Cecile Richard
When a pudding goes missing, C.C. Crowe is on the case.
everyone knows the ocean listens to you and grants wishes. one must ask the ocean for nine days.
there's something special about going to an art museum on your own. you can soak in the art as long as you want, imagine what they would feel like if you could touch them, choose which painting you relate most to.
A game about high school memories, growth, and being online late at night.
A sci-fi bitsy game about grieving, holding on to fading memories, and carrying the world on your shoulders, made for LIMINAL magazine's GLITCH series, released in June 2020 as part of the Emerging Writers' Festival.
A semi-autobiographical game about moving.
Hope is a Bitsy game about learning to rely on others and fighting against hopelessness, together.
The humans left a bunch of treasures on the beach as usual.
Cecile Richard, Running Dog
A Bitsy game about online friendships, the golden age of tumblr, closeness and closure.
A short experience about ghosts and places and people, set in the first days/weeks after the lockdown ended in Melbourne.
Cecile Richard, Andrew Gleeson
Explore the city of Melbourne through its various, tiny everyday interactions.
Cecile Richard, DOMINO CLUB
A short game about Melbourne, urban legends, tunnels and the workers that dig them... and what lies underground.
hadopelagic false light / pain is a language that you speak well enough
A tale of primeval forces, unknown, uncaring, and unearthed.
A game by Benny Barassi and Geelong Catgirl with additional help by Mother Goose. No pads, no helmets, no gameplay.
A melancholic/esoteric sci-fi visual novel; reconnect with a being that (you hope...?) might be your missing/returned ex-girlfriend.
DOMINO CLUB, Cecile Richard
a living archive