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Developer: Little Worlds Studio
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9 games
Tomb Raider: The Action Adventure

Tomb Raider: The Action Adventure

Little Worlds Studio, Bright Entertainment

Tomb Raider: The Action Adventure is an interactive movie based on Tomb Raider: The Angel of Darkness. The game does not only feature the same story line as that game, it is entirely built around video footage of it. Therefore the player sees Lara from a third-person perspective like in other games in the series as she runs, jumps and climbs around the levels, but for most of the time there is no control over her movement. At certain times the video stops and the player gets to choose what Lara should do next. The game is mainly controlled with the remote control's arrow buttons which are context sensitive depending on what Lara has around her. What each button does in a situation appears on the screen. It can for example say "jump", "climb stairs" and "open door". Some commands lead to progress through the game, while others lead to a Game Over screen. Some might be harder, but will make the player earn points, for example when choosing to explore when short on time. When enemies appear it is often possible to choose between shooting or doing a stealth attack. Some puzzle-solving exists as objects are picked up and then have to be used at the right location. In some situations a "play safe" option can be chosen. It is essentially a skip feature where Lara will automatically solve the problem.

Super Teacher: The Crazy School

Super Teacher: The Crazy School

Little Worlds Studio, Nobilis

In this game, players take on the role of a teacher of 8 different students. Player can choose to be either a male or female teacher. As the teacher, players have to schedule two classes a day for four days a week, with the school subjects of things like math, history, and gym classes for the students to attend. The classes play out as mini-games. For example, the math class makes the player draw over writing on a chalk board and judges the player on the cleanliness of their steadiness with the chalk. Another mini-game will have players navigating their way through a food fight in the cafeteria. The goal of the game is to have the teacher keep both their teaching skills as well as their popularity levels among the students high. This was intended to release in North America as "Jungle School", be was eventually cancelled.