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Aero Blasters

Aero Blasters

Kaneko

Aero Blasters: Trouble Specialty Raid Unit is a 1990 horizontally scrolling shoot 'em up video game developed and published by Kaneko and licensed to Namco. The game was originally released in the arcades in 1990 and was subsequently released for the PC Engine/TurboGrafx-16 (as Aero Blasters) and Sega Mega Drive/Genesis (as Air Buster in North America) in 1990 and 1991 respectively. In Aero Blasters, the player controls a fighter jet also designed for space travel and shoots enemies, collects power-ups, and defeats bosses to advance levels. As a console game, Aero Blasters had the distinction of being two player simultaneous, which was rare among side scrolling shooters on home consoles at the time; all games in the Thunder Force, Gradius, and R-Type series were only 1 player on the home consoles.

Shooter
Silhouette Stories

Silhouette Stories

Kaneko, GungHo Online Entertainment

Silhouette Stories is a spinoff of Kaneko's Gals Panic series, removing the nudity but adding light visual novel elements. The player chooses one of 12 locations, where they find one of the possible female matches. Depending on the player's choices in the dialogues, and their performance in the stages, each girl's story will branch in different ways. However, the player must reach all possible endings with a girl, including the bad ones, before their true "happy end" will be unlocked. The gameplay itself is a basic QIX variant, where the player must use their cursor to capture the glowing silhouette of the female character without being hit by enemies. Several items will also appear to aid the player, such a speed booster, and a time stop. Each stage also has a random objective such as "collect every item" or "get 30% in one capture". Failing to complete the objective does not necessarily mean game over, and in many cases will result in a different story branch. Images from completed stages can be freely viewed from an in-game gallery, and completing all of a girl's story paths will unlock a bonus dress-up mode for that character where the player can swap out different outfits.

ArcadePuzzle
DJ Boy

DJ Boy

Kaneko, Sammy, Tec Toy

DJ Boy, also known as DJ Kid, was designed as a standard side-scrolling beat'em up game partially based on the hip-hop culture of the U.S. cities. What made the game unique at the time was the fact that many of the characters rode around on roller skates rather than walking or running. DJ Boy skates across various stages and utilizes hand-to-hand combat moves in order to defeat opponents, culminating with a battle with a boss at the end of each level. Along the path, the player also encounters prizes, which then can be used later to purchase Power-ups from a store located at the end of each level (in the home version, the arcade simply tallied these as points). In the console versions of the game, as another game, River City Ransom, the "prizes" consist of coins that are dropped by defeated enemies, or food items like burgers that restore health.

FightingHack and slash/Beat 'em up
Star Parodier

Star Parodier

Kaneko, Hudson Soft, Konami

Star Parodier is a vertical scrolling shooter, much like the Star Soldier games, and features many of the same conventions, such as collecting power-ups to upgrade the player's weapons, and facing several bosses and minibosses as they progress through the game. The game also features the 2 and 5 minute high score time attack modes seen in previous games. However, in parodying the hard sci-fi atmosphere of the Star Soldier games, Star Parodier takes a light hearted approach by featuring cute, cartoonish graphics and toning down the violence (for example, defeated enemies wave white flags in surrender). The players choose from one of three craft to play as in the game: the Paro Ceaser from Star Soldier, a giant flying Bomberman or an anthropomorphic PC Engine console that shoots HuCards and CD-ROMs at enemies. The game was originally only released in Japan, though it was also intended to be released in North America under the name Fantasy Star Soldier.

Shooter
Shogun Warriors

Shogun Warriors

Kaneko, Sammy

Shogun Warriors plays similarly to some other 2D versus fighting games during its release, which the player's character fights against his or her opponent in best two-out-of-three matches in a single player tournament mode with the computer or against another human player. It is controlled with an 8-way joystick and 4 buttons that perform weak and strong versions of punches and kicks. In one player mode, after selecting a character, the arcade randomly selects an opponent. The opponent order goes randomly and always leaves the last four bosses in a certain order. Some characters stabbed by ones armed with katanas or other sharp weapons can cause blood to spurt out, which became popularized a few months later by Midway's Mortal Kombat. The main unique feature of Shogun Warriors is its "grabbing system". When the player is grabbed by the opponent, the grabber must move the joystick left and right to make it more difficult for his opponent to escape, while the one being grabbed must rapidly press any or all buttons to make it easier to escape.

Fighting
Jackie Chan in Fists of Fire

Jackie Chan in Fists of Fire

Kaneko

Jackie Chan in Fists of Fire is an upgraded version of The Kung-Fu Master Jackie Chan. It adds a desperation move system, an improved combo system with a special combo counter above the lifebars that records the highest number of combos during a match, and an "escaping" feature where players can struggle out of combos or stand up as fast as possible by rapidly moving the control stick and tapping the buttons simultaneously. Fists of Fire also makes all three versions of Jackie Chan into playable characters expanding the roster up to nine playable characters, and makes adjustment to the character balance by strengthening and weakening the statistics of certain playable characters from the first game, while adding and removing a few moves to some of them.

Fighting
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