player.gg

Search games

Developer: Konami
Sort games
1214 games
43 / 51
Doctor Lautrec and the Forgotten Knights

Doctor Lautrec and the Forgotten Knights

Konami, Winkysoft

Enter 19th century Europe and the world of Doctor Jean-Pierre Lautrec. He's a brilliant, eccentric, sarcastic professor with few friends but a healthy obsession for solving mysteries. One day, a woman named Marie visits Lautrec bearing a curious gadget. The mysterious map that the gadget displayed seemed to point the way to a fantastic hidden treasure belonging to Louis XIV of the House of Bourbon, a dynasty that had collapsed a century earlier. As they search for the treasure, they find themselves targeted by a mysterious man named Vidocq. They are blocked at every turn by the Knights of the Iron Mask, a mysterious group of men with iron masks and claws. Work as Doctor Lautrec, aided by his perky and emotional sidekick Sophie, to unlock the mysteries within and search for the lost treasure of Louis XIV. Search for clues, solve puzzles to unlock new mysteries and gain more information as the quest continues. The story is told in both 2D and uses the power of the Nintendo 3DS in 3D to enhance game play giving gamers the ability to look around for clues like they're in the game. Immerse yourself in the world of Doctor Lautrec where mystery and adventure can be found around every corner.

Adventure
Ganbare Goemon: Kuru Nara Koi! - Ayashi Geikka no Kuroi Kage

Ganbare Goemon: Kuru Nara Koi! - Ayashi Geikka no Kuroi Kage

Konami

Ganbare Goemon: Kuru Nara Koi! - Ayashi Geikka no Kuroi Kage is a Ganbare Goemon game released for the PlayStation on December 23, 1998. Developed and published by Konami in Japan. It was released alongside Goemon's Great Adventure for the Nintendo 64. It was the second game in the series released for the PlayStation and also the second game in 3D, following Mystical Ninja Starring Goemon. The game plays from a top-down view and introduces a kick move to each character's repertoire of techniques.The game is played from a semi-isometric, fixed third person perspective, within a fully polygonal engine. Levels are divided between platforming stages and neutral zones in which you can talk to characters, buy items, etc. As in other Ganbare Goemon games you have to use each character's individual skills to complete specific objectives in order to advance the game's plot, and each character now also get their "impact" giant mecha, which they must use in specific sequences. Combat has been revamped in order to include a fighting game style combo system, and as par for the series, numerous minigames are sprinkled in the game between stages and in special locations.

Adventure
43 / 51