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Tokyo Xtreme Racer: Zero

Tokyo Xtreme Racer: Zero

Genki, Crave Entertainment

Tokyo Xtreme Racer Zero is a racing game developed by Genki for PlayStation 2. Despite its name, it is set between Tokyo Xtreme Racer 2 and Drift, and has enhanced sound and graphics. The game was released in Japan as Shutokou Battle 0, but was also a release in North America. The game was released in a PAL version in Europe and Australia under the title Tokyo Xtreme Racer (not to be confused with the Dreamcast title of the same name). This is the first game in the series that has been released on a platform other than the Dreamcast. Zero was originally to be released on the Dreamcast but was then canceled and moved to the PlayStation 2. The Tokyo Xtreme Racer series has produced a total of six games, the first four being U.S. localizations of the first four Shutokou Battle series games and the final two being U.S. localizations of the first and third Kaido Battle series games.

Racing
Tokyo Xtreme Racer 2

Tokyo Xtreme Racer 2

Genki, Crave Entertainment, Ubi Soft Entertainment

The thrilling followup to the original, Tokyo Xtreme Racer 2 improves in all fronts. With more road to drive on, rivals to fight, and cars to master, this entry offers everything and more. In the game, you race around the streets of Tokyo at night in an almost seamless experience, from cruising around, to joining a race, to cruising again. Flash your headlights when tailing a rival to incite a race, and after a short cinematic, you're both off. To win a race, you need to take down your opponent's power meter, while keeping yours intact. It decreases when hitting objects, and, more importantly, in last place. The game is less focused on the realism of a racer, but still takes into account a good amount of customization, from upgrades to tuning. Since you'll be driving the car almost constantly, its best to have your own personal vehicle. The roads you drive on start out limited, but expand as you dive deeper and deeper into the game. Don't expect to go without memorizing the tracks; in order to beat the best, you need to make Tokyo your home.

Racing
Bakutou Dochers: Bumps-jima ha Oosawagi

Bakutou Dochers: Bumps-jima ha Oosawagi

Genki, Bullet-Proof Software

Bakutou Dochers is a Japan-only action game for up to four players. It superficially resembles Hudson's Bomberman series, with its top-down grid stages and chaotic gameplay, but rather than leaving bombs and waiting for them to explode, the player can shoot energy at blocks and each other. The goal is to sneak up behind the opponent and shoot them before they can reciprocate. Various power-ups may appear after destructible blocks are removed, which can give the player an edge or, in the case of the ? icon, a possible random negative effect like reversed controls. There are also wandering monsters that can cause damage to anyone they come in contact with. Every combatant has a health bar which depletes at a rate dependent on the attacks they are getting hit by. The single-player mode involves fighting through various worlds and removing all enemy combatants from the field to progress.

Puzzle
Tokyo Xtreme Racer Drift

Tokyo Xtreme Racer Drift

Genki, Crave Entertainment

This fifth installment in the Tokyo Xtreme series, focuses more on the "drifting" style of racing and has two different distinctive challenges of racing included in the game. Players can race professionally during day races, earning money to upgrade their cars and try to get the big sponsorships. During night races, players can race for pride, along with the ability to bet money and even car parts. Players will race in the scenic mountains of Japan, in real life courses on uphill and downhill races and even during varying weather and seasonal conditions, effecting the handling of the cars as they would in real life. There is also a rivalry battling system in the game, making the races more dangerous as opponents try to stop them at all costs. It also features real licensed high-end vehicles such as Nissan, Toyota, Subaru, Audi, Alfa Romeo, Mini, Volkswagen among many others.

Racing
Shutokou Battle '97

Shutokou Battle '97

Genki, Imagineer

This is the Japan-exclusive Saturn port of Tokyo Highway Battle for the Playstation, where the player took control of 12 different cars and 60 different parts and upgrades available to choose from. There are a variety of tracks to choose from, all recreated to resemble actual Tokyo roads and highways and featured the "Drift" button that allowed the player to take a turn faster. Players can also earn points through this action as well as from winning races to upgrade their car and go head-to-head against the computer or against three CPU opponents. Keiichi Tsuchiya, a racing champion from Tokyo and Masaaki Bando, a top automotive expert from Japan both lent their expertise to the game to ensure authentic handling and physics for each vehicle that was rendered in the game.

ArcadeRacing
Highway 2000

Highway 2000

Genki, Natsume Inc.

Rev up for the road race of the century! Highway 2000 delivers driving excitement with all cylinders firing! Fly through five harrowing highway courses with your choice of three high-performance racing machines - the speed and handling of the Mad Viper, the awesome acceleration of the Dark Nebula and the stick-to-the-road grip of the Rapid Fire. Slide with all four wheels into a hairpin curve. Negotiate treacherous tunnels, narrow bridges and heavy highway traffic. Challenge a fellow racer to a winner takes all split-screen barn burner! You can see the action from above, from the road or your driver's seat. It's your road! Get out onto the highway and go! This is the Australian/European version of Wangan Dead Heat, released in Japan. This version cut all of the content relating to wooing women in the career, a large part of the Japanese release. It is a spin-off of Genki's Shutokou Battle racing series.

ArcadeRacing
Spectrobes: Origins

Spectrobes: Origins

Genki, Disney Interactive Studios

Spectrobes mixes monster battling with a real-time action RPG experience, so you'll not only be managing which critter is out on the field and attacking, but also running your main character around and participating in combat the feels like a mix between classic action battle mechanics and something like Monster Hunter lite. Different weapons allow the human leads to change up styles and elemental attacks, so you can have a leaf-based blade, an electric gauntlet, ranged cannon weapons and heavier bashing melee attacks. As you progress through the game not only will your Spectrobes gain levels, but your humans will as well. It's a constant balance of progressing not only your main character, but also all of your monsters too. Tie in a search and excavate system for finding new fossils with new Spectrobes and you've got a mechanic that is addicting enough to keep the experience moving; even if the levels themselves aren't always the most inspired areas to trek through.

AdventureRole-playing (RPG)
Grimms Notes Repage

Grimms Notes Repage

Square Enix Business Division 9, Square Enix Business Division 11, Genki, Flero Games, Square Enix

A Mobile Action RPG published by Square Enix. The game's title was changed to Grimm's Notes Repage in January 2018 alongside a major update that added a new storyline and characters. Almost all account information was retained after the update, an exception being the old story content was only available at the normal difficulty setting. The game was launched globally in March 2018 by the Korean publisher Flero Games but that version was shutdown in January 2019. The Japanese version of the game is being shutdown at the end of April 2020 but the final scenario release will be in mid-march. Instead of being removed from appstores the game will be updated to remove the online/gameplay features, allowing it to continue as a free app that allows players to read through the game's scenarios and will have a gallery feature to view characters.

AdventureRole-playing (RPG)
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