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Wonder Momo

Wonder Momo

Namco, Namco Bandai Games

Wonder Momo is a loose parody of a typical Ultraman-style superhero series, and utilizing a then-rare female protagonist. When the game is first started, players are treated to a parody of the MGM logo featuring Momo instead of a lion and a "Modoki" instead of a mask. The game then cuts to a scene of a theater stage, where a play begins starring Momo, a young woman who gets super-powers. At this point the game puts the player in command of Momo. Rather than playing a hero who needs to save the world, the setting is that of a live stage show (set at the "Namco Theater"), and the player is actually controlling an actress who is merely playing the role of Momo/Wonder Momo. The game also features voice samples in Japanese. As Momo, she can only attack using kicks, and in doing so builds up her "Wonder" meter. When she touches a tornado icon, or spins around by herself, she can turn into Wonder Momo and can also attack using the Wonder Hoop, which can be reused as long as she is Wonder Momo. After the Wonder Hoop is thrown, she won't be able to throw anymore, while she'll have to wait for it to bounce back to her. She can also shoot small waves of energy in whichever direction she faces (while she is crouching), which is based on the similar move by the Ultraman characters. Her most powerful attack is the Wonder Typhoon - a more powerful version of her small energy wave attack which shoots numerous amounts of small energy waves towards the left and right sides of the screen simultaneously, while she is spinning. The game is notable for featuring some slightly risqué content for the time, in the form of fanservice (at Momo's expense). When Momo jumps, the player can visibly see her underwear. Momo also needs to be wary of photographers in the theatre audience, who are determined to get a peek under her miniskirt. If one is successful, Momo will get "embarrassed" (stunned) for a short period of time. Additionally, one of the images that appears on the theater curtain (at the beginning and end of some acts) is Momo wearing only a towel.

ArcadeHack and slash/Beat 'em up
Phozon

Phozon

Namco

The player must take control of the Chemic, a small black atom with red spikes which must adhere itself to passing Moleks (which come in four different colours: cyan, green, pink and yellow) in order to duplicate the patterns shown in the centre of the screen; if a Molek adheres itself to the Chemic incorrectly, the player must press the reject button to throw it away. The singular enemy in the game is the Atomic, a malevolent clump of balls which moves randomly around the screen, and will kill the Chemic if it merely touches it - however, the Chemic can counter-attack by adhering itself to a Power Molek (which are slightly larger than the regular Moleks, and first appear in the game's second world: once the Chemic has adhered itself to one, the adhered Moleks will spin around rapidly, and their speed will decrease to denote the nearing of the Power Molek's ending time limit). But the Atomic has a nasty habit of splitting up and reforming in order to cover more ground, and even the Power Moleks cannot match up to the Atomic's deadly Alpha- and Beta-Rays which can instantly cause them to float away (along with the regular Moleks) on contact; there are total of eighteen unique patterns which must be duplicated in the game, and every fourth stage is a "challenging stage" where the Chemic can fire yellow Moleks in four directions at the Atomic.

ArcadePuzzle
Donkey Konga

Donkey Konga

Namco, Nintendo

Donkey Konga is a GameCube rhythm video game starring the ape Donkey Kong, developed by Namco and published by Nintendo. Instead of the standard GameCube controllers, the game is intended to be played with a special controller called the DK Bongos that resemble two small bongo drums. Donkey Konga was developed by the same team of people who made the Taiko: Drum Master series for the PlayStation 2. The tracks include hits such as "Louie Louie", "We Will Rock You", "Shining Star", "Rock Lobster" and "Losing My Religion". There are tracks from the Mario series, the The Legend of Zelda series and other Nintendo related music. All regional variants of the game have differing track listings, and in the North American version of both games, almost all of the licensed non-Nintendo/traditional songs are shortened covers.

Music
Donkey Konga 3: Tabehoudai! Haru Mogitate 50 Kyoku

Donkey Konga 3: Tabehoudai! Haru Mogitate 50 Kyoku

Namco, Nintendo

Donkey Konga 3: Tabe-houdai! Haru Mogitate 50 Kyoku is a music video game in the Donkey Kong series developed by Namco and published by Nintendo. Before the second installment was released in North America, Nintendo and Namco had already started plans for the third game in the series, which, unlike the first two Donkey Konga games, was eventually released only in Japan in early 2005. Donkey Konga 3 features a total of 57 track (includes the all new track), over 20 track more than the first two games. 35 of these tunes are the usual classical, pop, and game selections, but an extra 21 tunes from Nintendo Famicom games are included. It also features features all new minigames. The title of "Donkey Konga 3 JP" was given in Super Smash Bros. Brawl.

Music
The Outfoxies

The Outfoxies

Namco

The gameplay has you thrown into a particular hitman's home turf and you must use every weapon imaginable as well as anything you can find in the environment (including the environment itself) to try to kill your competitor. Weapons can be typical like a rocket launcher or machine gun or absurd like a clown cannon or a bowl of hot soup. Despite dealing with a competition about murder, the game has a levity to it in all aspects. The levels are also a star part of this game as they are varied and, in many cases, will begin to collapse as time goes on. This means that if the player doesn't kill his competition in a set amount of time the level will literally start crumbling around you. The levels take place in various interactive locations, involving inside a plane, a moving train, an office building or even at the circus.

FightingPlatform
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