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Developer: James Wickstead Design Associates
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16 games
Star Wars: Return of the Jedi - Death Star Battle

Star Wars: Return of the Jedi - Death Star Battle

James Wickstead Design Associates, Sinclair Research, Parker Brothers

Return of the Jedi: Death Star Battle is a Shoot 'em up video game published by Parker Brothers in 1983 for various Atari platforms and in 1984 for the Sinclair ZX Spectrum. It was the first released video game to be based on the movie Return of the Jedi. In the game, the player controls the Millennium Falcon with the aim of destroying the second Death Star. The game is split into two stages. In the first, the player must shoot enemy TIE fighters while waiting for an opportunity to pass through an energy shield. In the second stage, the player must shoot at parts of the Death Star until there is a clear path to the reactor. Once the reactor has been destroyed, the player must survive the resultant explosion. Once these objectives are completed, the game begins again in a new round with greater difficulty.

ArcadeShooter
Commando Raid

Commando Raid

James Wickstead Design Associates, U.S. Games, Carrere Video

You are in defense of your buildings which have come under attack by android commando raiders. Without warning they appear, intent on capturing your buildings and destroying your gun emplacement. First the troop carrying helicopters fly in dropping android paratroopers to test your defenses. Soon the sky is filled with fluttering helicopters and wave after wave of android paratroopers. They must be destroyed! Each paratrooper allowed to land on a building destroys a portion of that building. If three paratroopers land on a building. It will be totally destroyed and must be considered under commando control. Worse still, the androids can now tunnel towards your gun emplacement. Each paratrooper who lands on that building expands the tunnel. If they are not stopped, they will plant an explosive charge under the gun. In the midst of the battle, an aircraft may appear. It will drop a devastating bomb which can destroy all buildings and the gun emplacement. You must shoot it down or at least shoot the bomb it drops. If you miss, its back to basic training!

ArcadeShooter
Sneak 'n Peek

Sneak 'n Peek

James Wickstead Design Associates, Carrere Video, U.S. Games

Sneak'n Peek is played in and around a spooky old house with a large yard and three weird rooms. Each room, including the yard, is a separate scene: - a living room - a pink bedroom - a blue bedroom - the yard Each scene contains up to five hiding places. That makes a total of twenty hiding locations. Some of them are in really strange places, and some of the locations can change depending on the level you select. GAME 1: One Player Game - Fixed Hiding Places - Computer Hides GAME 2: Two Player Game - Fixed Hiding Places - Players Both Hide GAME 3: Two Player Game - Variable Hiding Places* - Players Both Hide GAME 4: Two Player Game - Fixed Hiding Places - Computer Hides * Game 3 fixed hiding places and 2 variable hiding places. The 2 variable hiding places can change from their standard positions to new positions in the same scene. They change every time a player enters the scene to hide.

AdventurePuzzleSimulator
Name This Game

Name This Game

James Wickstead Design Associates, U.S. Games, Carrere Video

You have discovered a long-sought-after buried treasure, and just when you thought you have discovered a long-sought-after troubles were over, things get really tough! There's a persistent shark who thinks that the treasure belongs to him, and he is after you! As if that were not enough to contend with, there's a big old octopus sitting right above your trove who keeps reaching down to check things out. There you are, shooting at the shark, fighting off the octopus tentacles, and you realize your oxygen supply is running low. Your partner, in the boat, keeps dropping you a line, and you better run over and fill up. It is not going to be easy to hold on to your treasure now that you've found it, but we're sure you are not going to give it up without a fight.

ArcadeShooter
Pursuit of the Pink Panther

Pursuit of the Pink Panther

James Wickstead Design Associates, Probe 2000

Pursuit of the Pink Panther was based off the famous cartoon series and inspired by the Pink Panther movies starring Peter Sellers as inspector Clouseau. This game actually started out life as Trail of the Pink Panther by U.S. Games (based on the then current movie), but when U.S. Games went out of business they sold the rights to North American Phillips (NAP) who decided to release their own version of the game through their Probe 2000 division. It is unknown if any work was already done on the U.S. Games version or if any of those ideas were used in the Probe 2000 version of the game. Although Pursuit of the Pink Panther was heavily marketed at the June 1983 CES, it was never released, most probably because the special RAM/ROM chip that NAP used to squeeze all the graphics and gameplay elements into the game couldn't be reliably manufactured. When the first batch of chips came back defective from the manufacturer NAP decided to cancel the game rather than try and find a new source for the chips. The crumbling game market at the time was also a big factor in choosing not to go forward. Description: 'Players control the Pink Panther as he sneakily makes his way through several screens, attempting to outwit the Inspector. For his final challenge, he must dangle from a swinging rope, steal the famous Pink Panther diamond and escape unnoticed.'

Arcade
Word Zapper

Word Zapper

James Wickstead Design Associates, U.S. Games

Word Zapper is a one or two-player, full color, action game with 24 variations, designed to be played on the ATARI (R) Video Computer System (TM) or Sears Video Arcade. The Joystick Controller links you with a most profound vehicle of amusement, the rotary wing Word Zapper. It is armed with vertical and horizontal firing lasers and capable of incredible maneuverability. Opposing you is the Scroll -- a diabolic device designed to wear out the wrist an boggle the mind. The Scroll parades the alphabet across the screen, taunting you to duplicate a word or scrambled letters flashed at the bottom of the screen. You must shoot each letter in perfect order, and you must match three words or letter combinations within 99 seconds. Sounds easy? Wait until you meet the Scroll's friend, the Asteroids.

ArcadeShooter