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Madou Monogatari I: Honoo no Sotsuenji

Madou Monogatari I: Honoo no Sotsuenji

Compile, NEC Avenue, Ltd.

Sorcery Kindergarten has very strict requirements for graduation. Indeed, this year, only one person even qualified to take the final exam at all: six-year-old Arle Nadja, who now faces the daunting task of climbing the monster-infested Magic Tower and retrieving the three Magic Orbs hidden within in order to graduate. What trials await Arle inside the Tower? Can she pass the test, or will she be doomed to another year of kindergarten? Madou Monogatari I: Honoo no Sotsuenji (Sorcery Saga I: The Fiery Kindergarten Graduation) is a 1996 dungeon crawler for the PC-Engine Super CD-ROM² system. It's a remake of the first game in the Madou Monogatari series, originally developed by Compile for the MSX2 computer and subsequently ported to several other platforms. The various ports differ wildly from each other, sometimes to the point of being almost completely different games; though the PC-Engine version is based on the original home computer editions, it adds high-quality cutscenes, CD audio, near-full voice acting, and many extra events, monsters, and items.

AdventureRole-playing (RPG)
G-Mode Archives 29: Zanac

G-Mode Archives 29: Zanac

G-MODE Corporation, Compile

Zanac is a classic shooting game that made a name for itself in the gaming industry in 1986. This mobile app version of the game recreates the original game, including hidden elements. The game system has been rearranged to make it easier to play. In addition, this title has been improved with the G-Mode archives. The "Arrange" mode allows you to fly through the air more intensely and smoothly. The game includes two modes: "Arrange" mode, which is more intense and smoother, and "Original" mode, where you can enjoy the nostalgic graphics of the time. There are eight types of special weapons. Each weapon has its own unique characteristics, and the power of each weapon increases with successive attacks. The thrill comes from the large number of bullets that the enemy attacks with. Use the special attacks to your advantage to defeat the final boss!

Shooter
Cyber Knight

Cyber Knight

Compile, Tonkin House

Cyber Knight is an RPG with a science-fiction theme of being lost in an alien galaxy. The game takes place in a top-down view for movement on planets and areas, a side-view for combat sequences and a first person menu system when aboard the Swordfish starship. The Swordfish can travel between stars, scanning worlds for information. If the ship is able to land on a planet, three crew members piloting three Modules (giant robots) can be selected to debark and explore the planet. Many planets will have towns or people living on them which can be talked to in order to uncover information. Different quests are assigned in order to find the items necessary to progress. There is no system of currency or buying items. Instead, many defeated Berserkers leave behind "NeoParts", which can be brought back to the Swordfish's lab. Analysis of these Neo parts unlocks enhances statistics (endurance, agility, accuracy, etc) for the Modules and new weapons for them to carry. The six modules are unique in statistics, and also the six pilots each carry different skills. Combat takes place in turn-based combat on a 6x6 squares field. Seen from the side view, the three modules can be positioned in relation to enemies in order to attack, using a variety of melee and long-ranged weaponry. Ammunition is unlimited, but each module also carries a number of "options" that are consumable attacks. Each Module has two sets of hitpoints: one for the pilot and one for the module itself. If either one of these reaches zero, the module is destroyed. In order to heal, the party carries 10 each of repair kits and first aid kits, which must when not in combat. These kits, as well as options and defeated pilots or modules can be restored by returning to the Swordfish.

Role-playing (RPG)Strategy
Melpool Land

Melpool Land

Compile

Melpool Land is essentially an overhead fighting game between two characters in a small area. Each of the five characters is armed with two objects that they can use to hit their opponent or block attacks as if they were boxing gloves. The first player to reach three wins is the victor and it's possible to win by either emptying the opponent's life meter or by knocking them out of the stage. It is also possible to destroy the opponent's means of attack since they have their own health meters, leaving the opponent unable to do anything except try to ram their opponent off the stage. Arenas have holes and traps to look out for, such as bumpers and tiles that damage you, but there are no items or other abilities available. The story of the game is framed around a tournament hosted by a goddess that offers the winner anything they desire. Each character gets their own ending if you can complete the single player mode with them. A local multiplayer option is also available for two players.

Fighting
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