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Developer: Locomalito
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Maldita Castilla EX: Collector's Edition

Maldita Castilla EX: Collector's Edition

Locomalito, Limited Run Games

The tears of a young witch have been turned by a demon into a key that opens up a gateway for the evil in this world. The King Alfonso VI of León has gathered his loyal knights to get to Tolomera del Rey and finish the nightmare using the power of the Witch’s tears. Banish the zombies and demons that entered the Kingdom of Castile with Don Ramiro, the loyal King’s Knight, and his friends. For that, you will use a different range of weapons to defeat your enemies through the cursed lands of Tolomera, in a pure classic arcade action style. The Cursed Castilla EX: Collector's Edition includes: - Cursed Castilla physical game for the Nintendo Switch - Reversible cover - Full-color game manual - Complete original soundtrack - Arcade cut-out with 3D screen - Revised "Making Of" book - Keychain - Sticker

AdventureArcadeIndiePlatform
The Curse of Issyos

The Curse of Issyos

Locomalito

The epic quest of a fisherman to save his daughter from the Hades The plot: Defkalion was fishing on a quiet blue sea when he heard the voice of the Goddess Athena. Hurry up, she said, the isle of Issyos has been cursed by the Olympus. And so, fearing for his daughter and only family left, the fisherman sails back to his home, where the adventure is about to begin. The game: The Curse of Issyos is a retro styled action platformer with nothing but the usual in an old 8 bit game: a bunch of enemies and bosses, both straight and exploration levels, some secrets to discover and a background story of Greek myths. It doesn't try to mimic a retro system in particular, but it is coherent with it's own limitations in the use of colors, sprites and chip sounds. The soundtrack has been composed by Gryzor87 using Pixel Amaya's PX Tone. Influences: The movies of the special effects titan Ray Harryhausen and 8 bit games like Vampire Killer, Rastan, Kenseiden, Rygar or Ninja Gaiden. Personal note: I've been a fan of Greek mythology since my childhood. I started this game in 2010, but the project was frozen a few months later when I started Maldita Castilla. Then, after five years the time has come for it to be finished. Key features Look and feel of a console game from 1987-1988. 7 levels, 9 bosses and more than 40 enemies. Around 45 minutes of gameplay length. A secret level that can change the ending. Based on Greek Mythology.

AdventurePlatform
Gaurodan

Gaurodan

Locomalito

Gaurodan, the bird of thunder is reborn! Long forgotten is the legend of Gaurodan, the bird of thunder, and his fight with Guayota, the fire beast. But now mankind has discovered the egg of Guayota within Mount Teide, and it is only a matter of time until Gaurodan returns from the sky to fight the beast and punish us for awakening his ancient enemy. Fly around the Canary Islands as Gaurodan, and destroy cities, armies and colossal creatures in your path throught this frantic shmup, created for the lovers of classic games that require mastering. You'll need some mastering to play this game because controls are not the usual: you have two buttons to shoot air-air and air-ground, and you can't stop moving in the air. Guarodan is inspired by early titles like Defender, Choplifter or Sky Kid in terms of gameplay, and has a similar production style to other arcade games like Commando, Gyrodine or 1942.

Shooter
L'Abbaye des Morts

L'Abbaye des Morts

Locomalito

In the 13th century, the Cathars, clerics who preached about the poverty of Christ and defended life without material aspirations, were treated as heretics by the Catholic Church and expelled out of the Languedoc region in France. One of them, called Jean Raymond, found an old church in which to hide from crusaders, not knowing that beneath its ruins lay buried an ancient evil. Faith will be your only weapon in this platformer styled like a ZX Spectrum game. Black backgrounds, 1 color sprites and 1 bit sounds are a proper fit for a raw story. The lack of details turn on the player's imagination, creating a unique experience for each player. *Look and feel of a ZX Spectrum game *23 screens to explore *Riddles and hints to find items *Around 30 minutes of game length (once fully mastered)

AdventurePlatform