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Developer: Maxis Emeryville
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3 games
Darkspore

Darkspore

Maxis, Maxis Emeryville, Electronic Arts

Darkspore was a video game that borrowed creature editing technology from Spore. It was described as "a fast-paced, science fiction action-role-playing game in which the player battled across alien worlds to save the galaxy from the mutated forces of Darkspore". In addition to the creature editor, the game featured a unique squad-based mechanic, various multiplayer options, and a player versus player arena. The game was released in North America on April 26, 2011 for Microsoft Windows, and in Europe on April 28, 2011. EA seemingly has removed the store page of Darkspore from Steam, meaning any attempt to purchase it through Steam cannot be made. The game was later relisted with EA saying that they would continue to support for the game. Those who have purchased it prior to the page's removal still have the game and could play it until the servers were shut down permanently on March 1, 2016. The game is currently unplayable due to its DRM scheme requiring a connection.

Hack and slash/Beat 'em upRole-playing (RPG)
SimCity: Limited Edition

SimCity: Limited Edition

Maxis, Maxis Emeryville, Electronic Arts

SimCity is a city-building and urban planning simulation video game developed by Maxis, a subsidiary of Electronic Arts. Released for Microsoft Windows in early March 2013, it's the first major installment in the SimCity series since the release of SimCity 4 a decade prior. An OS X version is scheduled for release during Q1/Q2 2013. The game is considered to be a reboot of the SimCity series.Players can create a settlement that can grow into a city by zoning land for commercial, industrial, or residential development, as well as building and maintaining public services, transport and utilities. SimCity utilizes a new engine called GlassBox, allowing for more detailed simulation than previous games. Throughout its development, SimCity received critical acclaim for its new engine and reimagined gameplay; however, publications cautioned the game's use of a persistent internet connection, with which it stores saved games and allows players to share resources.

SimulatorStrategy