player.gg

Search games

Developer: Mattel Electronics
Sort games
40 games
1 / 2
Air Raiders

Air Raiders

Mattel Electronics

Air Raiders is an action game released for the Atari 2600 by Mattel in 1982. It received mixed reviews from critics. The player has the view of an airstrip as seen from the cockpit of a jet fighter. In order to start the launch, it is required that the player presses the fire button. When the player pulls back on the joystick, the jet fighter becomes airborne. A feature of the game includes a horizontal tilt that happens when the jet fighter turns to the left or the right for realistic simulation. The goal is to fire at enemy aircraft. The player also has to worry about not making a quick dive after an enemy craft that would lead to a crash landing. There is also a bar that is located on the width of the screen that allows the player to keep track of the horizontal position. It is important to stay out of heavy gunfire zones because it can lead to a nosedive crash. It is possible to pull out of a nosedive, but it would be a better idea for the player to avoid flak.

ShooterSimulator
Football

Football

Mattel Electronics

Football was released in 1977. It was labelled either Football or Football I (after the release of Football II). Early models of Football had an AC Adapter jack which was removed on later models (which would only run on batteries). First released in June of 1977 as the second game released by Mattel (Auto Race was the first) and sold through Sears. After less than 100,000 were made, Sears (using a computer model based on initial sales figures) determined that the games would not be big sellers, and most of the production for Football and Auto Race was stopped. Within 6 months, it became obvious to Sears that their prediction was wrong, and production was started up again and reached previously unknown levels! (Reaching as many as 500,000 units a week by mid-February, 1978).

Sport
Tower of Doom

Tower of Doom

Mattel Electronics, INTV Corporation

Tower of Doom is a single-player, Dungeons & Dragons-inspired title created exclusively for the Intellivision. Choose from 10 different character classes, each with its own strengths. 7 different quests are available for play, with the harder quests featuring randomized maps and magic item effects. After choosing the quest to embark on, players will then control their character using a top-down view of the section of the dungeon they are in, the corridors and rooms being drawn on-screen as they explore them. Also to the player's disposal is a display of the character's inventory which can be utilized at any time, and an on-screen map of the entire dungeon. Encountering a creature will initiate a battle screen at which time players can fight the creature or attempt to bribe it with items they have discovered. Magic items and traps can also be found in the dungeon, each having unique effects on the player.

Role-playing (RPG)
Astrosmash

Astrosmash

Mattel Electronics, Sears, THQ Wireless, Microsoft Game Studios, Digiplay

In Astrosmash you control a laser canon at the bottom of the screen; your goal is to earn as many points as possible by destroying the various incoming meteors, bombs, and other objects. Points are earned for destroying objects, while points are lost for letting them get past you. Meteors are the most common item you need to defend yourself against. They come in various sizes and colors, and some even split into two smaller meteors when shot. Mixed in with the meteors are white spinning bombs. While letting a meteor get past you will only lower your score, you have to shoot the spinners. If one gets past, you will lose a life. On the more difficult levels, ufo's and guided missiles will also appear occasionally and attempt to destroy your canon.

ArcadeShooter
1 / 2