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NHL 2000

NHL 2000

EA Canada, EA Sports

You can choose from all of the NHL teams, including the expansion Atlanta Thrashers. Play an Exhibition game to work on your tactics and strategies, and when you are ready for long-term competition, try to endure an 82-game Season, or just skip straight to the Playoffs. While in the game, you will have to learn when to make line changes and determine when it's a good time to pull the goalie. In addition to these tactical decisions, you must also deal with penalties and infractions including offsides, two-line passes, and icing. However, you can customize the game by turning off certain rules and setting the referee's strictness. In addition, there are three different difficulty levels. Will you be able to claim the Stanley Cup? The only way to find out is by playing NHL 2000.

PlatformSimulatorSport
NHL 2001

NHL 2001

EA Canada, EA Sports

In NHL 2001, there are five primary game modes: exhibition, season (where players can take a team through a full season and act as the team's general manager), tournament (involving up to 16 teams), playoffs (also a 16 team format), and shootout (where gamers play out the tie breaker format used in international hockey). Outside of the season and playoff modes, NHL 2001 allows gamers to use a total of 18 international teams and four all-star teams. Several new features have been added to the mix including "Big Hit" and "Big Shot" buttons for enhanced gameplay. Also new to gameplay is "The Momentum Meter," where a team's performance is affected by the game's momentum. Finally, similar to the Madden Challenge offered in EA's football title, NHL 2001 offers NHL Challenge Mode. Here, players are rewarded points for achieving certain tasks during gameplay. These points can then be used to enhance the abilities of created players.

SimulatorSport
NHL 98

NHL 98

EA Canada, EA Sports

NHL 98 features much faster and refined gameplay (now using four action keys instead of two, removing the need to double-tap to perform some actions), along other new features such as "in-the-fly" tactics developed by Marc Crawford, then manager of the Colorado Avalanche and new commentary lines from Jim Hughson and Darryl Reaugh and a re-worked interface. Graphics are improved from the previous version with the players being less angular, and thanks to 3Dfx support, with less pixels showing in the textures. The in-game presentation follows a TV-style script, zooming in players while displaying stats during clock stoppages. As far as game modes go, in the year of the first Olympic Tournament with professional players, NHL 98 introduced the first real international competition, with 18 International teams to choose from. Other game modes include Season (option to pick between 25 or 82 games) and Playoff (best of 1, 3, 5 or 7 matches) and a Penalty Shootout mode.

SportStrategy
The Need for Speed

The Need for Speed

EA Canada, Electronic Arts

Welcome to The Need For Speed racing game. Here you'll find spine-tingling action coupled with awesome graphics. As you race down an alpine road in your choice of eight high performance cars, you'll be amazed by the detail and realism. The sophisticated physics model recreates the feel of the cars themselves; you'll notice the difference in handling, breaking and just plain power. Plan your strategy for each track, there are six to choose from during regular play, and each demands a different style of driving. There's also a bonus track if you win the Tournament. There are four game modes to try, with an option to compete against another driver over a modem. With different cars, different tracks, and different styles of racing fueling your need for speed, you'll find your addiction growing to a fewer pitch. No need to worry, when you crash and burn in the game, there's always another day.

RacingSimulator
Need for Speed: High Stakes

Need for Speed: High Stakes

EA Canada, Electronic Arts

Just like its predecessors Need for Speed: High Stakes is an action racing game with a wide selection of exotic sports cars and many different types of tracks. The trademark Hot Pursuit mode game mode from the first game in the series is still present, where players race opponents on tracks filled with regular traffic and police cars that chase the racers. The classic pursuit mode is extended with two additional modes: Getaway and Time Trap. In Getaway the player needs to shake off the police in a set amount of time, or playing as the police trap a speeder before time runs out. In Time Trap an entire race needs to be completed before time runs out, or as the police all speeders need to be arrested. There are minor differences between the two platforms for this game mode, regarding spike strips, road blocks, and back-up. The latter for instance is unique to the PlayStation version. The Pursuit mode is available in multiplayer as well and players can take different sides or race together. It is the first game in the series to introduce a Career mode with a set of challenges. Beating these is rewarded with trophies for unlocks, and money to spend on new cars, repairs and upgrades. In the PlayStation version the Career mode is split up into two different sets of challenges: Tournament (required races) and Special Event (optional races). High Stakes in the title refers to races where players bet their cars. In the PC version these are a part of the Career mode when the player owns more than two cars. In the PlayStation version two players can insert their memory cards and race against each other. The winner immediately receives the opponent's car and it is deleted from the loser's memory card right away. In addition to the new game modes it is also the first game in the series to have a detailed physics models. Damage now affects both the appearance and the performance of the car for the first time.

RacingSimulator
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