{"component":{"type":17,"accent_color":16253504,"components":[{"type":9,"components":[{"type":10,"content":"# [Aisle](https://player.gg/explore/games/130832-aisle)\nAisle started out as a game which would not need the usual meta-verbs... i.e. a game with only one turn. The initial idea was: How do I make a game with only one turn interesting? Give it lots of endings--in fact there are many 'endings' and (hopefully) every sensible action…"},{"type":10,"content":"-# Sam Barlow · Adventure"}],"accessory":{"type":11,"media":{"url":"https://api.player.gg/public/images/remote?url=https%3A%2F%2Fimages.igdb.com%2Figdb%2Fimage%2Fupload%2Ft_1080p%2Fco80xy.webp&v=2"},"description":"Aisle"}},{"type":14,"divider":true,"spacing":1}]}}