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Wings of Glory

Wings of Glory

Origin Systems, Electronic Arts

Wings of Glory is one of the relatively few World War 1 flight simulators. It is played in 1st person, with 3rd person camera options and uses Origin's RealSpace Engine. In the main campaign, players start as a fresh rookie pilot, newly transfered to England. Players can have conversations with other pilots,check the kill board for the entire squadron or commence the next mission. Missions begin with a briefing explaining the objectives and then players are put in the front seat of their aircraft. They must take off, reach the appropriate waypoints, perform the objective and return home to land. All planes have a machine gun, of varying capacities , which fires in front of the plane. Some planes are also able to carry bombs. There is no radar or other detection method on the planes, so players must be alert to oncoming enemies.

SimulatorStrategy
The Ultima Collection

The Ultima Collection

Origin Systems, Electronic Arts, Locus

The worlds of Ultima await you in this special collection of 10 games designed by Richard Garriott, also known as Lord British, the creator of the Ultimate series. The Ultima Collection Includes: Utima I: The First Age of Darkness Ultima II: The Revenge of the Enchantress Utima III: Exodus Ultima IV: Quest of the Avatar Utima V: Warriors of Destiny Ultima VI: The False Prophet Ultima VII: The Black Gate Ultima VII Part 2: Serpent Isle Ultima VIII: Pagan Akalabeth * Bonus Software: Akalabeth. The first game Richard Garriott ever designed. Akalabeth became the catalyst that spawned 17 years of Ultima fantasy Role-Playing tradition. * Ultima Atlas This 16 page atlas is a complete compilation of the navigational maps originally packaged with each Ultima game. * Exclusive Interviews. These revealing never-before-seen interviews with Lord British, Richard Garriott's alter ego, offer a perspective on the Ultima series and a first look into the next game, Ultima: Ascension.

AdventureRole-playing (RPG)
Knights of Legend

Knights of Legend

Origin Systems

Knights of Legend is set in the fantasy land of Ashtalarea. The evil Pildar has captured the ruler of the land, known as the Duke, and a warrior named Seggallion, who has fought and defeated Pildar in the past. The player controls a party of adventurers whose quest is to rescue the prisoners, and eventually vanquish Pildar. The player can create a party of adventurers, choosing between the traditional races of humans, dwarves, and elves, as well as a new race called Keldar, who possesses the power of flight. The game world is explored from top-down perspective. Turn-based combat takes place on separate screens. The combat system in the game is quite complex, including various types of attacks, parrying and dodging, as well as the possibility of targeting individual body parts of enemies. The player also selects commands for a defensive round, trying to anticipate the opponent's move.

AdventureRole-playing (RPG)
Ultima: Warriors of Destiny

Ultima: Warriors of Destiny

Origin Systems, FCI

The Avatar, the embodiment of the Eight Virtues and the hero of Britannia, is called back to deal with a grave threat. Lord British, the country's benevolent monarch, has disappeared, and a man named Blackthorn has usurped his throne. The tyrant rules the land by enforcing the virtues upon the will of the people, corrupting their meaning in the process. His fundamentalist visions led him to create a police state, where failure to adhere to the virtues is punishable by death. Behind Blackthorn are the three Shadowlords, anti-thesis to the three principles of Truth, Love, and Courage. The Avatar must understand their meaning and origins, find a way to defeat them, rescue Lord British, and restore the former ethical principles of Britannia.

Role-playing (RPG)
Wing Commander II: Vengeance of the Kilrathi - Special Operations 1

Wing Commander II: Vengeance of the Kilrathi - Special Operations 1

Origin Systems

This time the fur really flies... If you thought you could snatch a few Zs after that victory at K'Tithrak Mang, you'd better look for another line of work! The cats are restless and rebellion is brewing throughout Kilrathi slave worlds. As a show of force, the Emperor plans a brutal assault on the rebel populations. Millions of lives are in jeopardy until you and the Special Operations team can blunt the attack. ...and cat-scratch fever isn't your only concern! After a mutiny aboard the TCS Gettysburg, its crew has turned to pirating the trade lanes and preying on Confederation ships. The felines are tough enough, but now you have to engage hardened joystick jockeys with the same combat training, weapons technology and leading-edge ships that you possess! Between the Imperial Kilrathi forces and the pirates aboard the Gettysburg, the balance of power is shifting...and not in the right direction. Still think you can handle it, flyboy? Launch into 20 non-stop missions with the most demanding dogfight scenarios in the award-winning Wing Commander series. Pilot the newly commissioned Crossbow, faster and more maneuverable than any other bomber in the Confederation fleet. Trade missiles, gunfire and insults as you engage relentless new enemies from Kilrah and the Confederation. Meet the brash Lieutenant "Bear" Bondarevsky, flying missions with him and other new Confederation pilots on your wing. Hear the anger, delight and anguish in transmissions form friendly and enemy pilots, with new digitized speech for the Special Operations (available only with Sound Blaster or 100% compatible sound board). Transfer the character you created in Wing Commander II and fly to greater glory. Not a complete game - you must own Wing Commander II to play Special Operations

Simulator
Wing Commander: The Secret Missions 2 - Crusade

Wing Commander: The Secret Missions 2 - Crusade

Origin Systems

The Secret Missions 2: Crusade, another exciting chapter in the saga of the Tiger's Claw! In this campaign, a huge Kilrathi fleet maneuvers toward a planet of peaceful primitive natives. After a Kilrathi renegade defects with the crew of a small destroyer, you'll fly one of their fighter ships in undercover missions. In these new secret missions, you must discover the truth behind the Kilrathi "holy war" before the Warriors of Kilrah can destroy you and the Tiger's Claw! - 16 new missions! Fight new Kilrathi opponents in a campaign that will challenge your piloting and tactical skills to the limit! - Battle against the Kilrahi Imperial Guard! These enemy elite pilots are smarter, more vicious, and even more skilled than the Kilrathi aces in the original Wing Commander! - Fly a captured Kilrathi starfighter! You'll pilot a modified Dralthi...only your superb flying skill will allow you to survive in combat against the alien enemy! - Stunning new graphics! New enemy ships! you'll duel against the Hhriss experimental Kilrathi fighter, and attack the Snakeir, the new Kilrathi strike carrier. - Two new wingmen, Doomsday and Jazz, will join you in your battles against the enemy pilots! - Transfer your character from the original Wing Commander game and Wing Commander - The Secret Missions module into this newest chapter of the continuing Wing Commander Story. - Fly any of the 40 original Wing Commander missions, in any order, with the "Mission Selector". Not a Complete game - You must own Wing Commander to play The Secret Missions 2: Crusade.

Simulator
Ultima VII: The Black Gate

Ultima VII: The Black Gate

Origin Systems

It has been two centuries since the Avatar last appeared in our good kingdom. Some have written that at last it is possible to interpret the tales of the Avatar as they should be, with the proper historical perspective. Some argue that as time moves on, the truth of what actually occurred will fade even further away and that we have a responsibility to preserve the legends as we now know them. However, most agree when it comes to a number of basic theories. While there are those who maintain that the stories of the Avatar are only myths, practically all credible scholars say that at least some elements of the Avatar’s tales are historical fact. In reality, one need look no further than the Isle of the Avatar to see very persuasive evidence that the Avatar did indeed exist - at least as a person if not as a spiritual being! It is most likely that there has been more than one Avatar. All of the writings insist that the Avatar who negotiated the peace between Britannia and the gargoyles is the one and same person who first appeared to vanquish the sorcerer Mondain those many years ago. While saying it is most unlikely, historians do not firmly deny the possibility of there having been only on Avatar. After all, our good sovereign monarch, wise Lord British, has himself displayed an amazing longevity! Whatever interpretation of history proves to be most accurate, it seems undeniable that the Avatar will not return to our fair kingdom. By all indications the age of magic is coming to an end. With the decline on reliability of mages, and with the kingdom turning away from the magical arts, it is doubtful that extreme danger - that which would require an Avatar’s aid to defeat it - will ever return to Britannia. And thankfully so. Upon us is the age of The Fellowship, in which one does not simply wait in anticipation for a heroic savior when a crisis occurs. In this less spectacular but more practical day, we are left to solve our problems with our own minds and our own will.

AdventureRole-playing (RPG)
Crusader: No Regret

Crusader: No Regret

Origin Systems, Electronic Arts

No Regret begins 46 hours after the events of No Remorse. The Silencer's escape pod is picked up by a freighter that is headed to the WEC penitentiary mining facility on the Moon, where political dissidents and Resistance members are held. The mining operation there is the key to destabilizing the entire WEC structure from within, and this is why Chairman Draygan himself is overseeing the program. The Resistance has also managed to install a cell on the Moon and is trying to delay the Di-Corellium extraction as much as possible. All the pieces are in place and it is up to you to make the first move - and the last one. Compared to its predecessor, Crusader: No Regret is much more straightforward, and with a higher emphasis on action. This is by no means a bad thing, because sometimes good old-fashioned shotgun diplomacy is the right solution to the problem, and the Silencer is an unquestionable expert in this field.

Shooter
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