, affecting gameplay and puzzle solutions. The game expands on the series' narrative by focusing on a female protagonist and exploring new themes while maintaining the fantasy setting and puzzle-solving mechanics characteristic of the King's Quest franchise.

AdventurePoint-and-clickPuzzle
King's Quest VI: Heir Today, Gone Tomorrow

King's Quest VI: Heir Today, Gone Tomorrow

Revolution Software, Sierra On-Line, Activision

King's Quest VI: Heir Today, Gone Tomorrow is an adventure game set in the fictional Land of the Green Isles. Players control Prince Alexander as he navigates a series of diverse islands, each with unique themes inspired by various mythologies and literary works. The game begins with Alexander's shipwreck on the Isle of the Crown, where he discovers that Princess Cassima, whom he seeks, is being held captive by the scheming vizier Abdul Alhazred. To rescue Cassima and thwart the vizier's plans, Alexander must explore the kingdom, solve puzzles, and uncover secrets across multiple islands, including the Arabian Nights-themed Isle of the Crown, the Alice in Wonderland-inspired Isle of Wonder, and the mythological Isle of the Sacred Mountain. The game features a magic map for travel between islands and includes hidden areas that expand the narrative and gameplay possibilities.

AdventurePoint-and-clickPuzzle
King's Quest VII: The Princeless Bride

King's Quest VII: The Princeless Bride

Sierra On-Line, Activision

King's Quest VII: The Princeless Bride is an adventure game in the King's Quest series. The game features two playable characters: Queen Valanice and her daughter, Princess Rosella, who become separated in a magical realm called Eldritch. Players alternate between the two characters as they navigate through six chapters, each set in a distinct fantasy world. The story revolves around Rosella's unexpected journey to Eldritch and Valanice's quest to find her daughter, with both facing various challenges and encountering colorful characters along the way. King's Quest VII departs from the series' traditional art style, adopting a more cartoon-like aesthetic inspired by Disney animated films. The game incorporates point-and-click gameplay, puzzle-solving, and character interactions typical of the adventure genre, while expanding on the King's Quest universe with new locations and a focus on female protagonists.

AdventurePoint-and-clickPuzzle
King's Quest VIII: The Mask of Eternity

King's Quest VIII: The Mask of Eternity

Sierra On-Line, Imagineer, Activision

King's Quest: Mask of Eternity (also known as King's Quest VIII: The Mask of Eternity) is an action-adventure video game written and designed by Roberta Williams and released in 1998 by Sierra Studios, is the eighth, and at present remains the final, official computer game in the famous King's Quest series. It is the first and only game in the series where the main character is neither King Graham nor a member of his family, the first in the series to use a full 3D engine as opposed to the 2D cartoon or pixel style of the earlier games and the first to omit the sequel numbering system on box artwork and title screen, though references to it being the eighth game appear in the file structure and the game was marketed as KQ8 on the official website, interviews, and other places.

AdventurePoint-and-clickPuzzleStrategy
EcoQuest: The Search for Cetus

EcoQuest: The Search for Cetus

Sierra On-Line

In EcoQuest: The Search for Cetus, the player is cast into the role of Adam, the twelve-year-old son of the famous ecologist Noah Greene. One day, his father rescues a dolphin from an abandoned fish net. As Adam becomes more friendly with the creature, he is amazed to discover that the dolphin can talk! Adam finds out that his new friend is Delphineus, the messenger of the whale king Cetus. As a qualified scuba diver, Adam is chosen to venture into the underwater kingdom of animals known as Eluria, and help its inhabitants. The game's interface and basic gameplay are similar to those of other Sierra adventures: the player interacts with the environment by selecting icons that represent verb commands ("Look", "Talk", "Use", etc.) and applying them to objects or characters. Compared to most other adventure games by the same company, the difficulty level is lower, with the intention of making the game more suitable for younger players; for instance, it is impossible to "die" or get irrevocably stuck in the game. Despite its supernatural elements, EcoQuest contains educational material. The inhabitants of the deep see are realistically depicted, and there is plenty of information concerning their life habits, environment, and the threats posed to them by human beings.

AdventurePoint-and-click
Police Quest: In Pursuit of the Death Angel

Police Quest: In Pursuit of the Death Angel

Sierra On-Line

This enhanced remake of Police Quest has been completely re-drawn using 256-color VGA graphics. Instead of the text-based interface of the original version, the remake features icons corresponding to the commands Walk, Look, Touch, and Talk for interaction with the game world. The two versions also have some gameplay-related differences. The driving sequences from the original game have been simplified: the player is no longer required to physically navigate the car and input is limited to making the right turns while the car is driven automatically, and occasionally braking at stop signs. The mandatory poker mini-game during the final segment of the game has been made optional. A few puzzles have different solutions, though not all of those are simplified, and in some instances the puzzles have become more complex in the remake. Story-wise, the game remains the same for the most part, but it also includes re-written and additional dialogue not seen in the earlier version.

AdventurePoint-and-click
Disney's DuckTales: The Quest for Gold

Disney's DuckTales: The Quest for Gold

Incredible Technologies, Sierra On-Line, Walt Disney Computer Software

A money-making strategy game. Become the MacDuck the richest duck on the world. Your goal in this game looks simple : Making money. But to do so, you have to manage your cash, make good investments and of course look for treasures with your animated friends. Versions: - Amiga/DOS features copy protection in the form of a unique password system. When the game is booted up, you must use a key script (located in the game manual) to translate symbols on the screen. If you fail, you are identified to the game as a Beagle Boy invader, and it will send the user back to the DOS prompt to try again or shutdown the pc on Amiga version, and there is no way to play the game without deciphering the code. In at least the Amiga version of the game, a flying saucer can rarely be seen during the flight sequence. The condition which triggers the event is not known. - A version of this game was advertised for the ZX Spectrum, but was later canceled. - Although marketing materials for an Apple II port exist, there is no evidence that this version was ever published or sold.

PlatformPuzzle
King's Quest II: Romancing the Throne

King's Quest II: Romancing the Throne

Sierra On-Line

King's Quest II: Romancing the Throne is an adventure game in the King's Quest series. Players control King Graham, now ruler of Daventry, as he searches for a bride in the land of Kolyma. The game follows Graham's quest to rescue a maiden named Valanice, who is imprisoned in a quartz tower by an evil witch. Players guide Graham through various locations, solving puzzles and overcoming obstacles using inventory items and interaction with characters. The game world draws inspiration from fairy tales and folklore, featuring encounters with classic characters and creatures. King's Quest II expands on the gameplay established in the first game, offering a larger world to explore and more complex puzzles. As the second installment in the series, it continues the story of Graham and introduces elements that would become important to the broader King's Quest narrative, including the character of Valanice, Graham's future queen.

AdventurePoint-and-clickPuzzle
King's Quest: Quest for the Crown

King's Quest: Quest for the Crown

Sierra On-Line, Activision, IBM, Parker Brothers

King's Quest: Quest for the Crown is the first game in the King's Quest series. Players control Sir Graham, a knight of Daventry, who is tasked by King Edward to find three lost treasures to save the kingdom. The game takes place in a fairy tale-inspired world where Graham must explore, solve puzzles, and interact with various characters and creatures. Players navigate Graham through different locations, collecting items and using them to overcome obstacles. The game pioneered the graphic adventure genre, combining text commands with visual elements. As the inaugural title in the series, Quest for the Crown established many of the themes and gameplay elements that would become hallmarks of the King's Quest franchise, including its fantasy setting, puzzle-solving mechanics, and the character of Graham who would become a central figure in the series' lore.

AdventurePuzzle
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